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Re: [vmu] Multi-code Game - Bigger better games :)   Message List  
Reply | Forward Message #554 of 1156 |
rednuht wrote:

>
> Hi,
>
> There does not appear to be a huge increase of the number of
> games/programs being released and wonder if it is because (especialy

Maybe people just don't have time for serious VMU coding... I would have
done some stuff, but I crashed my developement partition and lost many
things (including some crazy stuff such a partially working vmu 3d
engine, and a vmu demo that we were to present at a demo party)

Until I recover my files on my crashed partition, however, I can't
continue all this stuff :(

But I'm afraid that much people have lost their interest in vmu coding
in favor of dreamcast coding...

--
Antoine 'MORB' Chavasse / CdBS Software



Mon Sep 25, 2000 8:56 am

MORB@...
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Message #554 of 1156 |
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... Maybe people just don't have time for serious VMU coding... I would have done some stuff, but I crashed my developement partition and lost many things...
MORB
MORB@...
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Sep 25, 2000
8:53 am

... Well for now, I've gone back to coding OpenGL now that I've got full 3D acceleration in Linux with XFree86 4.0.1. I had a great VMU game idea that I was...
Brian Chapman
tchapman@...
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Sep 25, 2000
4:20 pm
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