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Anyone have experience on programming the light pen?
Have been staring at the disassembled ArtMaster code, but whew.. A simple
example would be nice :) I'll keep staring at it though..
Manu / PKP
On 3 Sep 2002 vectrex_dev@yahoogroups.com wrote:
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[..Manu..] man@...http://www.sci.fi/~man
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Not too much mails here, heh..
Anyways, posting to newsgroups is still problematic for me for some
reason, so I thought I'd ask here.. I'm still very much struggling with
even the simpliest sound effects.. Could someone write a simple example of
for example a code that makes a sound each time you press the controller
button? I tried to do something like that based on what John wrote in the
newsgroup, with no luck..
Thanks!
Manu / Pelikonepeijoonit
www.pelikonepeijoonit.net
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7. There is nooooo rule 7.
8. When the moderator goes into "Monty Python" mode, just
ignore him.... :-)
9. Messages should be in plain text, absolutely *NO* HTML (not
all of us can handle HTML formatted mail).
10. File attachments are permitted so long as they are not
unreasonably large and have some relevance to the topic
under discussion.
Examples would be sample source code, "demos" of games
people are working on etc.
----------------------------------------------------------------------
Any problems/comments to "vectrex_dev-owner@egroups.com".
----------------------------------------------------------------------
**********************************************************************
* Rules *
**********************************************************************
This message constitutes the monthly posting of rules for this list.
----------------------------------------------------------------------
1. This is a pretty laid back mailing list. Help keep it
that way by staying mellow.
2. Try to keep on topic.
3. NO flaming or bad language please.
4. Positively NO eBay adverts.
5. No spam/commercial advertising.
6. "For Sale" and "Wanted" postings are permissible as long
as they relate directly to development issues.
For example, advertising a console and/or cartridges
would not be allowed.
However, selling cartridge boards/cases or Vectrex parts
useful for projects/repairs would be permissible.
7. There is nooooo rule 7.
8. When the moderator goes into "Monty Python" mode, just
ignore him.... :-)
9. Messages should be in plain text, absolutely *NO* HTML (not
all of us can handle HTML formatted mail).
10. File attachments are permitted so long as they are not
unreasonably large and have some relevance to the topic
under discussion.
Examples would be sample source code, "demos" of games
people are working on etc.
----------------------------------------------------------------------
Any problems/comments to "vectrex_dev-owner@egroups.com".
----------------------------------------------------------------------
**********************************************************************
* Rules *
**********************************************************************
This message constitutes the monthly posting of rules for this list.
----------------------------------------------------------------------
1. This is a pretty laid back mailing list. Help keep it
that way by staying mellow.
2. Try to keep on topic.
3. NO flaming or bad language please.
4. Positively NO eBay adverts.
5. No spam/commercial advertising.
6. "For Sale" and "Wanted" postings are permissible as long
as they relate directly to development issues.
For example, advertising a console and/or cartridges
would not be allowed.
However, selling cartridge boards/cases or Vectrex parts
useful for projects/repairs would be permissible.
7. There is nooooo rule 7.
8. When the moderator goes into "Monty Python" mode, just
ignore him.... :-)
9. Messages should be in plain text, absolutely *NO* HTML (not
all of us can handle HTML formatted mail).
10. File attachments are permitted so long as they are not
unreasonably large and have some relevance to the topic
under discussion.
Examples would be sample source code, "demos" of games
people are working on etc.
----------------------------------------------------------------------
Any problems/comments to "vectrex_dev-owner@egroups.com".
----------------------------------------------------------------------
**********************************************************************
* Rules *
**********************************************************************
This message constitutes the monthly posting of rules for this list.
----------------------------------------------------------------------
1. This is a pretty laid back mailing list. Help keep it
that way by staying mellow.
2. Try to keep on topic.
3. NO flaming or bad language please.
4. Positively NO eBay adverts.
5. No spam/commercial advertising.
6. "For Sale" and "Wanted" postings are permissible as long
as they relate directly to development issues.
For example, advertising a console and/or cartridges
would not be allowed.
However, selling cartridge boards/cases or Vectrex parts
useful for projects/repairs would be permissible.
7. There is nooooo rule 7.
8. When the moderator goes into "Monty Python" mode, just
ignore him.... :-)
9. Messages should be in plain text, absolutely *NO* HTML (not
all of us can handle HTML formatted mail).
10. File attachments are permitted so long as they are not
unreasonably large and have some relevance to the topic
under discussion.
Examples would be sample source code, "demos" of games
people are working on etc.
----------------------------------------------------------------------
Any problems/comments to "vectrex_dev-owner@egroups.com".
----------------------------------------------------------------------
Hi Brett,
> I totally understand Pete, but couldn't you just let it sit here?
Well, I don't mind. I'm quite happy to leave this list here if that's what
people want...?
>....I kind of forgot if this group was specific to one project or not....
Nope, it's for all things Vectrex....
>....Or you could just close it down but leave the previous posts archived
>at egroups (if that's possible). There's a lot of info there that someone
>may want to come across by chance someday.
That's not possible AFAIK, best thing is if I just leave this group going.
See you later.
TTFN - Pete.
--
Hardware & Software Engineer. Sound Engineer.
Collector of Arcade Machines, Games Consoles & Obsolete Computers (esp DEC)
peter.pachla@... | www.wintermute.org.uk
--