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Topics   (List as Individual Messages) Messages Latest Post

I'm glad this group is still around, even if it's not too active. I was able to find the info on the VMU sound I was looking for in the messages. So this group...
1 Oct 5, 2009
5:24 am

jlfenton65
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If anyones still in this group, I'm considering making a BASIC compiler for the VMU, anyone wanna collaborate? need good asm skills...
5 Jan 19, 2008
12:31 pm

Matt
cyrix245
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... Planning on using the VMU as a display for an analog sensor. I have all the hardware, and am hoping to get started now that snow season is approaching. ...
5 Oct 16, 2005
7:36 pm

benjymous
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On Thu, 13 October, 2005 4:07 pm, vmu-dev@yahoogroups.com wrote: 394 ... I finished an MTD level driver and then wrote a filsystem driver for the VMU on linux...
2 Oct 16, 2005
6:00 pm

Yumiko Tanaka
yumikotanaka77
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... Planning to re-write the drivers for Linux 2.4 for 2.6 at some point......
4 Oct 16, 2005
5:55 pm

Yumiko Tanaka
yumikotanaka77
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Hi Brian. I am also conidering using the VMU in a non games environment. What have You got in mind? All the best from downtown Mannheim, Germany ... Von:...
1 Oct 13, 2005
2:58 am

ullasmann
jullasmann
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Hey there! Is there anyone left developing or planning to develope anything for the VMU? I would like to ask/share some specifics about usable programming ...
1 Oct 11, 2005
10:44 am

Yumiko Tanaka
yumikotanaka77
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Who is Lexxus International, Inc? We are an international network marketing company based in Dallas, Texas. We have set new benchmarks in the industry with...
1 May 6, 2005
6:23 pm

Darkcavern
optiontofreedom
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Hi, first i must say i'm glad to see this list is active again, and some people that made excellent things in the past are still around here :) I'm working on...
1 Aug 25, 2004
5:00 pm

speud_fr
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Hi, Here is the latest update of my VMU game. The .zip file includes some docs this time in .html format. Harry __________________________________ Do you...
4 Aug 23, 2004
11:43 pm

Harry Dodgson
harry_dodgson
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Hi everyone. I need my Dreamcast to be able to render java. I am using Planetweb 2.606. If anyone knows of any VMU files or has an SBI, CDI or ISO of Planetweb...
3 Aug 17, 2004
5:15 pm

Paul Kratt
sonicblr
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Hi, Is there an easy way to get a fast stable timer? Right now I time everything in my games on the 1/2 second timer. I do all computing at high speed and...
5 Aug 7, 2004
10:16 am

Harry Dodgson
harry_dodgson
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Hi, Here is the latest version of my VMU demo. Use up/down to select between the different modules - A to start, B to exit. It's a bit incomplete now since...
7 Aug 2, 2004
10:44 am

Harry Dodgson
harry_dodgson
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Hi, Has anyone tried to build something significant with VMUscript or VMUASM? As my .S source file approaches 40K, my Windoze systems keep crashing....
4 Jul 23, 2004
1:03 pm

Harry Dodgson
harry_dodgson
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I think nothing bad about BASIC (what version did you use?) and I think source would really help us with a rewrite in C. If only I could get $@^@#ing KOS to...
3 Jul 7, 2004
12:41 pm

harry_dodgson
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Hello I, My name is Martin Lim. I am new to VMU programming. Still reading up on VMU development. Been reading: http://mc.pp.se/dc/ ...
4 Jul 2, 2004
12:37 pm

rednuht
rednuht.rm
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Ahhhh!!!!! Let's keep this board alive! Kickin' it into high gear!!!...
3 Jun 26, 2004
1:00 pm

jason_the_echidna
jason_the_ec...
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Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the vmu-dev group. File :...
11 Nov 6, 2003
4:39 am

Dr_Blackross
drblackross
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Dosen't Yahoo have some sort of way to prevent this spam?...
2 May 24, 2003
1:29 pm

schnoink
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Hello, someone mailed the owners about suspect files in the files area (i removed that email and forgot the name, sorry :-) It took me quite a while to recover...
1 May 24, 2003
1:27 pm

schnoink
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We would like to remind you of this upcoming event. Richard's birthday ;-) Date: Monday, May 15, 2000 Time: All Day well, I was stuck for stuff to add to the...
6 May 13, 2003
11:02 pm

vmu-dev@yahoogroups.com
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you can now download games with out nexus or cable just go here http://homebrew.dcemulation.com/xdp/xdp.html and burn this new web browser for dreamcast and it...
1 May 10, 2003
2:15 am

jerickorn
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... And I can't see why it couldn't be done. Does anyone here feel up to the challenge? (we'd need the binary to sit on a disk, and present a menu of all the...
7 Apr 27, 2003
1:35 pm

burnfl
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Everybody knows that Dreamsnes lags really bad, well i was thinking what if you could load the roms from the vmu and bypass the DC's ram. There's that 16 or...
3 Apr 13, 2003
4:51 pm

I foregot
digital_wolf...
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For a Dreamcast... hopefully this will solve my transfer issues with parallel ports and scrounging looking for AVR's in old tech. But... i cant find a pinout...
2 Apr 7, 2003
3:38 am

gengar560
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i built the link (atleast 3 times now) with different voltage dividers for those lines that require them. now... i know its got to be something i am doing...
1 Mar 22, 2003
6:56 pm

Dr_Blackross
drblackross
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I was just thinking today that it would be very useful to have a Dreamcast based VMU emulator... Ideas for features would be: - to have the VMU emulator...
4 Mar 15, 2003
5:46 pm

Hermes Ramos
hermesramos
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Soeren, or Marcus (or anyone else for that matter!), Is there any information available on the communication protocol between the DC controller's vmu port and...
3 Mar 9, 2003
5:23 pm

Dr_Blackross
drblackross
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Hi, I have almost no DC or VMU experience, so I've thrown myself into the dark a bit, but have read all the FAQ's and digests of this list, I have however hit...
2 Feb 12, 2003
2:53 am

insidiousplot@...
insidious_plots
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... Hash: SHA1 What are you using to generate the VMI files from the VMS files? There needs to be a checksum etc. in the VMI file. On another note, I've got...
3 Feb 11, 2003
4:57 pm

Matthias L. Jugel
schnoink
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