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Newcomers with wish list. ;-) (first message)   Message List  
Reply | Forward Message #458 of 1156 |
Re: KERNEL... loading minigame


> Apart from that, I do think that it would be comparably easy to 'merge'
> several games into one big gamefile if you have all the source listings,
> and just add a 'menu' to the beginning from which you can then choose the
> game to play.
>
> If any VMU programmers will like it to have their game to be merged with
> others is another question, though... :)

Here's my thought:

If we set up a since central VM downloads site (with simple form based
uploading, and statistics, etc) then it would be possible that we could
design between us a standard retargetable object format that would easily
allow multiple games to be merged. Then the user of the website could go
to a pick and mix menu where they could pick an assortment of games (up to
the 64k limit) which the server's scripts would then merge (a simple
concatenation process, hopefully) and provide the user's custom made file
for download.

I'm in the process of teaching myself PERL, and have the bare bones of a
user login/profile system running (take a look at vm-ark.port5.com)
although there is a dire lack of any content as yet!

My next step will be to port my vmux stuff to perl (or perhaps someone can
offer me a webserver with telnet access so I can use compiled C for CGI?)
so that the site can do dci<->vmi/vms conversion on the fly (so that people
can upload or download in either format)
--
_ Richard Munn RAMTronics Software
// www : http://come.to/ramtronics
\X/ email : richard.munn@...


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Tue Aug 8, 2000 10:21 am

richard.munn@...
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Message #458 of 1156 |
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Hello, I found out about DreamCast while in UK the weak they launch the beast. Month later I found out and VMU few month ago when by mistake I downloaded...
dglaude@...
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Jul 6, 2000
5:43 pm
Soeren Gust
sgust@...
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Jul 7, 2000
5:15 pm

Hello everybody, I want to make sure everybody (capable of developping minigames or other for the VMU) fully understand the potential of the technical answer...
dglaude@...
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Jul 9, 2000
10:30 pm
Soeren Gust
sgust@...
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Jul 11, 2000
5:32 pm

Hello. My reply is a bit late, but better late than never. ;) ... IMHO this wouldn't work, for several reasons: 1. As soon as you have one gamefile on the VMU...
tyro@...
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Aug 8, 2000
1:03 am

... Easy solution: Transfer the modules as DATA files. ... Yes, thats a problem, we have to agree on a maximum module size small enough to fit several into...
Soeren Gust
sgust@...
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Aug 8, 2000
4:50 pm

... __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com...
Richard Munn
richard.munn@...
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Aug 8, 2000
7:27 pm
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