Now that I think of it, a zip utility for the DC would
be cool in itself. It would free up a lot of VMU space
and would be useful for games that have huge save file
sizes (such as Shenmue and NFK2K).
--- Omar Cornut <cornut@...> wrote:
>
> > I've checked the source code sizes. Here's the
> file
> >sizes for the biggest VS program that I have (the
> >logic game):
> >
> > VMUSCRIPT SOURCE: 22 blocks
> > ASSEMBLER SOURCE: 36 blocks
> >
> >If these were to be compressed they would be
> >(approximately):
> >
> > VMUSCRIPT SOURCE: 17 blocks
> > ASSEMBLER SOURCE: 27 blocks
>
> You should achieve much better compression rates for
> text
> data if using a compression algorithm such as the
> one used
> in ZIP (zlib can does that for you).
>
>
>
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