Search the web
Sign In
New User? Sign Up
vmu-dev · The VMU Development list
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Some ASM newbie questions   Message List  
Reply | Forward Message #353 of 1156 |
Re: [vmu] Some ASM newbie questions

Hi,

[no idea about RNG, sorry]

>I'm a little worried because I don't know how to figure out how big
>the code that my instructions are going to create is, and my project
>is going to use a *lot* of instructions; how do I make sure that the
>instructions don't run into the space I've got defined for my
>variables? will the assembler move around them, or do I have to take
>that into account?

Variables are stored in the data segment which is the usable bank of
RAM (256-bytes). The rest is stored in code segment, either ROM or
in the very most cases, a bank of Flash ROM.

>Lastly, does anyone have any clue how to get two VMUs to talk to each
>other over the link?

It's done throught Port 1 and its associated registers but I never
used it myself so I don't know more about it.




Sun Jul 9, 2000 6:42 pm

cornut@...
Send Email Send Email

Forward
Message #353 of 1156 |
Expand Messages Author Sort by Date

So, okay. I just noticed that I had no idea of how to get a random number. I took Marcus' Tetris out, but it looks like he's implementing his own. I only...
John
stonecypher@...
Send Email
Jul 9, 2000
6:24 pm

Hi, [no idea about RNG, sorry] ... Variables are stored in the data segment which is the usable bank of RAM (256-bytes). The rest is stored in code segment,...
Omar Cornut
cornut@...
Send Email
Jul 9, 2000
6:49 pm
Soeren Gust
sgust@...
Send Email
Jul 11, 2000
5:53 pm
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help