Search the web
Sign In
New User? Sign Up
turbografxnetwork · Turbografx Network - The Community of Turbografx & PC-Engine/FX Fans
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Real people. Real stories. See how Yahoo! Groups impacts members worldwide.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Turbo/PCE Arcade   Message List  
Reply | Forward Message #9240 of 9392 |
Re: Turbo/PCE Arcade


Its all about developers.

Especially when a system doesn't have good enough development systems
or certain effects on hardware.

With the Turbo/PCE, the main thing lazy developers avoided was
actually programming seperate bg's or parallax type stuff.

Where as with the Megadrive/Genesis it was more like the turn of a
switch.

Of course the Turbo has it's strengths just like any console.

But just like how it still is today, publishers only care about
profit and rushed ports still continue...





--- In turbografxnetwork@yahoogroups.com, "thatdoguhate"
<g1giga@n...> wrote:
>
>
> --- In turbografxnetwork@yahoogroups.com,
>
> That sounds really cool! I've been planning to put a TG16/TB Plus
> setup in a cabinet but, the Magic Engine sounds a lot better! Funny
> you said something about comparing the ports to the originals. I
was
> doing that with a few games this evening and was actually a little
> dissapointed that Galaga'88 wasn't as nice as the arcade version. I
> know they could've done a lot better. Sidearms for instance is an
> excellent port and even sounds better than the original as well as
> many others. I sometimes wonder why some ports are almost dead-on
> perfect while others look like they didn't even try.
>
>
> kabuki_danjiro <no_reply@y...> wrote:
> >
> > I finally got around to putting Magic Engine in my MAME cabinet.
> >
> > Ever since the early Turbografx-16 days, I've schemed of making
> some
> > sort of Turbo arcade cabinet. Originally it was going to consist
> of a
> > modified entertainment until, a TG16, Turbo Sticks and a TV.
> >
> > Now I have the real thing.
> >
> > It's a lot easier than pulling out my 80 odd Hu Cards when I just
> > feel like messing around with a few games,
> >
> > Plus I can play all the demos in what feels like genuine video
> gaming
> > machine.
> >
> > It's also alot easier playing Arcade Card games since my regular
> > setup consists of a Turbo Duo, Arcade Card Duo & Kisado converter.
> >
> > I'll still play my 'real' Turbo Duo all the time.
> >
> > But I can't deny how cool it is playing Turbo games in a cabinet
> and
> > being able to switch on the fly to original versions of arcade
> ports
> > to see how they stack up(most very well)..
> >
> > The Bonk arcade game is finally supported, but it doesn't really
> work
> > yet. I can only make out some of the graphics and looks fairly
> PCE'y.






Fri Nov 5, 2004 6:40 am

kabuki_danjiro
Offline Offline

Forward
Message #9240 of 9392 |
Expand Messages Author Sort by Date

I finally got around to putting Magic Engine in my MAME cabinet. Ever since the early Turbografx-16 days, I've schemed of making some sort of Turbo arcade...
kabuki_danjiro
Offline
Nov 2, 2004
2:31 am

... That sounds really cool! I've been planning to put a TG16/TB Plus setup in a cabinet but, the Magic Engine sounds a lot better! Funny you said something...
thatdoguhate
Offline Send Email
Nov 3, 2004
6:25 am

Its all about developers. Especially when a system doesn't have good enough development systems or certain effects on hardware. With the Turbo/PCE, the main...
kabuki_danjiro
Offline
Nov 5, 2004
6:40 am
Advanced

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help