Richard Munn (aka benjymous) a écrit:
>
> No, it's a setting in the .VMI file. (offset $64) It uses two bits,
> bit zero indicates whether the file is protected, bit one indicates
> whether it's a game or data, so the possible values are:
>
> %00 = 0 = copyable, data
> %01 = 1 = protected data
> %10 = 2 = copyable game
> %11 = 3 = protected game
>
> The VMU tool can (currently) only handle values of 0 and 3, but you
> actually want a value of 2
>
> You can change this easily by opening your .vmi file in a hex editor
Thanks !
--
Antoine 'MORB' Chavasse / CdBS Software