--- In turbografxnetwork@yahoogroups.com, console_lover
<no_reply@y...> wrote:
> Ahhh yes... I too remember the first time I saw GOT. At a kiosk just
> the same, and I blew past the 1st level like nobody's business and
> couldn't want it more... The music was such a HUGE jump for even the
> PC-Engine world....
>
> I agree with your comment on emulation. It is indeed obvious to
many,
> especially those I still newly introduce to the PC-Engine, just how
> far advanced both the hardware and developers were back then. Just
5
> months ago a guy here at my work had Hyperdyne-Sidearms up on MAME.
He
> made an odd comment about how there was never a home-port of it and
> how it would suck royale even if there was. I brought in my
> Turboexpress the next day and showed him.. (Boy was he amazed...)
> People running emulators now, comment all the time how the quality
of
> games actually varied a great deal back then, and how things they
> thought were so great now suck, whilst things they never knew, made
> fun of, or wouldn't other wise even look at, now are percieved to
> actually be "better" overall. Too bad people's judgement of the TG-
16
> was clouded...
>
> Ah Well, time to boot up Gate of Thunder!!! You've inspired me once
> again!!
>
>
>
>
>
> --- In turbografxnetwork@yahoogroups.com, kabuki_danjiro
> <no_reply@y...> wrote:
> >
> > Earlier this year, I moved into a new house. Afterwards I was
> > horrified to find that I'd lost my 3 in 1 Super CD disc(I found
the
> > caee with manuals).
> >
> > After giving up on finding it, I looked around on eBay and some
other
> > sites for either the 3 in 1 or at least the import GOT.
> >
> > I could barely find either, just the odd over priced import.
> >
> > However, I recently recovered the lost disc while unpacking and
love
> > the game now more than ever.
> >
> > The coolest thing about emulation, particularly MAME, is now we
can
> > get an accurate depiction of how all those lofty arcade games
really
> > looked.
> >
> > And boy do the PC Engine games stand up beautifully. Gate and
Lords
> > Of Thunder look, sound and play as good as any arcade shooter.
> >
> > Back in the day I was equally impressed, but arcade games always
> > looked more detailed and shaded in a cabinet.
> >
> > I still remember the first time I saw Gate Of Thunder in action.
> >
> > It was at one of those independant Radio Shack's that carry all
kinds
> > of consoles. It was within a week or two of the Turbo Duo's launch
(so
> > I didn't own it yet).
> >
> > There were a few systems set up playing demos and walking by I
saw
> > Gate's intro cinema and first level and thought, "Wow, that game
> > looks really good, even for a Neo Geo game".
> >
> > When I finally noticed that it wasn't a Neo Geo in the glass
case, I
> > actually looked around the cabinet to make sure it was a Turbo
Duo
> > playing on the monitor.
> >
> > The only other time I can remember off hand having a similar
reaction
> > was the first time I say Daytona USA(up to that point thinking
that
> > Virtua Racing was state of the art) or maybe visiting the first
kid
> > in the neighborhood to get an NES).
> >
> > The first time playing GOT again, I'm pleased to say that I made
it
> > to a couple screens before the last boss before hitting Game Over.
What I don't get, is how people don't talk trash about how much the
GBA sucks, but a GBA quality(visually) game on a 'classic' console is
supposed to be primative?
Side Arms is one of those arcade games I always wanted on SMS or NES,
but knew(even though I was only like 10 years old) that it would be
majorly changed like 1941, Trojan and GnG.
When I got Side Arms Special as one of my very first CD games for my
Turbo CD(Ys I & II wasn't even out yet), I thought it was as good a
port as could be hoped for for 16-bit, but not quite as detailed
or "glowy" as we called it in parts of the backgrounds.
This was juding from my cloudy memory of the now MIA arcade cabinets
and old magazine screenshots that I later assumed were actually
arcade screen shots.
Now with the marvel of emulation(and internet pcb marketplace) I can
see how the PCE/Turbo ports are pretty much pixel for pixel perfect
(not 'SNES SFII looks real close at home' perfect, -really more or
less identical).
It sure will be cool if one of these up and coming Turbo programmers
hacks/mods at least the Hu Card rom of SideArms to include 2 player
gameplay.
It'd be a lot easier than some the upcoming projects like Neutopia 3.