... Maybe people just don't have time for serious VMU coding... I would have done some stuff, but I crashed my developement partition and lost many things...
Drat! I am answering my own post again. ... well? ... doh, it does appear to be my particular brand of bad coding. On the VMU bit 4 of the VSEL is SET at reset...
Hello ppl, Does anyone know if the big 144-pin Potatoe-IC inside the VMU has some general purpose I/O-pins left? IN the memory map I saw some vague references...
hi, has anyone documented any differences between the current batch of emulators and the VMU itself? My big post a while back seems to be associated with my...
you can now download SPACE INVADERS (VMU Style) direct to the dreamcast from www.jumpstation.co.uk, I finaly got my file mirrors working. ===== Later ... ...
... Well from what I can see on the hkems site, it is genuine (ems made the nexus so they should know) I guess what's being done is to provide a "blank card"...
... Well, I've got a "Setting up a development environment" tutorial about 60% written (in 3 flavours for dos/windows, 'nix and amiga) I'll sit down one...
... OK thats sound pretty reasonable, I wounder what the other bits are used for? ... damm your good, that sounds reasonable as well. ... I never knew that,...
<< ALL LINES IN THIS POST ARE LESS THAN 70 CHARACTERS IN LENGTH >> << WARNING LONG POST, MAY REQUIRE ACCOMPANYING DRINK >> I hate answering my own posts...
For those using windows that want some tools, you can get the newest version online now at: http://rpging.simplenet.com/directvms.html I updated the debug...
Hi, your were probably on holiday during the last month so I did not write to remind you but now it is time to get the next online tutorialdone. Who'd like to...
I found out recently that egroups are planning on altering their email
advertising to move the messages to the top of their mails, so I thought
I'd let the...
[THIS POSTING HAS NO LINES EXCEDING 70 CHARS] Hi all, please assist. My Space Invaders has been going well and I finally thought I was getting the hang of...
Hi all I tested all my code on the emulator and it worked fine, but crashed on the actual VMU. it would appear that bit 0 in the VRMAD2 switches the work RAM...
Any developers running on windows interested in a made-in-VB program which does the following functions :- -DCI2VMS -VMS CRC Calc -VMS2DCI -VMI Creation <-...
... so for the two bytes (1 word) representing this information in the VMI, the first 14 bits( of 16) are zero and only bits 1 and 0 mean anything. so... if...
WOW! I had to get my calculator out and manually try your routine a couple of times and it really works!. it just so damm short, was it the logicaly the 1st...
for those with the benefit of DirectX >= 1.0, I've a new port to windows for you. Feel free to give feedback, but please, not too harsh :). It does have some...
i don't have a VMU yet so i cant do any bench marking but i was curious...the frame buffer has 4 pad bytes after every 12, as long as it's okay (?) to write to...
So....I just had a thought, but will be unable to properly experimentwith it until I either get my Nexus card in or a second VMU (I reallydo not wish to...
... Personnaly, I solved this problem by grabbing the source of the emulator, and I replaced the $50 opcode (one of the flash access instruction, which i never...
I seem to be having an odd difficulty in getting my code to run. Before jumping into a much larger program, I decided to work on a simple "hello world" type...