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What is everyone working on?   Message List  
Reply | Forward Message #646 of 1156 |
Re: [vmu] Re: What is everyone working on?

On Mon, Oct 30, 2000 at 11:25:26PM +0100, Omar Cornut wrote:
> Doesn't the Soul Calibur game play a "Namco" voice on beginning?
> Well, it's quite terrible, but better than a few beeps..

Yes it does, I have already commented the routine, look for a posting
with the title "Sound engine adaption" from Fri 9, Jun 2000.



Fri Nov 3, 2000 7:13 pm

sgust@...
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Message #646 of 1156 |
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What projects are you all working on? I'm working on a R/C Pro Am type clone. I just thought it would be neat to see what everyone else is working on....
Kris Genthe
kgenthe@...
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Oct 28, 2000
10:39 pm

... Well, I have two games in the works. One is an RPG and another is a Racing game. I'm concentraiting on the racing game at the moment for the Kalechi ...
Brian Chapman
bchapman@...
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Oct 29, 2000
8:09 am

Heh, I'm trying to get a nemesis-type shoot-em-up game done, not too sure I'll be able to though... I almost for sure won't have cpu-time for SFX and just the...
Tobias_Keizer@...
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Oct 29, 2000
7:38 pm

... Actually the LC86000 is quite a capable little processor. You might have to be a little tricky at times, but you should be able to make a little shooter...
Brian Chapman
bchapman@...
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Oct 30, 2000
6:32 pm

... Doesn't the Soul Calibur game play a "Namco" voice on beginning? Well, it's quite terrible, but better than a few beeps.....
Omar Cornut
cornut@...
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Oct 30, 2000
10:29 pm

... Intresting! I'll have to check that out at a friends house. I don't actually have a Dreamcast or real VMU yet, just the emulator (softvms, which doesn't...
Brian Chapman
bchapman@...
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Oct 31, 2000
5:06 am

... Yes it does, I have already commented the routine, look for a posting with the title "Sound engine adaption" from Fri 9, Jun 2000....
Soeren Gust
sgust@...
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Nov 3, 2000
7:10 pm

... all working on? ... In case you missed any of my posts, Im currently working (not very fast) on a one armed bandit/fruit machine simluator. ( for some...
rednuht
rednuht@...
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Oct 30, 2000
5:01 pm
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