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A few over and under-rated games...   Message List  
Reply | Forward Message #9305 of 9392 |
OVER-RATED:


Kaze-Kiri: If it were as common as Keith Courage everyone would be
asking where the gameplay is. Bravoman also has a number of moves,
but his game is still way better than this... -and the aesthetics are
nothing special.

Shubinman III: I've mentioned before how underwhelmed I was with this
game. I'm listing it as over-rated since I seem to be one of the few
who doesn't appreciate it.

Cosmic Fantasy 2: I liked it back in the day and still appreciate it
since it is a Turbo game and WD's awful "translation" actually fits
here(but nowhere else). But the game needs to have the hour-long turn-
taking boss fights fixed at the very least. If I remember correctly,
WD fucked this game by "fixing" it like they "fixed" Eternal Blue.
Still, this game would be in this list if everyone didn't rate it so
high.

Magical Chase: It doesn't feature 256 colors onscreen(no Turbo/PCE
game does) but it is a more or less a Super Deformed Lords Of
Thunder. Another game few would care much about if it was packed in
with the original TG16 and given a crappy american comic. Again, I
still love it like pretty much all PCE/Turbo games, but its way too
over rated.

Beyond Shadowgate: Now this is the KING of over rated Turbo games.
Again, it not only doesn't feature 512 or 256 simultaneous colors, it
actually has only 16 colors or less in the bg's and the worst amatuer
sprites and ugly english art around(except the bg's). Its short, side
scrolling and has some of tthe worst endings of any Turbo games.
Still worth playing through once as a Turbo game, but don't believe
any of the crazies who tell you that it defies the specs of the
system.

Sapphire: Similar to Beyond Shadowgate in crazy rumours, but is
actually a good solid game, but not really great. First of all,
although we here the stories less frequently now that the Internet
has caught on, it does not use the processing power of the Arcade
Card to push realtime 3D graphics that rivals early Playstation &
Saturn games. The '3D' portions are a poor-man's DK Country. Stills
looks nice enough and is moderately fun as a CD2 or SCD game. I don't
know where the 18 Megs of RAM is being used though and once again, if
Forgotten Worlds traded publishing places with this game, it'd just
be another shhoter.

Macross 2036: Another decent shooter that was blown out of proportion
more so back in the day. Take away the Macross license and we'd have
never heard of it.

Air Zonk: I love it as much as anyone but the gameplay isn't very
good.



UNDER-APPRECIATED:--------------------------


Golden Axe: it's not the greatest game ever made nor the best port,
but not nearly as bad as most people who turn it on once and condemn
it after 5 minutes will tell you. And it's greatest shortcoming is
the limited gameplay of the original. Great arcade CD soundtrack.

Final Lap Twin: A fun arcade racer and great little RPG. The last
race is still too tuff though.

Tengai Makyo Series, particularly Kabuki Den: Even if these games
received the praise out side Japan as they do inside, they'd still be
under rated.

Farjius Neo Metal Fantasy: Such an amazing RPG with unbelievably boss
graphics. It big, fun, aesthetically great, but even with my
walkthrough on GameFAQs, am I the only outside of Japan to actually
play this game through?

Side Arms & Side Arms Special: One of the better(or my fav) Capcom
arcade games in it's time. Afterplaying the original on MAME again
the other day, it actually looks arcade superior with it's scrolling
stars versus the arcade's static bg's. Plus, like Golden Axe, you get
another redone arcade CD soundtrack.

Super Darius: Even though the gameplay suffers from the cut from 3
screens to one, in that you don't have much room to dodge many of the
screen filling attacks, its still awesome and otherwise arcade
perfect. The real kind of arcade perfect, graphics and sound(and
gameplay). Also one of the best game soundtracks ever.

Strider: More so than Golden Axe, its not that bad a port. Also more
so than Golden Axe, the original version was limited gameplay wise.
What we do get is graphics translated from the arcade instead of the
Genesis/Megadrive's simplified completely redrawn bg's. If all you
care about is graphics, then I don't know why you'd get so excited
about the original in the first place. But this one still looks good
and plays as good as a Strider port can. Plus another classic arcade
soundtrack boosted by CD.

Conan Boy Of Future: Even I haven't taken the time to play through
it, but from what little I've seen it looks like a great platformer
on a system severely lacking platformers.



I love the games that I seem to be taking jabs at as over-rated, and
only point out potential shortcomings in such a context(over-rated-
wise).





Wed Jun 15, 2005 1:58 am

kabuki_danjiro
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Message #9305 of 9392 |
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OVER-RATED: Kaze-Kiri: If it were as common as Keith Courage everyone would be asking where the gameplay is. Bravoman also has a number of moves, but his game...
kabuki_danjiro
Offline
Jun 15, 2005
1:58 am

Yep, Kaze-Kiri is definitely an over rated title. Everything besides the formula it uses for gameplay is excellent. Lets imagine if Kaze-Kiri actually used...
k3ranu
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Jun 15, 2005
1:38 pm
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