As commented in my http://www.jumpstation.co.uk/si/si.html space
invaders source I worked from the great Alessandro Sanasi
http://www.franken.de/users/deco/myfiles/myfiles.html#sample
I hope that is what you are looking for
--- sulakd@... wrote: > I'm not getting anywhere in my vmu
assembly attempts. There is a
> common
> section of code in all the programs I've looked at(reset and interupt
> vector
> initializations??). There is always some undocumented code right
> after that
> section that varies a little from program to program that I cant make
> sense
> of. Anyway, to my question...Is there a hello world example anywhere
> out
> there? I'd like to look at something that simple with no icons etc
> so i
> could see the basic initializations and where the actual game code
> goes.
> Thanks,
> sulakd@...
>
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=====
Later ...
rednuht@...
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