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vmu-dev · The VMU Development list

Group Information

  • Members: 202
  • Category: Sega
  • Founded: Feb 22, 2000
  • Language: English
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Messages 339 - 368 of 1156   Oldest  |  < Older  |  Newer >  |  Newest
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339 Richard Munn (aka ben...
richard.munn@... Send Email
Jul 4, 2000
2:31 pm
Take a look at this transcript of an interview that Bill McEwen(Amiga's current head honcho) gave with CNN.Apparently they've demoed the OS on a dreamcast (@...
340 John
stonecypher@... Send Email
Jul 4, 2000
5:27 pm
<de-lurk> ... See, this is the problem. I can't see it, and I'm wondering if this is true for others. I'm assuming that this is some privacy function of...
341 Richard Munn
richard.munn@... Send Email
Jul 4, 2000
6:19 pm
... Looks like egroups' anti-spam email masking thing. it's not (at) sega (dot) com but (at) soadtslist (dot) sega (dot) com List address: ...
342 MORB
MORB@... Send Email
Jul 5, 2000
7:54 am
... Yes, I've already heard of that. I think it would be very cool if Sega adopts Amie as OS for the DC (or whatever future console they make), both for Sega...
343 Omar Cornut
cornut@... Send Email
Jul 5, 2000
7:29 pm
Hello everybody (on both list :) I'm posting from home - actually never posted from work - because I don't have Internet connection at work. I'm new to VM and...
344 Marcus Comstedt
marcus@... Send Email
Jul 6, 2000
2:30 pm
345 john maushammer
john@... Send Email
Jul 6, 2000
3:31 pm
(repost-- I think the first one was rejected because I had the wrong return address)...
346 dglaude@... Send Email Jul 6, 2000
5:43 pm
Hello, I found out about DreamCast while in UK the weak they launch the beast. Month later I found out and VMU few month ago when by mistake I downloaded...
347 Soeren Gust
sgust@... Send Email
Jul 7, 2000
5:15 pm
348 Matthew Petri
tuba@... Send Email
Jul 8, 2000
3:52 pm
this group has successfully made working (illeagaly) copied games for dreamcast. you can download the games supposedely if you mail the people they will give...
349 Richard Munn
richard.munn@... Send Email
Jul 8, 2000
4:03 pm
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350 leo@... Send Email Jul 8, 2000
4:41 pm
Actually that they crack the security I can understand but i will not understand the people who actively copy and distribute the games. The URL below provides...
351 Matthew Petri
tuba@... Send Email
Jul 9, 2000
3:10 pm
In my own defense, i was not attempting to insinuate that ANYONE should be making illegle copies of games, i was only stating that someone had discovered how...
352 John
stonecypher@... Send Email
Jul 9, 2000
6:24 pm
So, okay. I just noticed that I had no idea of how to get a random number. I took Marcus' Tetris out, but it looks like he's implementing his own. I only...
353 Omar Cornut
cornut@... Send Email
Jul 9, 2000
6:49 pm
Hi, [no idea about RNG, sorry] ... Variables are stored in the data segment which is the usable bank of RAM (256-bytes). The rest is stored in code segment,...
354 Richard Munn
richard.munn@... Send Email
Jul 9, 2000
8:03 pm
... __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com...
355 dglaude@... Send Email Jul 9, 2000
10:30 pm
Hello everybody, I want to make sure everybody (capable of developping minigames or other for the VMU) fully understand the potential of the technical answer...
356 djs@... Send Email Jul 9, 2000
11:52 pm
I think everyone should remember at times like this that Alexander Villagran, who has done a lot for this group and lets face it, doesn't have to, has put a...
357 Isaac Rounds
isaac@... Send Email
Jul 10, 2000
12:54 am
I have been tinkering with that idea, myself, but have run across a few problems... First of all, the space issue. It's hard enough to get much to fit in the...
358 Isaac Rounds
isaac@... Send Email
Jul 10, 2000
12:57 am
I think that it would be a nice idea for someone to set up a chat room for people that need help to get it as quickly as possible. I would be happy to do so,...
359 dglaude@... Send Email Jul 10, 2000
7:52 am
... So it is a good idea if I am not the only one... now maybe problems you encounter are not 'real' and you should give up so fast. ... Most game I have seen...
360 rednuht
rednuht@... Send Email
Jul 10, 2000
8:29 am
could be very usefull try it, we might like it ... would be a nice idea for someone to set up a chat ... ===== Later ... rednuht@... ...
361 rednuht
rednuht@... Send Email
Jul 10, 2000
8:36 am
There is plenty of example code of copying an image to the lcd screen. What i want to know is can we write to an image in memory and use this as a buffer for...
362 Richard Munn
richard.munn@... Send Email
Jul 10, 2000
9:24 am
... Well, egroups gave us a chat room automagically, if you visit the list archive site (in footer of every message if you're subscribing to read by email) and...
363 Richard Munn
richard.munn@... Send Email
Jul 10, 2000
9:34 am
... Yes, but the big problem here is that the VM game must exist only in the first 128 blocks of the card, and so the only way you could swap in a new game is...
364 MORB
MORB@... Send Email
Jul 10, 2000
9:53 am
... It is possible, but it would take 192 bytes of memory. I think using the work memory area would be fine for this, because the auto incrementation of the...
365 leo@... Send Email Jul 10, 2000
9:56 am
May I suggest using #vmu-dev (IRC) for that. IRC is the most useful chat utility found around the net. All the webchat system are a pain to use. Leo....
366 MORB
MORB@... Send Email
Jul 10, 2000
10:29 am
... No. The only problem with this is to recognize which files are mini games, and which others are not. BTW, those mini games will need to be written...
367 djs@... Send Email Jul 10, 2000
5:02 pm
There is a chat room at my site. I would be happy to let you all use it. I set it up for General Games Development, but no-one uses it!! I would be happy to...
368 dglaude@... Send Email Jul 10, 2000
6:31 pm
... So this let us two option as for the KERNEL size: 1) Make a small KERNEL and a dummy swap space for MODULE [and we limit ourself to a fixed size that could...
Messages 339 - 368 of 1156   Oldest  |  < Older  |  Newer >  |  Newest
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