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vmu-dev · The VMU Development list

Group Information

  • Members: 202
  • Category: Sega
  • Founded: Feb 22, 2000
  • Language: English
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Messages 115 - 144 of 1156   Oldest  |  < Older  |  Newer >  |  Newest
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115 jmm
maushammer@... Send Email
Apr 3, 2000
5:12 am
For anyone working on decoding the BIOS, here's my list of variables definitions so far. Sorry, but I can't provide the source code yet without violating...
116 Marcus Comstedt
marcus@... Send Email
Apr 3, 2000
1:07 pm
Since the eGroups software was updated this weekend, the links in the "VM News and Articles" folder in the Vault (now "Files") don't work any more. I suppose...
117 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 3, 2000
1:10 pm
I've been playing with an assortment of VM games, and have come across the following notes, and things which show possible errors in what is currently accepted...
118 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 3, 2000
1:16 pm
Suggestions for LCDis: Bug: V1.02 still says v1.01 in its "comment line" when you run it ... You could automatically use the label start: for the memory...
119 jmm
maushammer@... Send Email
Apr 3, 2000
1:47 pm
Thanks for the comments. I am, of course, working on version 1.03, and so far the changes look like this: * Rel 1.02 - Added support for "BPC d9,b3,r8"...
120 Marcus Comstedt
marcus@... Send Email
Apr 3, 2000
2:06 pm
... Sounds reasonable. ... Theory: The file type could be a bit field with two bits, with 1/0 meaning copy protect on/off and 2/0 meaning game/data. I can't ...
121 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 3, 2000
2:27 pm
... the ... yeah, I noticed this, and have deleted the old news folder and made a new one in links. Also all the old links seem to have got lost, so I'd...
122 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 3, 2000
6:59 pm
... I think I'll set up a page, and make .VMI files with types from 0 to about 10, and see how a dreamcast handles them...
123 jmm
maushammer@... Send Email
Apr 4, 2000
1:58 pm
Just read this this morning: http://cnnfn.com/2000/04/03/technology/sega/ ... ** "FREE" dreamcast ** Sega will offer a rebate of $200 -- the cost of the...
124 Soeren Gust
sgust@... Send Email
Apr 4, 2000
5:19 pm
125 Soeren Gust
sgust@... Send Email
Apr 4, 2000
5:26 pm
126 jmm
maushammer@... Send Email
Apr 4, 2000
6:03 pm
... Cool. You saw an error. I've been working out the meanings for this error bit, and a lot of it is still guesses, but here's what I think that number means:...
127 Marcus Comstedt
marcus@... Send Email
Apr 5, 2000
1:00 pm
... other ... Hum. Are you sure this is the _VMI_ filetype? It's not the same as the one used in the VMS directory (0x33 = data, 0xcc = game). // Marcus...
128 jmm
maushammer@... Send Email
Apr 5, 2000
2:33 pm
... Good point. I'm just talking about VMU files. I noticed an interesting thing last night. There are two VMU routines that I've encountered (so far) that ...
129 Wayne Bartnick
wbartnick@... Send Email
Apr 5, 2000
4:52 pm
Hey guys, Just reading through transcripts of the teleconference with Sega yesterday morning, regarding their new Sega.com business model, and here's the...
130 Marcus Comstedt
marcus@... Send Email
Apr 5, 2000
7:40 pm
... music ... that ... their ... Not really surprising, as Shinobi (the libraries on which virtually all games are built) can only handle cards with sizes up...
131 tyro@... Send Email Apr 6, 2000
2:54 am
... Uh... sorry, but the source is completely written in assembler (all other languages confuse me too much), so porting it to another system would basically...
132 tyro@... Send Email Apr 6, 2000
2:54 am
... Uh... guess I simply read your code wrong, then. At first glance it looked to me as if you were pushing the contents of Rom location $0123 and $0124 onto...
133 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 7, 2000
1:05 pm
... someone else ... other ... would ... hmm. oh well. Maybe if you could write some simple pseudocode of the algorithms used, I could convert it to C ;-) ...
134 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 7, 2000
1:17 pm
okay, on the page: http://rvmu.port5.com/a/ I've set up 16 links to .vmi files with the file type field $0000 up to $000f. They're all game files (just a...
135 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 8, 2000
1:30 pm
I've added a second news folder in the links section for stories that aren't really VM-related, but are still interesting. New in is a large report on Sega's...
136 vmu-dev@egroups.com Send Email Apr 8, 2000
1:33 pm
Enter your vote today! Check out the new poll for the vmu-dev group: So, you're on this list because you're interested in programming for the Dreamcast's VM,...
137 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 8, 2000
1:49 pm
Would it be possible to set up a server which accepts emails which it then saves in a central database? A user could then visit its website, select a message...
138 tyro@... Send Email Apr 8, 2000
11:24 pm
Hello. Just wanted to ask... are there any new DOS/Windows ports of Marcus' VMU Emulator and / or Assembler? I could really use an emulator with correct ...
139 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 9, 2000
4:57 pm
... VMU ... correct ... to ... Well, there's windows source in the main softvms archive, so I guess you could compile your own ;-) ... Does ... Yeah, just...
140 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 9, 2000
5:02 pm
Okay, from my tests (with the web page mentioned in an earlier test) I think Marcus' assumptions were right. In other words the DC only looks at the two least...
141 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 9, 2000
5:31 pm
I've added a new folder in the files section, which contains three files, a .vmi and a .vms file and an email (including all headers) in which I attached this...
142 Marcus Comstedt
marcus@... Send Email
Apr 9, 2000
6:02 pm
... Thanks for the info. I'll update my page. Any ideas regarding the contents of $66-$67? // Marcus...
143 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 11, 2000
12:05 am
I've found that there are some nasty graphical glitches when you run the Powerstone games on SoftVMS (although the games themselves seem to run quite happily) ...
144 Richard Munn (aka ben...
richard.munn@... Send Email
Apr 11, 2000
12:52 am
at http://www.dreamcast.com...
Messages 115 - 144 of 1156   Oldest  |  < Older  |  Newer >  |  Newest
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