- Does anyone has information of opcodes 0x50 and 0x51 ?? The Sega VMU
Hardware manual doesn't have a description of them (probably because they
are only used by the bios).
- Are the indirect (@Rj) byte opcodes always related to RamBank0 ?? No
matter what the value of the RAMBK0 flag is ??
- Also, does someone has Sega binaries, so I can test my POTATO core even
more ??
Thanks in advance,
Gerrie
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