It's not quite ready for distribution yet, but here's an indication
of how close I am with ePSXe: I have just successfully played a
game of Time Crisis with my Act Labs gun!
There was a slight problem with the scaling - my shots were not
going precisely where I was aimed. And I need to tidy up the code
that attaches the Troubleshooter to ePSXe. But it's close... real
close.
As it is, I only have Time Crisis to test it with. I'll be on the
lookout for some other PS1 light gun games to experiment with. I'm
hoping that I don't have to write a separate configuration for every
individual game, but that this will instead work for the emulator as
a whole.
I will be happy to put up a beta testing version when it's ready, if
anyone's interested (I'm guessing you might be, Sharp Shooter).
Happy Thanksgiving to the Canadians! Happy Columbus Day to the
Americans.
Jon
> --- In
pclightguns@yahoogroups.com, copon007 <no_reply@y...> wrote:
> > From SharpShooter:
> > I'm specially waiting for ePSXe light gun support. Jon, could
you
> > forward some news about it?