On 25 Apr 00, marcus@... (Marcus Comstedt) wrote:
> > Here's something interesting - A game which seems to do it's save CRC
> > differently to the others - take a look:
>
> Well, the VMS doesn't know about the CRC at all, and the DC file
> manager doesn't care either, so the use of the CRC field is basically
> up to the application (game) itself. If the game uses the high-level
> functions in the Shinobi library, it will use the CRC algorithm
> documented on my site, but if it doesn't it can chose to do whatever
> it likes with this field.
Say, how do you know what routines are in the Shinoby library? And if you
have a copy of those libraries, are there any other encoding / decoding /
CRC routines in it? Maybe one of it could be the one that is used for
Dreamcast attachments?
Bye
Alessandro
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You get what anyone gets. You get a lifetime.