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Re: [Turbografx Network] Shyubibinman 3   Message List  
Reply | Forward Message #9263 of 9392 |
Re: [Turbografx Network] Shyubibinman 3


This is why I asked.

I guess if I try it again when I have time to play through to the end.

As far as I did play though, I just walked forward and hit the attack
button when an enemy was in front of me and never really had to jump
very often.

After thinking about it, I guess there aren't very many straight
forward action or platforming(most are questy hybrids) games on CD
for PCE.

I guess most developers interested in making them decided that Hu
Cards were good enough.





--- In turbografxnetwork@yahoogroups.com, grant@s... wrote:
> >All I've heard about it is how great it is. The other day I
finally
> >got around to playing past the first level and very dissapointed.
>
> Weird...I think it's a great action game (though I wish it were
longer), with
> great graphics, sound and play for a PCE action title (with a
pathetically
> stiff final boss to boot). While the PCE never had a problem
keeping up with
> the Joneses as far as shooters, RPGs and strategy titles went, it
was a bit weak
> when it came to action games (as, at least as far as CD games went,
that was
> obviously not a priority genre for most developers...and most
HuCard action
> games were seeming tad primitive as we moved into 1992).
Certainly, Shubibinman
> 3 was one of the few titles which did approach the level of what
you'd see on
> the Mega Drive or Super Famicom at the time. It also helps if
you've
> observed the progression of the series from the first game, with
the first game being
> quite laughable nowadays...the third chapter was quite the
revelation when it
> was released. In my opinion, it's the second best action title on
PCE,
> behind Dracula X (therefore, being the best for a time before Drac
was released).
> It would have been a solid title to pick up and bring over, as it
didn't have
> a tremendous amount of solid competition on the system
(unfortunately, a great
> majority of CD action game development was in the uncaring hands of
NEC
> Avenue...pain). It certainly offers more play value than other
more sought-after
> actioneers like Fausette Amour, Kaze Kiri and Downtown Nekketsu
Monogatari.
> But, then again, for all its awkward goofiness, I like Crest of
Wolf (Riot Zone)
> for some reason, so what do I know.
>
>
> [Non-text portions of this message have been removed]






Fri Dec 31, 2004 2:49 am

kabuki_danjiro
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Forward
Message #9263 of 9392 |
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... Weird...I think it's a great action game (though I wish it were longer), with great graphics, sound and play for a PCE action title (with a pathetically ...
grant@...
grant42865
Offline Send Email
Dec 28, 2004
5:36 am

This is why I asked. I guess if I try it again when I have time to play through to the end. As far as I did play though, I just walked forward and hit the...
kabuki_danjiro
Offline
Dec 31, 2004
2:49 am

I don't think it's the best game ever, but it is a pretty good game to me. Especially since it's a 2.0 card game, I take it for what it can do, considering...
projectblowed_mc
projectblowe...
Offline
Jan 13, 2005
8:44 am

I agree with a lot of people on this one that it is indeed a very fun game, but definitely not the greatest. It is one of the PCE's top action games to play...
k3ranu
Offline Send Email
Jun 14, 2005
2:39 am
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