> Technical question...
> * Would you think it could be possible to have a master program (the
> only program we can run) that will swap in and out loadable module
> (know today as minigame) and start to run them.
> * This master program will swap in swap from flash those new
> minigames.
Such modules are then not compatible with normal minigames, but basically
its not too difficult if you reserve a fixed memory location for swap-in
and run. The easiest solution is to make the control program big enough
to contain your biggest module so that you can write to it with the normal
writeflash call.