Ok, I post the roms on the site. I hope everybody likes it!
I remember some hacked rom versions I have played early:
- A Double Dragon 3 that you could change the scene with start+a;
- A Super Mario Bros that you could solect the start stage with a
and b on the title screen;
- A teenage mutant ninja turtles that you could select your stage
with select;
- A turtles 3 that already had the option screen enabled;
- A rockman 3 that pressing right on second controller made you do
a higher jump and, if you have fall a hole, you come back invencible;
- A Batman that the first stage music is the second;
- A Batman Return of the Joker that you needed to get only 2 B's to
get invencible.
I will tri to get these cartridges and dump it. If you have anyone of
these, remember some other (undumped) hacked cartridge, or, better,
have one of thesa laying around and don't know what to do, talk to me.
Maybe I can dump then all!!!
Tanks
yeah, I think uploading to the group part will be
good.
--- fisher_moraes <fisher_moraes@...> wrote:
> Hi, I recently mananged to dump 2 nes roms I could
> not find in
> enywhere else. It's a Brazilian game, Futebol, with
> the brazilian
> teams and the other is a Rollergames clone, just the
> title screen says
> DJBoy, you can recover all your energy pressing
> select and pressing
> start + select gives you a lot of lives.
> Where do I put these roms to other people to
> download??
> Should I upload to here??
> Thanks
>
>
>
>
>
_______________________________________________________
"I'm a whale an endangered species... HUG ME!!!" Ed
_______________________________________________________
Hi, I recently mananged to dump 2 nes roms I could not find in
enywhere else. It's a Brazilian game, Futebol, with the brazilian
teams and the other is a Rollergames clone, just the title screen says
DJBoy, you can recover all your energy pressing select and pressing
start + select gives you a lot of lives.
Where do I put these roms to other people to download??
Should I upload to here??
Thanks
A quick search on the internet will bring you the
schematic that you seek.
--- bibface <bib@...> wrote:
> --- In nesmodifications@yahoogroups.com, "CSB"
> <csb_cbw@f...> wrote:
> > I THINK YOU SHOULD CONSIDER TYPING IN NORMAL
> CHARACTERS FIRST, AND
> > THEN PERHAPS CLARIFYING WHAT YOU MEAN AND WHAT YOU
> WANT TO KNOW
> >
> > Good day
> > Christian
>
> THE QUESTION WAS:
>
> BUT I NEED TO KNOW ON THE CARTRIDGE FOR THE NES
> WHICH PINS ARE THE
> POSITIVE AND NEGATIVE.
>
> WHICH BASICALLY MEANS I NEED TO KNOW THE LAYOUT OF
> EITHER THE
> CARTRIDGE PINS OR THE 72 PIN CONNECTOR. I'M
> INTERESTED IN THE ONES
> THAT POWER THE CHIPS INSIDE THE CARTRIDGE.
>
> WHEN I GET MY NES MODDED I'LL POST DETAILS.
>
>
>
> I TYPE IN CAPS SO I CAN SEE A VISIBLE DIFFERENCE IN
> LETTERS, WHICH I
> STRUGGLE TO SEE IN LOWERCASE AND THEREFORE STRUGGLE
> TO SPELL WORDS. I
> HAVE USED A COMPUTER WHILST TYPING IN CAPS FOR 13
> YEARS.
>
> I TYPED OUT MY GCSE AND CITY AND GUILDS EXAMINATIONS
> IN CAPITAL
> LETTERS AND NO ONE HAD A PROBLEM WITH THIS.
>
> SO I'M NOT GOING TO STOP USING CAPITALS LETTER
> BECAUSE MY SPELLING
> WOULD DETERIORATE AND WHEN THIS HAPPENS I STRUGGLE
> TO PUT DOWN WHAT I
> ACTUALLY WANT TO SAY.
>
>
>
>
>
>
>
__________________________________________________
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I don't mean to belittle your disability or difficulty with typing
upper and lower case text, but please consider that UPPERCASE MESSAGES
SOUND LIKE SHOUTING to normal readers. These messages also are
difficult to read.
Consider getting a text editor (Ultraedit comes to mind) that can
automatically change the case for you, or allow you to select a block
of text and say convert to lower or mixed case.
A message that is all-lowercase or that has speeling errors (like that
one) is much more acceptable to the internet community at large.
Pat.
For hardware info, check out www.neshq.com in the hardware section.
If you can barely make out lowercase, why don't you just enlarge
the font sizes?
Typing in 100% uppercase is considered impolite by some, and annoying
by many others, me included. It makes the message look like spam/BS,
so it is actually bad for you. When I get a full-caps email, I trash
it automatically unless I know who it is from.
Good luck
Christian
--- In nesmodifications@yahoogroups.com, "CSB" <csb_cbw@f...> wrote:
> I THINK YOU SHOULD CONSIDER TYPING IN NORMAL CHARACTERS FIRST, AND
> THEN PERHAPS CLARIFYING WHAT YOU MEAN AND WHAT YOU WANT TO KNOW
>
> Good day
> Christian
THE QUESTION WAS:
BUT I NEED TO KNOW ON THE CARTRIDGE FOR THE NES WHICH PINS ARE THE
POSITIVE AND NEGATIVE.
WHICH BASICALLY MEANS I NEED TO KNOW THE LAYOUT OF EITHER THE
CARTRIDGE PINS OR THE 72 PIN CONNECTOR. I'M INTERESTED IN THE ONES
THAT POWER THE CHIPS INSIDE THE CARTRIDGE.
WHEN I GET MY NES MODDED I'LL POST DETAILS.
I TYPE IN CAPS SO I CAN SEE A VISIBLE DIFFERENCE IN LETTERS, WHICH I
STRUGGLE TO SEE IN LOWERCASE AND THEREFORE STRUGGLE TO SPELL WORDS. I
HAVE USED A COMPUTER WHILST TYPING IN CAPS FOR 13 YEARS.
I TYPED OUT MY GCSE AND CITY AND GUILDS EXAMINATIONS IN CAPITAL
LETTERS AND NO ONE HAD A PROBLEM WITH THIS.
SO I'M NOT GOING TO STOP USING CAPITALS LETTER BECAUSE MY SPELLING
WOULD DETERIORATE AND WHEN THIS HAPPENS I STRUGGLE TO PUT DOWN WHAT I
ACTUALLY WANT TO SAY.
PLANNING ON DOING SOMETHING VERY STRANGE WITH MY NES AND SNES, WHICH
INVOLVES LOTS OF WIRES, SWITCHES, ETC. BUT I NEED TO KNOW ON THE
CARTRIDGE FOR THE NES WHICH PINS ARE THE POSITIVE AND NEGATIVE.
ANYBODY KNOW? IF SOME ONE KNOWS FOR THE SNES AS WELL THAT WOULD BE
NICE.
>Any modern FPGA (or even an average CPLD) can run at speeds exceeding >100MHz. The NES is what... max 4MHz? It's certainly possible to make >an IDE interface, with some buffer memory, that would appear to be a >normal cartridge, from the console's point of view. The FPGA would be >configured to retrieve a game from the HDD, buffer it (at least >partly) and then behave like a game cart. Using a 20GB 2.5 inch IPod >Hard drive (easily fits in a cart, with lots of room to spare), you
Or you can go with Microdrive. Not as big as the 2.5" hard drives (I've seen 4GB models) but at 1" by 1" and under 1/4" thick it can fit inside GB cart and still hold the entire NES game library. And since they typically come in Compact Flash format you can easily swap the hard drive between NES adapter and the PC for updates or addition of NES ROMs.
>could fit tons of games, probably all games that exist (I don't have >any numbers handy, but I think there are no more than 1000 - 1200. A >quick calculation tells me that 1000 games could easily fit on a 10GB >drive)
I have some 800 NES ROMs (almost all of USA versions) and they barely fill 150MB so 20GB is probably overkill. 1 or 2GB microdrive or even plain flash card would be cheaper. I think there may be another 1500 Famicom and several hundreds more for European NES. In all, 2500 total unique NES ROMs are possible plus hundreds of hacked ROM as well.
>I find this is a pretty good idea... when I get good at programming/ >hacking my new NES, this is probably going to land on my 'to try' pile.
It does sound like a good idea since I prefer to playing on a REAL NES deck over emulation because even the best emultor doesn't feel the same.
>While we're at it... using the same FPGA interface, it isn't much >harder to include compactflash/usb drive/you-name-it support.
Just stick with CF support, easier to swap the card for updates. With regular hard drive, you'd need to open your PC, find a 2.5" to 3.5" adapter, hook it up, and boot the PC. A lot more work than with CF card and readers. Most PC sold nowday have multicard reader anyway.
The hardest part of this is not the interface between NES and CF/HD/whatever but the mapper control. Even emulators don't have all mappers for all NES carts and several Famicom carts. That brings up another question: would the mapper data reside within the ROM area of the adapter or be on CF card for software updates and mods?
> I'm going to have to say that it's impossible, plain and simple. the
you're absolutely right about the NES being incompatible with an IDE
or SCSI bus. But that doesn't mean it's impossible to do.
Any modern FPGA (or even an average CPLD) can run at speeds exceeding
100MHz. The NES is what... max 4MHz? It's certainly possible to make
an IDE interface, with some buffer memory, that would appear to be a
normal cartridge, from the console's point of view. The FPGA would be
configured to retrieve a game from the HDD, buffer it (at least
partly) and then behave like a game cart. Using a 20GB 2.5 inch IPod
Hard drive (easily fits in a cart, with lots of room to spare), you
could fit tons of games, probably all games that exist (I don't have
any numbers handy, but I think there are no more than 1000 - 1200. A
quick calculation tells me that 1000 games could easily fit on a 10GB
drive)
I find this is a pretty good idea... when I get good at programming/
hacking my new NES, this is probably going to land on my 'to try' pile.
While we're at it... using the same FPGA interface, it isn't much
harder to include compactflash/usb drive/you-name-it support.
Just a comment here: I've never disabled my lock-out
chips but generally just replacing the 72-pin
connector has fixed everything for me in the past
(MCM's website sells 'em along with just about
everyone on ebay, be cautious with ebay though)
--- foolish_smart_guy <foolish_smart_guy@...>
wrote:
> I'm not sure what voltage the red LED inside the NES
> is rated at. I'd
> assume +5v because that's pretty standard for
> circuits with ICs. The
> blue LED I put in is rated at +6v. So, running +5v
> into it should be
> fine. There could be amperage issues. I guess it's
> possible that the
> new LED could be trying to pull too much juice, but
> I doubt it.
>
> I've had my NES since around 1990, and it's got tons
> of hours on it.
> So, dirty contacts and general wear and tear are
> probably issues,
> too. In any case, I disabled the lockout chip on
> the NES and now
> everything works fine. Actually, I'd say everything
> works great.
> Disabling the chips is probably the single greatest
> thing you can do
> to a Nintendo.
>
>
>
>
>
__________________________________________________
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Tired of spam? Yahoo! Mail has the best spam protection around
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> I'm not sure what voltage the red LED inside the NES is rated at. I'd > assume +5v because that's pretty standard for circuits with ICs. The > blue LED I put in is rated at +6v. So, running +5v into it should be > fine. There could be amperage issues. I guess it's possible that the > new LED could be trying to pull too much juice, but I doubt it.
Actually standard red LED are around 2v not 5v. Generally LED uses a resistor in line to drop the voltage and limit current to about 20mA. Blue (and both purple and white LED) have higher voltage and current requirement. Usually 3.5v but varies with the specific type. There are 5v LED but it often have built in resistor.
Normally LED (even blue) shouldn't draw too much and when you use blue LED without changing the resistor value, it'll be drawing a bit less than optimal and will glow a bit dimmer but won't cause problem. I'm more inclined to think a wire got crossed somewhere, a blob of solder dripped somewhere or something that is causing the short.
> I've had my NES since around 1990, and it's got tons of hours on it. > So, dirty contacts and general wear and tear are probably issues, > too. In any case, I disabled the lockout chip on the NES and now > everything works fine. Actually, I'd say everything works great. > Disabling the chips is probably the single greatest thing you can do > to a Nintendo.
Great but not all grreat as there's very few 3rd party unlicensed games that won't work at all without the lockout chip. Those are the same games that won't work with top loading NES either. Other than that, 99.9% of the games will work fine and no more blinking even if the screen is not scrambled or blank.
To disable the lockout, you need to snip pin 4 of the lockout chip. On the bottom side of the mainboard (compoment side), look near the connector for a small chip with the silkscreen CIC next to it. Pin 1 starts counterclocwise from the notch or dot on the chip as illustrated below:
-------------
) |
------------- 1 2 3 4 5 ...
4th pin is the one you want to disable. Although there are many way, a small flat screwdriver (like glasses repair screwdriver) can be used to force pin 4 out of the chip. This mod is permanet and if you accidently break the wrong pin out, it's ruined. If you are not sure or not comfortable with the instruction, use Google for more detailed instruction and maybe picture or 2.
It should be noted that Rev 11 of the board has additional change that prevents some unlicensed games from working. The remedy was to cut out a 1 megaohm resistor that is soldered next to the lockout chip but it has been a while so someone will need to verify that first. Board revision can be found on the compoment side of the board. I have seen rev 04 through 11 but never 03 or older.
How do you go about disabling the lockout chip and what good does it
actually do? I love my NES but I'm not to up to date with the lockout
chip.
--- foolish_smart_guy <foolish_smart_guy@...> wrote:
> I'm not sure what voltage the red LED inside the NES is rated at.
> I'd
> assume +5v because that's pretty standard for circuits with ICs. The
>
> blue LED I put in is rated at +6v. So, running +5v into it should be
>
> fine. There could be amperage issues. I guess it's possible that
> the
> new LED could be trying to pull too much juice, but I doubt it.
>
> I've had my NES since around 1990, and it's got tons of hours on it.
>
> So, dirty contacts and general wear and tear are probably issues,
> too. In any case, I disabled the lockout chip on the NES and now
> everything works fine. Actually, I'd say everything works great.
> Disabling the chips is probably the single greatest thing you can do
> to a Nintendo.
>
>
>
>
>
================================================================
10 World Records and Counting:
2 Atari 2600 (Mouse Trap and Zoo Fun)
1 Game Boy (Kirby's Dreamland)
4 NES (Rescue Rangers, Dr. Mario, Tetris 2, Yoshi's Cookie)
2 N64 (2x Mario Golf)
1 MAME (Vs. Dr. Mario - Default Settings)
www.geocities.com/scyther879 - My soon-to-be new website
www.livejournal.com/~neoscyther - My Internet Journal
"With a keen eye for detail, one truth prevails!"
- Case Closed
"Gentlemen. This is the M12LRV. I like to call it the Warthog."
"Why Warthog sir?"
"Because M12LRV is too hard to say in conversations, son."
- Red vs. Blue
__________________________________
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I'm not sure what voltage the red LED inside the NES is rated at. I'd
assume +5v because that's pretty standard for circuits with ICs. The
blue LED I put in is rated at +6v. So, running +5v into it should be
fine. There could be amperage issues. I guess it's possible that the
new LED could be trying to pull too much juice, but I doubt it.
I've had my NES since around 1990, and it's got tons of hours on it.
So, dirty contacts and general wear and tear are probably issues,
too. In any case, I disabled the lockout chip on the NES and now
everything works fine. Actually, I'd say everything works great.
Disabling the chips is probably the single greatest thing you can do
to a Nintendo.
Are you certain the blue LED is rated at the same
volts as the red? If its too far off from what the
red one is the mother board will either be getting too
much or not enough juice (the resetting sounds like
its not getting enough). Also make certian you didn't
buy a blinking LED, sometimes they aren't very clearly
marked.
That's the only thing I could think of. I hope it
helps you fix the problem.
-Joe
--- foolish_smart_guy <foolish_smart_guy@...>
wrote:
> I swapped the standard red LED in my NES with a blue
> one. Now, when
> powering up my NES, it constantly resets. Has
> anyone else
> experienced
> this? I'm going to try to cut pin 4 on the lockout
> chip and solder
> it
> to a ground tonight. Hopefully, that will fix this
> problem. I just
> don't understand why this would have happened in the
> first place. The
> LED works fine. So, I know I didn't bridge the
> connection on the
> circuit board. Even if I did, looking at the NES'
> schematic, I still
> don't this behavior would happen. Anyway, just
> looking for some
> thoughts...
>
>
>
>
>
__________________________________
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I swapped the standard red LED in my NES with a blue one. Now, when
powering up my NES, it constantly resets. Has anyone else
experienced
this? I'm going to try to cut pin 4 on the lockout chip and solder
it
to a ground tonight. Hopefully, that will fix this problem. I just
don't understand why this would have happened in the first place. The
LED works fine. So, I know I didn't bridge the connection on the
circuit board. Even if I did, looking at the NES' schematic, I still
don't this behavior would happen. Anyway, just looking for some
thoughts...
> hi, is there a guide or a tutorial on how to burn several rom files
> into a eeprom or flash. Is there a "game/file selector" start screen
> that has to be burned in the cart together with the roms or will the
> nes make that automagically?
> thanks for your help
> regards
Hardware wise, I don't think it can be done on large scale without some
fancy logic circuits. Unlike many other "multicarts" where several ROMs
have common bankswitching format, NES has many various mapper chips and
various arraingements (horizontal and vertical mirroring, etc) and at best
you'd be able to build one containing all the ROMs that uses the exact same
bankswitching format and RAM chips when needed.
You could try building one via FPGA and have it load the appropiate mapper
with the ROM and behave like a normal NES cart but FPGA is not exactly easy
to program. Also you'd need to add an SRAM chip both for game's use and for
save games.
The easiest way would be to use a computer to load the ROM, the required
mapper code, and then load them into NES like a real cart. But when you get
this far, you might as well forget about the NES and use emulator instead.
hi, is there a guide or a tutorial on how to burn several rom files
into a eeprom or flash. Is there a "game/file selector" start screen
that has to be burned in the cart together with the roms or will the
nes make that automagically?
thanks for your help
regards
Orr
I'm going to have to say that it's impossible, plain and simple. the NES
doesn't have any kind of controller for ATA/SCSI, and getting one to
interface with the NES hardware is also going to be EXTREMELY difficult.
It's a very interesting concept, it just didn't have much thought put into
it.
-Luke
Anyone have any luck adding a hard or optical drive (ie- one that
could contain your legally backed up ROMS). I know little to nothing
about the NES hardware, but would attaching a drive be really that
difficult? Of course you'd need a launcher on the drive that could
interface with the NES hardware to allow you to pick which ROM you'd
use. I also wonder if it would be possible to partition the drive to
allow some space to save game states.
Maybe this would be run through best using Windows CE (which, in all
probability, would require a separate processsor)? Which reminds me-
I am aware of the "Ulimate NES Mod," where you put a Dreamcast in the
innerds of a NES. It's a cool idea, but I don't know if you'd be
able to fit the whole NES game library on a single CD, and again
saving the games becomes an issue (plus there's something cool about
running the roms using the ORIGINAL hardware). And yes, it DOES make
more sense to just use an X-Box, but just go with me on this.
Thoughts?
> This mail is probably spam. The original message has been attached
> along with this report, so you can recognize or block similar unwanted
> mail in future. See http://spamassassin.org/tag/ for more details.
>
> Content preview: What my idea for a handheld NES system is to acually
> fit a modded front-loading Motherboard into a Sega Nomad. I know the
> two Motherboards are completely different in size; what i'm planning
> to do is to desolter everything on the orignal NES Main Motherboard,
> and make a "Tri-Level" Motherboard that fits in the Nomad. What my
> "Tri- Level" Motherboard consists of four different Motherboards,
> hypothetically anyways, (Bottom) the Main Motherboard,(Middle) the LCD
> screen Motherboard (if I cant fit everything i need on the Main
> Motherboard, then this is Main/LCD Motherboard), (top) the Controller
> Motherboard (The one already on the Sega Nomad), and the
> Socket/Conector Motherboard (which isn't on the "Tri-Level" design,
> but behind the Bottom Main Motherboard.) If you don't understand a
> word i'm typing, i'm going to make a Paint of what it should look
> like.
> Hopefully, i'll start this project early spring/summer of this year or
> early next year. [...]
Sounds pretty sweet.
I would need a lot more practice with solder to trust myself on any
project like that... but am very intrigued reading about them. I'm kinda
hoping I can nudge my gamer son into a project like this... he's not much
for soldering either at this point, but he's still in school, so has free
access to the teaching and practicing. (now if i wanted a cabinet to put
it in, he could do that... he's pretty could with a torch for spot welding)
Raven
I'm not sure exactly when it'll be done, since this will be my first
big mod to the NES, and i now for sure that i'll make a tutorial as i
make this drastic mod.--- In nesmodifications@yahoogroups.com, Jorge
Bernal <jbguy2k2@y...> wrote:
>
> Hmm... that's not a bad idea. How long do you think
> it's gonna take you? And you think you could also
> make a tutorial if you complete it successfully?
> --- gameskid_4000 <gameskid_4000@y...> wrote:
>
> >
> >
> > What my idea for a handheld NES system is to acually
> > fit a modded
> > front-loading Motherboard into a Sega Nomad. I know
> > the two
> > Motherboards are completely different in size; what
> > i'm planning to
> > do is to desolter everything on the orignal NES Main
> > Motherboard, and
> > make a "Tri-Level" Motherboard that fits in the
> > Nomad. What my "Tri-
> > Level" Motherboard consists of four different
> > Motherboards,
> > hypothetically anyways, (Bottom) the Main
> > Motherboard,(Middle) the
> > LCD screen Motherboard (if I cant fit everything i
> > need on the Main
> > Motherboard, then this is Main/LCD Motherboard),
> > (top) the Controller
> > Motherboard (The one already on the Sega Nomad), and
> > the
> > Socket/Conector Motherboard (which isn't on the
> > "Tri-Level" design,
> > but behind the Bottom Main Motherboard.) If you
> > don't understand a
> > word i'm typing, i'm going to make a Paint of what
> > it should look
> > like. Hopefully, i'll start this project early
> > spring/summer of this
> > year or early next year.
> >
> >
> >
> >
> >
> >
> >
>
>
> =====
> _______________________________________________________
> "I'm a whale an endangered species... HUG ME!!!" Ed
> _______________________________________________________
Hmm... that's not a bad idea. How long do you think
it's gonna take you? And you think you could also
make a tutorial if you complete it successfully?
--- gameskid_4000 <gameskid_4000@...> wrote:
>
>
> What my idea for a handheld NES system is to acually
> fit a modded
> front-loading Motherboard into a Sega Nomad. I know
> the two
> Motherboards are completely different in size; what
> i'm planning to
> do is to desolter everything on the orignal NES Main
> Motherboard, and
> make a "Tri-Level" Motherboard that fits in the
> Nomad. What my "Tri-
> Level" Motherboard consists of four different
> Motherboards,
> hypothetically anyways, (Bottom) the Main
> Motherboard,(Middle) the
> LCD screen Motherboard (if I cant fit everything i
> need on the Main
> Motherboard, then this is Main/LCD Motherboard),
> (top) the Controller
> Motherboard (The one already on the Sega Nomad), and
> the
> Socket/Conector Motherboard (which isn't on the
> "Tri-Level" design,
> but behind the Bottom Main Motherboard.) If you
> don't understand a
> word i'm typing, i'm going to make a Paint of what
> it should look
> like. Hopefully, i'll start this project early
> spring/summer of this
> year or early next year.
>
>
>
>
>
>
>
=====
_______________________________________________________
"I'm a whale an endangered species... HUG ME!!!" Ed
_______________________________________________________
What my idea for a handheld NES system is to acually fit a modded
front-loading Motherboard into a Sega Nomad. I know the two
Motherboards are completely different in size; what i'm planning to
do is to desolter everything on the orignal NES Main Motherboard, and
make a "Tri-Level" Motherboard that fits in the Nomad. What my "Tri-
Level" Motherboard consists of four different Motherboards,
hypothetically anyways, (Bottom) the Main Motherboard,(Middle) the
LCD screen Motherboard (if I cant fit everything i need on the Main
Motherboard, then this is Main/LCD Motherboard), (top) the Controller
Motherboard (The one already on the Sega Nomad), and the
Socket/Conector Motherboard (which isn't on the "Tri-Level" design,
but behind the Bottom Main Motherboard.) If you don't understand a
word i'm typing, i'm going to make a Paint of what it should look
like. Hopefully, i'll start this project early spring/summer of this
year or early next year.
I recently made a mod on my NES. I changed it from Front Loading to
Top Loading. Now my NES works every single time without any effort.
Great mod if you are tired of replacing the 72-pin connector. I
replaced my 72-pin connector a few times and also tried bending the
pins, but the fact is that this is only a temp fix. The problem will
eventually come back. So I made this modification that ended that
problem.