This list is intended for discussion of software development on the classic Vectrex platform. Group Manager: vectrex_dev-owner@egroups.com To subscribe, send a...
Peter Pachla
peter.pachla@...
Jul 22, 1999 1:18 am
2
Test message for "vectrex_dev". TTFN - Pete. -- Hardware & Software Engineer. Sound Engineer. Collector of Arcade Machines, Games Consoles & Obsolete Computers...
Peter Pachla
peter.pachla@...
Jul 23, 1999 2:00 pm
3
Ah. There's nothing like that fresh new mailing-list smell! -- James G Watt http://www.kinetic-arts.demon.co.uk Part of the Video Arcade Game Collectors...
James G Watt
jim@...
Oct 11, 1999 6:54 pm
4
Hi James, ... Heh, heh, know what you mean. There's three of us here so far, "hello" to us all. Hopefully there will be a few more of us soon as I invited a...
Peter Pachla
peter.pachla@...
Oct 12, 1999 5:12 pm
5
In article <000301bf14d5$32b25200$3e43883e@proteus>, Peter Pachla <peter.pachla@...> writes ... Well since it's quiet how about some random...
James G Watt
jim@...
Oct 12, 1999 6:51 pm
6
heheh, maybe that is an oxymoron, as it seems flatpanels are more the wave of the future than any form of tube. Anyways, I read some ideas about new Vec...
drwil@...
Oct 13, 1999 12:45 pm
7
In article <7u1v1t$qp5c@eGroups.com>, drwil@... writes ... I don't think such a thing exists these days. The arcade vector mailing list discuss this quite...
James G Watt
jim@...
Oct 13, 1999 2:38 pm
8
Hi James, ... Sounds fine to me - though I'd love to know why I never received a copy of that last message myself...? ... Yep, I've been working on an...
Peter Pachla
peter.pachla@...
Oct 13, 1999 6:11 pm
9
Hey guys, Just wanted to let you know I'm listening. I have very little time lately to actually get my hands dirty.. but I want to so badly. If I can help in...
vectrex@...
Oct 14, 1999 7:01 pm
10
Hi, and welcome Brett. ... Heh, annoyingly at the moment I'm not really able to get involved in mail or news too much. :-( I damaged my left arm a fortnight...
Peter Pachla
peter.pachla@...
Oct 26, 1999 12:32 am
11
I originally posted this to "rec.games.vectrex" about a week ago, I'm not sure it got out though. Any comments? ... From: Peter Pachla...
Peter Pachla
peter.pachla@...
Oct 26, 1999 4:16 am
12
Hi, as one or two of you may be aware I've been very busy lately since my parents have both been in hospital so haven't had any time to try and kick this list...
Peter Pachla
peter.pachla@...
Nov 15, 1999 2:05 am
13
You may have read my posts on rgv .. I'm working on a Vectrex Steering wheel ... still hope that Brett and I can get a new design for the Light Pen going ... ...
72764.3061@...
Nov 15, 1999 4:54 am
14
... From: Peter Pachla <peter.pachla@...> To: Vectrex Development <vectrex_dev@egroups.com> Sent: Sunday, November 14, 1999 7:46 PM ...
Brett Walach
vectrex@...
Nov 15, 1999 7:47 pm
15
Hi Brett, ... The idea would be to have one of the two processors dedicated to running game code and the other one dedicated to driving the display. In this...
Peter Pachla
peter.pachla@...
Nov 16, 1999 4:15 am
16
Hi Brett, ... I've been doing some more research today, and I think I may have found the ideal processor for this project. How does a 16-bit 6809, running at...
Peter Pachla
peter.pachla@...
Nov 16, 1999 6:08 pm
17
Thanks for the welcome, now down to business. I am working on a modification to my Arcade 2000 machine for use with vectrex consoles. A few things: 1. Monitor...
jeff_kemper@...
Nov 16, 1999 6:26 pm
18
Hi there, I'm very happy to be here and read these interesting projects you guys have. Oh yeah, I want a Turbo Vectrex when it's available ;) If I may, I agree...
sap1@...
Nov 16, 1999 10:22 pm
19
... machine for use with the upcoming John Dondzilla Vortex game. Would there be a lot of call for that kind of thing in the general Vec community?<< Hi ... I...
Rob Mitchell
72764.3061@...
Nov 17, 1999 12:38 am
20
... Twenty ... Too much translation between controllers. ... the ... This works for pc's. If the voltage that powers the vectrex controllers can be adjusted...
Arcade 2000
Jeff_Kemper@...
Nov 17, 1999 6:23 am
21
Re: Rotary Optical Controller >>Too much translation between controllers.<< Jeff ... Yes ... but it was just a quick setup to demonstrate that it works ... but...
Rob Mitchell
72764.3061@...
Nov 17, 1999 4:05 pm
22
To Rob M, (And anyone else this interests), ... Its really just a pulsing signal. Digital or analog, it will work. The encoder wheel's intervals between...
Arcade 2000, Inc.
Jeff_Kemper@...
Nov 17, 1999 4:27 pm
23
Re: Rotary Optical Controller >>Its really just a pulsing signal. Digital or analog, it will work. The encoder wheel's intervals between breaking the optical...
Rob Mitchell
72764.3061@...
Nov 17, 1999 6:22 pm
24
Rob, ... be ... set ... trakball!... Really though, there are two factors. The ships rate may not change if it's not meant to, but the intervals between...
Arcade 2000, Inc.
Jeff_Kemper@...
Nov 17, 1999 7:24 pm
25
Sounds pretty "sweeeeet", but it's starting to sound like a computer with a vector monitor. Is that an option? To use a computer emulator to drive a vector...
Brett Walach
vectrex@...
Nov 17, 1999 11:22 pm
26
... From: Arcade 2000, Inc. <Jeff_Kemper@...> ... Yes, Chrissalo did a very nice Pong clone called VPong for the Vectrex before he wrote VFrogger. ...
Brett Walach
vectrex@...
Nov 17, 1999 11:56 pm
27
Re: Rotary Optical Controller ... speed of the encoder wheel.<< True ... but in my experience the rate of change as determined by the game programmer is the...
Rob Mitchell
72764.3061@...
Nov 18, 1999 12:01 am
28
Hi Brett, I'm going to TRY to keep this short due to a stonking headache.... ... Well, the intention is not to produce a general purpose computer. I can see ...
Peter Pachla
peter.pachla@...
Nov 18, 1999 4:31 am
29
... the ... There may be a limit to the top speed, but not slower speeds. The programmer can limit how fast you can go but not how slow. My concern is ...
Arcade 2000
Jeff_Kemper@...
Nov 18, 1999 4:38 am
30
... From: Brett Walach <vectrex@...> To: vectrex_dev@egroups.com <vectrex_dev@egroups.com> Date: Wednesday, November 17, 1999 7:00 PM Subject:...