>I have 2 sugestions:
>
>1- Maybe you are getting the wrong adress of the icon.
>2- Maybe they ARE white. :)
>
>You can see at Marcus' Tetris that the second half of his pallete is white
>too!
>
>Plz, give me an exact description of what your program do.
>
1 |-|Ave 2 suggestions:
1- Maybe you should r3ad the message next time
2- Maybe y0u shouldn't respond if all you ca|\| c0me up \/\/ith is a
generic responce.
You can see at these pictures that what I am talking about is true too!
P|eze, dont respond without anything useful. We have ad already.
For anyone who know's what I'm doing wrong. please check out these
pictures:
http://ssrg.emulationzone.org/sblur/vmutil/iconview/
This is the problem I'm having. I re-wrote the icon loader yesterday, and
am still having the same problem. Is there something I'm supposed to do
with higher value colors, or does It appear I'm doing everything right
and perhaps my program is converting the data into color incorrectly?
After looking it over, It appears that could be the case, but I'm not
sure why. Anyway, I'd thought I'd ask before I mess with it some more,
just to make sure I'm not doing anything wrong.