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Hello. I just wondered, is there a way in Marcus' VMU Assembler to produce code with 'optimized' jumps / branches / calls? You never really know if you have...
2 Aug 8, 2000
7:27 pm

Richard Munn
richard.munn@...
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Hello, I found out about DreamCast while in UK the weak they launch the beast. Month later I found out and VMU few month ago when by mistake I downloaded...
7 Aug 8, 2000
7:27 pm

Richard Munn
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hmmmm, I will wait and see how things go now i have your findline routine, i do not want to have to create THAT many sprites. I currently have 8 sprites and...
1 Aug 8, 2000
12:13 pm

rednuht
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i think this is common question (not asked). this is what i my sprite routine does (trys). 1: take Y coord for sprite and find correct offset to 1st byte of...
2 Aug 8, 2000
1:31 am

tyro@...
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could some of the people who have successfully used ASM for the vmu have a look at this please. * ----------- * FindLine ; take a Y coordinate and return...
4 Aug 8, 2000
1:03 am

tyro@...
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... Thanks ! -- Antoine 'MORB' Chavasse / CdBS Software...
1 Aug 7, 2000
8:14 am

MORB
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... Thanks. Anyway, one of my colleague have explained me the division in the meantime :) In fact, despite you can easily split an addition or a multiplication...
1 Aug 7, 2000
8:11 am

MORB
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I really need to check the value of one register and onememory location as they keep giving bad results. has anyone got a working debugger yet? it would be...
1 Aug 6, 2000
3:59 pm

rednuht
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I looked at some old code I did for an 8051. I did some similar division where I divided a 32 bit number by a 16 bit number. I wrote down a reference that I...
1 Aug 5, 2000
5:07 am

john maushammer
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Hi, for my current vmu project, I need to divide a 24 bits number by a 16 bits number (otherwise, it's too imprecise and gives crapy results), and I wonder how...
2 Aug 4, 2000
5:53 pm

Richard Munn
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... I wonder why you didn't do your signature with flash :P -- Antoine 'MORB' Chavasse / CdBS Software...
6 Aug 4, 2000
7:23 am

MORB
MORB@...
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people, i´m looking for a VMU emulator for PC, can you help me??? fabrício people, i´m looking for a VMU emulator for PC, can you help me??? fabrício...
2 Aug 3, 2000
8:35 pm

Richard Munn
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hi, looks like sega is on holiday. anyway, i have set up an archive for the vmu-coders ml that sega itself opened for vmu coders. have a look here: ...
1 Aug 2, 2000
5:48 pm

Matthias L. Jugel
leo@...
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my sprite demo has now been released. its not perfect but it does work. <a href="http://www.jumpstation.co.uk/arrwdemo/">http://www.jumpstation.c ...
1 Aug 2, 2000
8:03 am

rednuht
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The Game Room plays a psychopath with an axe in Nightmare Creatures 2, which isn't much of stretch from reality for us... http://www.projectgames.com What...
1 Jul 31, 2000
7:20 pm

dmcnelis@...
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can any one tell me where i can get the jap godzilla vmu game i accdently deleated it of my memory card email me at sonic2000@... thanks...
1 Jul 31, 2000
5:12 pm

sonic2000@...
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I try and avoid it :) im only using 1.7 so it proberly that ... ===== Later ... rednuht@... -+-..=|<[{(_"!"_)}]>|=..-+- ...
3 Jul 26, 2000
4:01 pm

john maushammer
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Hi. Problem: As my assembler code grows bigger, my 8-bit relative branches grow out of range. The problem is that the assembler lists the last line of the code...
3 Jul 26, 2000
1:18 pm

mezmo@...
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If you type in a lot of code in one go and make a simple mistake (i.e. missing an attribute for a mnuemmonic DEC with no operand) then it seems to accept the...
2 Jul 26, 2000
12:40 pm

Marcus Comstedt
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Hi guys. Is there any way to debug the assembled stuff on a VMU? Are any of you emulator guys working ona debugging option for the VMU emulators?? regards...
7 Jul 25, 2000
3:05 pm

mezmo@...
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I have just post a Java application in the files/programs section. It takes an image file (preferably .GIF) and outputs a text file with the assembly code. Its...
1 Jul 25, 2000
11:12 am

rednuht
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Hi, Do you know where can I download for free the latest version of netzip? Thank you in advance for your response....
1 Jul 25, 2000
10:38 am

ray@...
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Okay, okay, I am embarrassed to ask this, but I think it seems kind of important. I know how to show a full screen image on the VMU's LCD, but how would I show...
1 Jul 25, 2000
4:17 am

Isaac Rounds
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That would save me so much time, i posted a message to the VMU-CODERS aksing a simular question but i think i have been banned (anyone else still get regular...
2 Jul 24, 2000
7:27 pm

Richard Munn
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I have tested this and if works, but is it the shortest way of doing it? ; takes ACC and returns ACC ; if ACC is greater than or equal to 16 then ACC is...
7 Jul 24, 2000
2:53 pm

Marcus Comstedt
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Hello. Just wanted to let everyone know that my second self-made VMU game is now finished. It's a simple puzzle / board game called "Vision", based on the old...
1 Jul 22, 2000
12:44 am

tyro@...
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Omar, AAAARRRRRRRRRGGGGGGGGHHH! DOH! DOH! DOH! DOH! DOH! Thank you for pointing out my STUPID error with the AND statement. Somehow I knew it would turn out...
1 Jul 19, 2000
1:13 pm

Mark Green
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Hi, I have setup the docs page and would like to see more lessons coming in. http://virtuamunstaz.de/ http://virtuamunstaz.de/doc/ Leo....
1 Jul 18, 2000
1:10 pm

leo@...
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... .... I'm new to this too, but I think something's wrong with the above idea. The first byte on line 8 (or line 24 if playing with xbnk as 1) is $1C0. ...
5 Jul 18, 2000
12:09 pm

rednuht
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I'd be intrested, but what days/times. and where at ? James ... From: dglaude@... To: vmu-dev@egroups.com Sent: Monday, July 17, 2000 12:54 PM Subject:...
5 Jul 18, 2000
6:24 am

leo@...
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