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Messages 340 - 369 of 1156   Newest  |  < Newer  |  Older >  |  Oldest
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369
Marvel Vs. Capcom 2, be Wolverine and cut Ryu's head off or be Rogue and get hot and heavy with Psylock http://www.projectgames.com Game Room does Marvel Vs....
dmcnelis@...
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Jul 10, 2000
7:35 pm
368
... So this let us two option as for the KERNEL size: 1) Make a small KERNEL and a dummy swap space for MODULE [and we limit ourself to a fixed size that could...
dglaude@...
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Jul 10, 2000
6:31 pm
367
There is a chat room at my site. I would be happy to let you all use it. I set it up for General Games Development, but no-one uses it!! I would be happy to...
djs@...
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Jul 10, 2000
5:02 pm
366
... No. The only problem with this is to recognize which files are mini games, and which others are not. BTW, those mini games will need to be written...
MORB
MORB@...
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Jul 10, 2000
10:29 am
365
May I suggest using #vmu-dev (IRC) for that. IRC is the most useful chat utility found around the net. All the webchat system are a pain to use. Leo....
leo@...
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Jul 10, 2000
9:56 am
364
... It is possible, but it would take 192 bytes of memory. I think using the work memory area would be fine for this, because the auto incrementation of the...
MORB
MORB@...
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Jul 10, 2000
9:53 am
363
... Yes, but the big problem here is that the VM game must exist only in the first 128 blocks of the card, and so the only way you could swap in a new game is...
Richard Munn
richard.munn@...
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Jul 10, 2000
9:34 am
362
... Well, egroups gave us a chat room automagically, if you visit the list archive site (in footer of every message if you're subscribing to read by email) and...
Richard Munn
richard.munn@...
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Jul 10, 2000
9:24 am
361
There is plenty of example code of copying an image to the lcd screen. What i want to know is can we write to an image in memory and use this as a buffer for...
rednuht
rednuht@...
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Jul 10, 2000
8:36 am
360
could be very usefull try it, we might like it ... would be a nice idea for someone to set up a chat ... ===== Later ... rednuht@... ...
rednuht
rednuht@...
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Jul 10, 2000
8:29 am
359
... So it is a good idea if I am not the only one... now maybe problems you encounter are not 'real' and you should give up so fast. ... Most game I have seen...
dglaude@...
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Jul 10, 2000
7:52 am
358
I think that it would be a nice idea for someone to set up a chat room for people that need help to get it as quickly as possible. I would be happy to do so,...
Isaac Rounds
isaac@...
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Jul 10, 2000
12:57 am
357
I have been tinkering with that idea, myself, but have run across a few problems... First of all, the space issue. It's hard enough to get much to fit in the...
Isaac Rounds
isaac@...
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Jul 10, 2000
12:54 am
356
I think everyone should remember at times like this that Alexander Villagran, who has done a lot for this group and lets face it, doesn't have to, has put a...
djs@...
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Jul 9, 2000
11:52 pm
355
Hello everybody, I want to make sure everybody (capable of developping minigames or other for the VMU) fully understand the potential of the technical answer...
dglaude@...
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Jul 9, 2000
10:30 pm
354
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Richard Munn
richard.munn@...
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Jul 9, 2000
8:03 pm
353
Hi, [no idea about RNG, sorry] ... Variables are stored in the data segment which is the usable bank of RAM (256-bytes). The rest is stored in code segment,...
Omar Cornut
cornut@...
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Jul 9, 2000
6:49 pm
352
So, okay. I just noticed that I had no idea of how to get a random number. I took Marcus' Tetris out, but it looks like he's implementing his own. I only...
John
stonecypher@...
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Jul 9, 2000
6:24 pm
351
In my own defense, i was not attempting to insinuate that ANYONE should be making illegle copies of games, i was only stating that someone had discovered how...
Matthew Petri
tuba@...
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Jul 9, 2000
3:10 pm
350
Actually that they crack the security I can understand but i will not understand the people who actively copy and distribute the games. The URL below provides...
leo@...
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Jul 8, 2000
4:41 pm
349
... __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com...
Richard Munn
richard.munn@...
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Jul 8, 2000
4:03 pm
348
this group has successfully made working (illeagaly) copied games for dreamcast. you can download the games supposedely if you mail the people they will give...
Matthew Petri
tuba@...
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Jul 8, 2000
3:52 pm
347 Soeren Gust
sgust@...
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Jul 7, 2000
5:15 pm
346
Hello, I found out about DreamCast while in UK the weak they launch the beast. Month later I found out and VMU few month ago when by mistake I downloaded...
dglaude@...
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Jul 6, 2000
5:43 pm
345
(repost-- I think the first one was rejected because I had the wrong return address)...
john maushammer
john@...
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Jul 6, 2000
3:31 pm
344 Marcus Comstedt
marcus@...
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Jul 6, 2000
2:30 pm
343
Hello everybody (on both list :) I'm posting from home - actually never posted from work - because I don't have Internet connection at work. I'm new to VM and...
Omar Cornut
cornut@...
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Jul 5, 2000
7:29 pm
342
... Yes, I've already heard of that. I think it would be very cool if Sega adopts Amie as OS for the DC (or whatever future console they make), both for Sega...
MORB
MORB@...
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Jul 5, 2000
7:54 am
341
... Looks like egroups' anti-spam email masking thing. it's not (at) sega (dot) com but (at) soadtslist (dot) sega (dot) com List address: ...
Richard Munn
richard.munn@...
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Jul 4, 2000
6:19 pm
340
<de-lurk> ... See, this is the problem. I can't see it, and I'm wondering if this is true for others. I'm assuming that this is some privacy function of...
John
stonecypher@...
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Jul 4, 2000
5:27 pm
Messages 340 - 369 of 1156   Newest  |  < Newer  |  Older >  |  Oldest
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