hi,
This is my first post to this group so hello everyone.
After reading this post and the replies I gave the following a try:
I got a copy of the web browser from:
http://www.megagames.com/dc/dc_utils_misc.shtml
Modified the HTML file that loads when the browser starts up
(DRMCST.HTM or DRMSTRT.HTM) to contain just a bunch of links to some
VMS and VMI files I put on the CD.
After burning about 10 coasters trying various selfboot methods I
just use the good old Echelon method.
Result:
The browser showed my new HTML file.
Clicking VMS or VMI files just opened the files in the browser window.
Conclusion:
Using the web browser to send VMS to VMU will not work. Unless anyone
has any other ideas.
I think what we need is some Dreamcast program that can copy files
off a cd too the VMU. I haven't tried any Dreamcast programming so
I'm not the one for the job. But I've seen homebrewed stuff that
writes to the VMU. I don't know if there is a different protocol for
writing save game data than writing a VMU game to the VMU or how the
VMU differentiates a game from data. Anyone have any thoughts?
Walter,
--- In vmu-dev@yahoogroups.com, "Richard Munn" <richard.munn@b...>
wrote:
> I recently got asked the following question:
>
> > Is it possible to download a saved file for the DC VMU onto
> > your computer, burn it onto a CDR, then upload it into the
> > DC VMU?
>
>
> And I can't see why it couldn't be done. Does anyone here feel up
to
> the challenge? (we'd need the binary to sit on a disk, and present
a
> menu of all the .vms/vmi/dci files sat on the cdr (possibly with
> multisession support, so save having to keep on burning new discs