As far as I know, homebrew DC development has been around the same length of
time if not longer than
the homebrew VMU development. Check out dcdev@yahoogroups.com and Marcus' site.
I'm not sure how
hard it would be to port all of the tools necessary over to the DC from PC as I
haven't even looked
for the source. I was just trying to get a general idea of a want/need for this
kind of project.
I knew about the various DC to PS/2 adapters available, but I don't know if they
are very popular.
The few people I know that actually have a DC do not own a DC keyboard or a DC
to PS/2 adapter.
-Miles Raymond EML: m_rayman@...
AIM: Killer2Ray ICQ: 13217756 IRC: Killer2
WWW: http://www.bigfoot.com/~m_rayman
----- Original Message -----
From: <Dragonheart@...>
To: <vmu-dev@yahoogroups.com>
Sent: Thursday, November 15, 2001 6:29 PM
Subject: Re: [vmu] On-DC VMUscript compiler
> Sounds like a good idea, as for the keyboard a company called Inovations, I
> think, has created a little device that allows you to use a standard PS2
> (the computer standard NOT playstation 2) keyboard on the dreamcast.
>
> There should be a way to do that, first you will need a device that will
> disrupt the dreamcast. like BLEEM, I have seen CDs that allow you to swap
> disks and play imports. and then you have to figure out how to program for a
> DC. Maby if enoungh people ask SEGA they will give out the program codes for
> the DC, it is not like they will be needing them