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Re: [vmu] WG: Phantasy Star Online BEATS time clock system.   Message List  
Reply | Forward Message #752 of 1156 |
RE: [vmu] WG: Phantasy Star Online BEATS time clock system.

> I was wondering if somehow it would be possible to make a BEATS time clock
from
> PSO onto a VMU.

That should be fairly easy. All that's needed is some way to input your
timezone (a -12 -> +12 gmt text option would be fine, but there's no reason
why someone couldn't paint a world map, and do a graphical timezone
selector)

Source wide it should be damn easy. If I have any free time over the text
week (major project deadlines approaching at work..), I'll take a look into
it. I can certainly make the timezone select graphics anyway ;-)

I wonder if we could convince swatch to make it official, since there's
quite a lot of sega<->swatch cooperation

--
Richard Munn | Programmer | Codemasters Software
richardm@... | richard.munn@...
(01926) 814132 Ext. 220 | www.codemasters.com
Help me! I'm turning into a grapefruit!

> -----Original Message-----
> From: leo@... [mailto:leo@...]
> Sent: 16 January 2001 11:04
> To: vmu-dev@egroups.com
> Cc: vmu-coders@...
> Subject: [vmu] WG: Phantasy Star Online BEATS time clock system.
>
>
> Hi,
>
> maybe someone would like to help this guy :-)
>
> Leo.
>
>
> post: vmu-dev@eGroups.com
> unsubscribe: vmu-dev-unsubscribe@eGroups.com
> archive: http://www.egroups.com/group/vmu-dev/
> faq: http://rvmu.maushammer.com/faq.html
>


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Tue Jan 16, 2001 11:20 am

richard.munn@...
Send Email Send Email

> I was wondering if somehow it would be possible to make a BEATS time clock from
> PSO onto a VMU.

That should be fairly easy.  All that's needed is some way to input your timezone (a -12 -> +12 gmt text option would be fine, but there's no reason why someone couldn't paint a world map, and do a graphical timezone selector)

Source wide it should be damn easy.  If I have any free time over the text week (major project deadlines approaching at work..), I'll take a look into it.  I can certainly make the timezone select graphics anyway ;-)

I wonder if we could convince swatch to make it official, since there's quite a lot of sega<->swatch cooperation

--
Richard Munn | Programmer | Codemasters Software
 richardm@... | richard.munn@...
  (01926) 814132 Ext. 220 | www.codemasters.com
   Help me! I'm turning into a grapefruit!

> -----Original Message-----
> From: leo@... [mailto:leo@...]
> Sent: 16 January 2001 11:04
> To: vmu-dev@egroups.com
> Cc: vmu-coders@...
> Subject: [vmu] WG: Phantasy Star Online BEATS time clock system.
>
>
> Hi,
>
> maybe someone would like to help this guy :-)
>
> Leo.
>
>
>        post:  vmu-dev@eGroups.com
> unsubscribe:  vmu-dev-unsubscribe@eGroups.com
>     archive:  http://www.egroups.com/group/vmu-dev/
>         faq:  http://rvmu.maushammer.com/faq.html
>



**********************************************************************
This email and any files transmitted with it are confidential and
intended solely for the use of the individual or entity to whom they
are addressed. If you have received this email in error please notify
the system manager.

This footnote also confirms that this email message has been swept by
MIMEsweeper for the presence of computer viruses.

**********************************************************************


Forward
Message #752 of 1156 |
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view source on this to get all the necessary code. http://www.swatch.com/itime_tools/converter.php?color=black&textcolor=white but im not in the mood 2 do it ...
rednuht
rednuht@...
Send Email
Jan 16, 2001
11:14 am

... from ... That should be fairly easy. All that's needed is some way to input your timezone (a -12 -> +12 gmt text option would be fine, but there's no...
Richard Munn
richard.munn@...
Send Email
Jan 16, 2001
11:21 am

thanx this will deffinently come in handy, u are the man for finding this...
jaguar2G@...
Send Email
Jan 16, 2001
6:52 pm
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