hi,
let me start with something i'm working on ;-)
thanks to marcus i will extend the vmi creator to be able to read and
check the corresponding vms files. what i have not yet decided is
whether
to let the user set the name for the file on the VMU or derive it
magically. let me explain:
if you have a game file, like "TETRIS.VMS" you may want it to appear on
the vmu as "TETRIS.GAM" and the vmi be names "TETRIS.VMI". all that is
straightforward. i could accept any file names as vms-file and cut off
any extensions rename the original file to something .VMS and create the
corresponding .VMI and set the original file name in the VMU filename
field.
so "TETRIS.GAM" as the game file would then be renamed to "TETRIS.VMS".
it gets even more complicated ;-)
let us assume one of the uploads we had: "SONICADV_INT". there is no
extension i could cut off but the ressource should be named
"SONICADV.VMS"
and the original name should only appear in the .VMI file name field.
looks like i will have to let the user tell me what the 8 characters for
the ressource name should be and rename the file in any case.
comments?
leo.