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No attachments. =( Have you uploaded it to the group files? -Miles Raymond EML: m_rayman@... AIM: Killer2Ray ICQ: 13217756 IRC: Killer2 ...
2 Oct 16, 2001
3:10 am

M. Jumper
mj98765
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I've just finished coding a text engine for the VMU. It features a full font of 64 chars and symbols, multi-line capability and automatic scrolling. Text can...
1 Oct 16, 2001
12:55 am

M. Jumper
mj98765@...
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Yes, i offer a 35$ reward for anyone who can make a program. Let me explain my problem : I have a dreamcast (european), a nexus 16m with cable and dclinker ...
10 Oct 1, 2001
10:50 pm

jamesdev_au@...
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5 Oct 1, 2001
9:15 pm

jamesdev_au@...
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... I dobut you'll get anything out of him. I asked and he didn't want to release any info in risk of it getting 'stolen' or something like that. Anyway,...
1 Sep 26, 2001
1:05 am

Paul Kratt
sblur@...
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Hello. Well, after a little more than two weeks of programming, plus countless nights of playing with my Chao in "Sonic Adventure" and analyzing their data, I...
2 Sep 24, 2001
2:52 am

steph42@...
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... They are. I've looked at them, and unlike the Sonic Adventure 2 downloads, all of the PSO download quests are decently encoded, like the Sonic Adventure...
1 Sep 22, 2001
2:00 am

Paul Kratt
sblur@...
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I am trying to learn how the PSO quest files work and I have a few questions. Does anyone know what each of the files contain?,I have been told that the second...
1 Sep 20, 2001
3:37 am

vmufan@...
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Will this work for sending a save to pc? I sent a save to pc, renamed it .vsm and uploaded using booyaka, but it didnt work. I got a .ddc versinos or something...
6 Sep 20, 2001
3:17 am

Matthew
webbman5@...
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To convert the ddc files made by the gameshark mmc software to vms simply delete the first 35 bytes of the file...
2 Sep 19, 2001
1:14 am

Matthew
webbman5@...
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I uploaded DOS friendly versions of the compiler and assembler packages (normal ZIP files) since the old self-unzipping versions ran only under Windows. If you...
1 Aug 14, 2001
10:20 pm

mj98765@...
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Sweet! Keep up the great work! -Miles Raymond EML: m_rayman@... AIM: Killer2Ray ICQ: 13217756 IRC: Killer2 WWW:...
1 Aug 14, 2001
6:37 am

Miles Raymond
m_rayman@...
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There is now documentation available that describes the file formats of the DEFAULT.LIB, COMPILE.INI, and SKELETON.S files. VMU SCRIPT HOMEPAGE: ...
1 Aug 13, 2001
10:32 pm

mj98765@...
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I tried the .htaccess idea and even though my site has Apache, it gives me a "Configuration Error" and says that I can't use addtype. If anyone has an idea,...
1 Aug 8, 2001
2:43 am

mj98765@...
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I've just made a new game similar to the 'Logic' game on Nokia phones. You can download both the source code and the game at my page. And yes, it's written...
1 Aug 6, 2001
8:38 pm

mj98765@...
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A new bug has been found and fixed. There was a problem with the VMU Script 'if' statement and the '>' operator didn't work, however the '>=' operator did....
1 Aug 4, 2001
9:28 pm

mj98765@...
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... NEW COMPILER VERSION 1.73 UPDATE ... The new VMU Script Compiler 1.73 includes a random number function that returns a random number from 0-255. If you...
1 Aug 4, 2001
3:36 am

mj98765@...
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I used the header code from the TETRIS game and for some reason, when I "jmp goodbye", the VMU not only quits the game but prompts me for the date and time. I...
1 Aug 2, 2001
11:03 pm

mj98765@...
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People are requesting for me to add a sound command BUT I HAVE NO IDEA HOW!!! If anyone knows (and I'm sure somebody does) please tell me. Is there some kind...
3 Aug 1, 2001
4:06 pm

Richard Munn
benjymous@...
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... Any chance of getting the source files so I can compile this under linux ? Thank you, Jean-Michel...
3 Jul 31, 2001
7:40 am

Richard Munn
benjymous@...
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REGARDING VMU SCRIPT: The feedback received from the poll that I put up was good, but I need REAL feedback (like suggestions) from those who have downloaded my...
1 Jul 30, 2001
4:22 am

mj98765@...
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The compiler is fixed and I added a VMU Script Concepts page. It lists some of the general things people want to do with the VMU and how to do it with VMU...
1 Jul 27, 2001
4:18 am

mj98765@...
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The most recent compiler version featured new optimization techniques. One of these is faulty. If you downloaded version 1.72, come back tomorrow to download...
1 Jul 26, 2001
10:53 pm

mj98765@...
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Compiler version 1.72 is out. It has updated commands and bug fixes. The ASSEMBLER ERROR CHECKING option has been fixed to work with 100% accuracy and the...
1 Jul 26, 2001
3:15 pm

mj98765@...
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Goto the homepage at http://www.vmuscript.8m.com/ and vote. Tell me what you think of VMU Script so far. It will help with development. Thanks. VMU SCRIPT...
1 Jul 26, 2001
4:30 am

mj98765@...
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Sorry about the redundant messages, my browser wasn't loading the message page right and it made it look like the message was never sent. The version that was...
1 Jul 25, 2001
4:27 am

mj98765@...
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The new version has arrived. It has a few new features and just generally functions better. Download it at http://www.vmuscript.8m.com/ E-mail suggestions or...
1 Jul 24, 2001
8:19 pm

mj98765@...
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It has new features and it works better. Check it out at http://www.vmuscript.8m.com/ Questions or Suggestions regarding VMU Script? Send me e-mail at...
1 Jul 24, 2001
8:17 pm

mj98765@...
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An updated version of the "HELLO" example is available (it prints the whole "HELLO WORLD" message). If you already downloaded the original, just look this one...
1 Jul 23, 2001
11:57 pm

mj98765@...
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The working example for my compiler is finally here. If anyone downloaded the last attempt at an example, it didn't work. It ran fine on the emulator but, for...
2 Jul 22, 2001
2:23 am

kgenthe@...
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