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Re: [vmu] VMU Mini Pacman finally released   Message List  
Reply | Forward Message #273 of 1156 |
Re: [vmu] VMU Mini Pacman finally released

Wow, a great PacMan for the VMU.. congratulations!

I think the "speed" of the ghost doesnt need a fix, if you read the
instructions you notice that with button A you can activate the "turbo" mode
to eat them after the power up ;)

-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-
"Miracles happen only to those who believe in them."
* Fax: 1 (530) 686-9688 VoiceMail: 1 (530) 654-8419
* Url: http://www.giovanni.cardona.com
* Email: Giovanni@...

----- Original Message -----
From: Cabbage <isaac@...>
To: <vmu-dev@egroups.com>
Sent: Thursday, June 08, 2000 3:56 PM
Subject: Re: [vmu] VMU Mini Pacman finally released


> >Hello.
> >
> >I started writing this game at the beginning of April, and now it finally
> >seems to be completely finished. :) You can download it at
> >
> > http://www.franken.de/users/deco/myfiles/pacman.html
> >
> >If possible, let me know what you think of it (but please don't be too
> >harsh with me, after all this is my _first_ VMU game). ;)
> >
> >I already wanted to release the game _last_ month, but as some of you
> >might remember I had run into a few problems when giving it the 'final
> >touches'. First I had trouble with adding appropriate sound, and since
> >Marcus' VMU Emulator doesn't support audio I had to write a small program
> >that let me create and modify the sounds directly on the VMU. Then I
> >realized that it's close to impossible creating levels 'manually' (by
> >directly typing all the byte-values into the source code), so I had to
> >write a level editor first. And of course I had to properly test-play
the
> >finished game too. Also, the last month has been a real killer for me in
> >terms of work (I do programming only as a hobby, you know)...
> >
> >Anyway, hope you all like my lil' game. :) I did it as best as I could.
> >
> >Bye
> >
> >
> >Alessandro
> >---
> >You get what anyone gets. You get a lifetime.
> >
> >------------------------------------------------------------------------
>
>
> Wow. I didn't expect much when I downloaded your PACMAN, but I must say. I
> am amazed! Wonderful job, Alessandro! I commend you on doing such a
> magnificent job, though I do have one minor complaint. When you get one of
> those super pill things (you know, those things that let you eat the
> ghosts...), the Ghosts don't slow down, making it nearly impossible to
catch
> them. A simple fix would to just make PacMan speed up a bit, am I correct?
> Just a thought...
> -Isaac
> PS: Congratulations, again, on doing such a great job...
>
>
> ------------------------------------------------------------------------
> Remember four years of good friends, bad clothes, explosive chemistry
> experiments.
> http://click.egroups.com/1/4051/0/_/417030/_/960490561/
> ------------------------------------------------------------------------
>
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>




Thu Jun 8, 2000 8:15 pm

Giovanni@...
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Message #273 of 1156 |
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... Wow. I didn't expect much when I downloaded your PACMAN, but I must say. I am amazed! Wonderful job, Alessandro! I commend you on doing such a magnificent...
Cabbage
isaac@...
Send Email
Jun 8, 2000
6:56 pm

Wow, a great PacMan for the VMU.. congratulations! I think the "speed" of the ghost doesnt need a fix, if you read the instructions you notice that with button...
Giovanni Cardona
Giovanni@...
Send Email
Jun 8, 2000
9:08 pm
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