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For anyone working on decoding the BIOS, here's my list of variables definitions so far. Sorry, but I can't provide the source code yet without violating...
116
Marcus Comstedt
marcus@...
Apr 3, 2000 1:07 pm
Since the eGroups software was updated this weekend, the links in the "VM News and Articles" folder in the Vault (now "Files") don't work any more. I suppose...
117
Richard Munn (aka ben...
richard.munn@...
Apr 3, 2000 1:10 pm
I've been playing with an assortment of VM games, and have come across the following notes, and things which show possible errors in what is currently accepted...
118
Richard Munn (aka ben...
richard.munn@...
Apr 3, 2000 1:16 pm
Suggestions for LCDis: Bug: V1.02 still says v1.01 in its "comment line" when you run it ... You could automatically use the label start: for the memory...
119
jmm
maushammer@...
Apr 3, 2000 1:47 pm
Thanks for the comments. I am, of course, working on version 1.03, and so far the changes look like this: * Rel 1.02 - Added support for "BPC d9,b3,r8"...
120
Marcus Comstedt
marcus@...
Apr 3, 2000 2:06 pm
... Sounds reasonable. ... Theory: The file type could be a bit field with two bits, with 1/0 meaning copy protect on/off and 2/0 meaning game/data. I can't ...
121
Richard Munn (aka ben...
richard.munn@...
Apr 3, 2000 2:27 pm
... the ... yeah, I noticed this, and have deleted the old news folder and made a new one in links. Also all the old links seem to have got lost, so I'd...
122
Richard Munn (aka ben...
richard.munn@...
Apr 3, 2000 6:59 pm
... I think I'll set up a page, and make .VMI files with types from 0 to about 10, and see how a dreamcast handles them...
123
jmm
maushammer@...
Apr 4, 2000 1:58 pm
Just read this this morning: http://cnnfn.com/2000/04/03/technology/sega/ ... ** "FREE" dreamcast ** Sega will offer a rebate of $200 -- the cost of the...
124
Soeren Gust
sgust@...
Apr 4, 2000 5:19 pm
125
Soeren Gust
sgust@...
Apr 4, 2000 5:26 pm
126
jmm
maushammer@...
Apr 4, 2000 6:03 pm
... Cool. You saw an error. I've been working out the meanings for this error bit, and a lot of it is still guesses, but here's what I think that number means:...
127
Marcus Comstedt
marcus@...
Apr 5, 2000 1:00 pm
... other ... Hum. Are you sure this is the _VMI_ filetype? It's not the same as the one used in the VMS directory (0x33 = data, 0xcc = game). // Marcus...
128
jmm
maushammer@...
Apr 5, 2000 2:33 pm
... Good point. I'm just talking about VMU files. I noticed an interesting thing last night. There are two VMU routines that I've encountered (so far) that ...
129
Wayne Bartnick
wbartnick@...
Apr 5, 2000 4:52 pm
Hey guys, Just reading through transcripts of the teleconference with Sega yesterday morning, regarding their new Sega.com business model, and here's the...
130
Marcus Comstedt
marcus@...
Apr 5, 2000 7:40 pm
... music ... that ... their ... Not really surprising, as Shinobi (the libraries on which virtually all games are built) can only handle cards with sizes up...
131
tyro@...
Apr 6, 2000 2:54 am
... Uh... sorry, but the source is completely written in assembler (all other languages confuse me too much), so porting it to another system would basically...
132
tyro@...
Apr 6, 2000 2:54 am
... Uh... guess I simply read your code wrong, then. At first glance it looked to me as if you were pushing the contents of Rom location $0123 and $0124 onto...
133
Richard Munn (aka ben...
richard.munn@...
Apr 7, 2000 1:05 pm
... someone else ... other ... would ... hmm. oh well. Maybe if you could write some simple pseudocode of the algorithms used, I could convert it to C ;-) ...
134
Richard Munn (aka ben...
richard.munn@...
Apr 7, 2000 1:17 pm
okay, on the page: http://rvmu.port5.com/a/ I've set up 16 links to .vmi files with the file type field $0000 up to $000f. They're all game files (just a...
135
Richard Munn (aka ben...
richard.munn@...
Apr 8, 2000 1:30 pm
I've added a second news folder in the links section for stories that aren't really VM-related, but are still interesting. New in is a large report on Sega's...
136
vmu-dev@egroups.com
Apr 8, 2000 1:33 pm
Enter your vote today! Check out the new poll for the vmu-dev group: So, you're on this list because you're interested in programming for the Dreamcast's VM,...
137
Richard Munn (aka ben...
richard.munn@...
Apr 8, 2000 1:49 pm
Would it be possible to set up a server which accepts emails which it then saves in a central database? A user could then visit its website, select a message...
138
tyro@...
Apr 8, 2000 11:24 pm
Hello. Just wanted to ask... are there any new DOS/Windows ports of Marcus' VMU Emulator and / or Assembler? I could really use an emulator with correct ...
139
Richard Munn (aka ben...
richard.munn@...
Apr 9, 2000 4:57 pm
... VMU ... correct ... to ... Well, there's windows source in the main softvms archive, so I guess you could compile your own ;-) ... Does ... Yeah, just...
140
Richard Munn (aka ben...
richard.munn@...
Apr 9, 2000 5:02 pm
Okay, from my tests (with the web page mentioned in an earlier test) I think Marcus' assumptions were right. In other words the DC only looks at the two least...
141
Richard Munn (aka ben...
richard.munn@...
Apr 9, 2000 5:31 pm
I've added a new folder in the files section, which contains three files, a .vmi and a .vms file and an email (including all headers) in which I attached this...
142
Marcus Comstedt
marcus@...
Apr 9, 2000 6:02 pm
... Thanks for the info. I'll update my page. Any ideas regarding the contents of $66-$67? // Marcus...
143
Richard Munn (aka ben...
richard.munn@...
Apr 11, 2000 12:05 am
I've found that there are some nasty graphical glitches when you run the Powerstone games on SoftVMS (although the games themselves seem to run quite happily) ...