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#122 From: "allan_marcus <allan@...>" <allan@...>
Date: Sun Feb 9, 2003 8:47 am
Subject: Good news on the HOMM IV Front!
allan_marcus
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Good news on the playability front, but it seems the networkability still
doesn't work.

From a thread on Inside Mac Games:

http://www.insidemacgames.com/forum/viewtopic.php?t=7469

Well, time to eat humble pie :-)

  3DO has put together a comparison test which was able to help us locate a bug
which did exist... and which DID used to be a PC bug.  During development, we
saw several patches to the PC version, which we had to apply to our own
development tree.  The patch from version 1.3 to 2.0 was quite large, and during
application of the patch, a single line in the AI code was miss-applied, which
involved the AI determining how strong and dangerous enemies were.  With the
information 3DO put together to provide to us, I was able to track the bug down.

  I've made a patch and it has been sent to 3DO for testing.  It is in their
hands now, for QA.  Also, I've submitted the fix for the editor Display Message
crash bug.

  - Chris Jacobson

#121 From: "allan_marcus" <allan@...>
Date: Mon Dec 2, 2002 2:22 am
Subject: Re: Mac Heroes IV?
allan_marcus
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The thread on HOMM IV is good.  Main points :

- the game is copy protected in that CD has to be drive to play (or once a day,
or something).
- combat is slow and that music playback causes slow downs. Overall
slowness causes games to be 1/3 to 1/2 longer than HOMM III games.
- AI is dumber than a door nail - to the point that single player games aren't
worth the time to play.

-General thought is that a patch will come to fix the slowness and crashing,
but will not fix the AI (Windoz version suffers from the same dumb AI).  As a
stand alone game, probably not worth the money.  As a player v player game,
worth the money now if you have to, and most probably when the bug fix
patch comes out.

IMHO, this is all too bad.  Personally, I won't be getting this game until the
patch is out and speed issues are resolved.  Even then, unless single player
games are worth the time, I'll wait until HOMM V.  I just hope there will be a
Mac port of V since sales of IV are bound to be very low.

-Allan


Oh, some good news:


"I would like to state that your posts are not going ignored, and that we at
Contraband Entertainment are looking into the issues. I cannot say much at
this time, however some of the issues that have been discovered since
release have been resolved, and others are being investigated. We want to
make sure any patch we release resolves as much as possible rather than
inundating you with micro-patches and awkward upgrade paths.

We aren't shipping a product and dropping support for it; Contraband always
supports the products it can. However, not all issues come up during testing,
because thousands of computers can have far more quirks and bring out the
odd issues that a couple dozen testing systems can't. Please be patient, and
contact 3DO's customer service with your issues, rather than emailing us at
Contraband directly. 3DO has a large support staff able to collect and collate
all the reports for easier digesting by us. "

- Chris Jacobson [this is the guy that did the Mac port]

#120 From: Rocco J Carello <rcarello@...>
Date: Sun Dec 1, 2002 11:10 pm
Subject: Re: Re: Mac Heroes IV?
rogue_pirate27
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On 2002-12-01 6:00pm, "Robert Bannister" <robban@...> spoke to me in
this manner:

> I have G4, OS 9.2.2, 400 mz and 400 mb real RAM. I investigated turning
> off the music, but I can't see an option to do this - only to turn the
> sounds down. I also tried turning off animation, but at the same time I
> changed the display to 1280x1024 and, as soon as I got into combat, the
> game crashed - it didn't freeze the computer: it just exited the game
> completely. I turned animation back on and it still crashed, so I've
> gone back to 1024x768 and it works again.


Turning the music all the way down turns it off.

1280x1024 has a crashing bug, or so I've heard from others.

Rocco


--
Rocco J Carello

rogue27@...
http://homepage.mac.com/rogue27

#119 From: Robert Bannister <robban@...>
Date: Sun Dec 1, 2002 11:00 pm
Subject: Re: Re: Mac Heroes IV?
rhban
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allan_marcus wrote:

>
> > > The game is pretty slow in 10 as well, but the pause before each
> creature
> > > moves was only a few seconds, not close to a minute for me.
> > >
> > > The AI is horrible too. They can't do anything.
> > >
> > > I believe a patch is in the works. Please contact 3DO's customer
> > > support to
> > > improve the chances of things being fixed by a patch.
> > >
> > > Some tips:
> > > Turning music off helps a lot.
> > >
>
> So, how many people have purchased HOMM IV?  Looks like it's $44 at
> MacMall.  Anyone find it cheaper?
>
> People are talking about it being slow.  What sort of machines (speed,
> memory, OS version) are people using?

I have G4, OS 9.2.2, 400 mz and 400 mb real RAM. I investigated turning
off the music, but I can't see an option to do this - only to turn the
sounds down. I also tried turning off animation, but at the same time I
changed the display to 1280x1024 and, as soon as I got into combat, the
game crashed - it didn't freeze the computer: it just exited the game
completely. I turned animation back on and it still crashed, so I've
gone back to 1024x768 and it works again.

Combat is v e r y slow. I lose control of the cursor for several seconds
between each move and each enemy move takes an age before it happens.
They move OK when they do move.

--
Rob Bannister

#118 From: Rocco J Carello <rcarello@...>
Date: Sun Dec 1, 2002 7:19 pm
Subject: Re: Re: Mac Heroes IV?
rogue_pirate27
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On 12/1/02 2:04 PM, "allan_marcus" <allan@...> wrote:

> So, how many people have purchased HOMM IV?  Looks like it's $44 at
> MacMall.  Anyone find it cheaper?
>
> People are talking about it being slow.  What sort of machines (speed,
> memory, OS version) are people using?
>
> Thanks
>
> -Allan

I recommend reading this thread:

http://www.insidemacgames.com/forum/viewtopic.php?t=6590

This is recommended reading for anybody interested in the game or who
already owns it. It's 4 pages long already.

Rocco
--
Rocco J Carello

rogue27@...
http://homepage.mac.com/rogue27

#117 From: "allan_marcus" <allan@...>
Date: Sun Dec 1, 2002 7:04 pm
Subject: Re: Mac Heroes IV?
allan_marcus
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> > The game is pretty slow in 10 as well, but the pause before each creature
> > moves was only a few seconds, not close to a minute for me.
> >
> > The AI is horrible too. They can't do anything.
> >
> > I believe a patch is in the works. Please contact 3DO's customer
> > support to
> > improve the chances of things being fixed by a patch.
> >
> > Some tips:
> > Turning music off helps a lot.
> >

So, how many people have purchased HOMM IV?  Looks like it's $44 at
MacMall.  Anyone find it cheaper?

People are talking about it being slow.  What sort of machines (speed,
memory, OS version) are people using?

Thanks

-Allan

#116 From: Robert Bannister <robban@...>
Date: Thu Nov 28, 2002 11:33 pm
Subject: Re: Re: Mac Heroes IV?
rhban
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Rocco J Carello wrote:

> On 11/28/02 5:45 PM, "RobB" <robban@...> wrote:
>
> > Well, it took me a while because 3do won't ship outside N America and
> > their 'international page' was all phone numbers, but finally
> > Mac-o-rama shipped me Heroes IV, and I had my first play yesterday.
> >
> > Anyone else got it? The game's fine, but for me at least it was v e r
> > y slow. Especially the combat screen - like it takes almost a full
> > minute between each creature's move.
> >
> > I tried reducing the monitor resolution as suggested in the manual,
> > but that had no effect at all. I'm playing under OS 9.2 and I wondered
> > if it might be better under OS 10. Anyone tried?
> >
>
>
> The game is pretty slow in 10 as well, but the pause before each creature
> moves was only a few seconds, not close to a minute for me.
>
> The AI is horrible too. They can't do anything.
>
> I believe a patch is in the works. Please contact 3DO's customer
> support to
> improve the chances of things being fixed by a patch.
>
> Some tips:
> Turning music off helps a lot.
>
> Ok, that's about all the tips I have.
>
I'm impressed you got back to me so quickly. I'll try turning off the
music and keep hoping that patch will come along soon.

--
Rob Bannister

#115 From: Rocco J Carello <rcarello@...>
Date: Thu Nov 28, 2002 11:27 pm
Subject: Re: Re: Mac Heroes IV?
rogue_pirate27
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On 11/28/02 5:45 PM, "RobB" <robban@...> wrote:

> Well, it took me a while because 3do won't ship outside N America and
> their 'international page' was all phone numbers, but finally
> Mac-o-rama shipped me Heroes IV, and I had my first play yesterday.
>
> Anyone else got it? The game's fine, but for me at least it was v e r
> y slow. Especially the combat screen - like it takes almost a full
> minute between each creature's move.
>
> I tried reducing the monitor resolution as suggested in the manual,
> but that had no effect at all. I'm playing under OS 9.2 and I wondered
> if it might be better under OS 10. Anyone tried?
>
>
> To unsubscribe from this group, send an email to:
> mac-homm-unsubscribe@yahoogroups.com
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>


The game is pretty slow in 10 as well, but the pause before each creature
moves was only a few seconds, not close to a minute for me.

The AI is horrible too. They can't do anything.

I believe a patch is in the works. Please contact 3DO's customer support to
improve the chances of things being fixed by a patch.

Some tips:
Turning music off helps a lot.

Ok, that's about all the tips I have.

Good luck!

Rocco

#114 From: "RobB" <robban@...>
Date: Thu Nov 28, 2002 10:45 pm
Subject: Re: Mac Heroes IV?
rhban
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Well, it took me a while because 3do won't ship outside N America and
their 'international page' was all phone numbers, but finally
Mac-o-rama shipped me Heroes IV, and I had my first play yesterday.

Anyone else got it? The game's fine, but for me at least it was v e r
y slow. Especially the combat screen - like it takes almost a full
minute between each creature's move.

I tried reducing the monitor resolution as suggested in the manual,
but that had no effect at all. I'm playing under OS 9.2 and I wondered
if it might be better under OS 10. Anyone tried?

#113 From: Robert Bannister <robban@...>
Date: Sun Oct 20, 2002 10:46 pm
Subject: Re: HOMM IV for Mac?
rhban
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Rocco J Carello wrote:

>  It's available for pre-order already.
>
> Rocco
>
> rogue@...
> http://strategyplanet.com/homm/mac

Wow! Thanks for that. This is the best email I've had all year - I'm
reduced to random now I've exhausted every scenario on the disk.
Unfortunately, they are not shipping outside North America and their
international page is still 'under construction' so I've had to email
them.


--
Rob Bannister
(hoping)

#112 From: Rocco J Carello <rcarello@...>
Date: Sun Oct 20, 2002 2:32 pm
Subject: Re: HOMM IV for Mac?
rogue_pirate27
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Oh, and all Heroes games were published on the Mac by 3DO, the same
publisher who does all of the other versions. All 4 games in the series were
ported by somebody else. A guy named Gary Osbourne ported Heroes 1, I forget
who ported Heroes II, John Morris at his one-man operation, Evolution
Interactive, ( www.evolutioninteractive.com ) ported Heroes III and Heroes
III Complete and was at one time expected to port Heroes IV, but got into
some disputes with the Heroes IV head programmer and also took on a job
writing Java Cell-phone games at some company in Hawaii, so Evolution
Interactive seems to be pretty inactive right now. (you can read about all
of that on the EI site and on my site).

Heroes IV is being ported by Chris Jacobson and Bill "Burger" Heineman at
Contraband Entertainment. The game is being ported with the latest updates
that were released for the Windows version of the game, including
Multiplayer and a Map Editor. The maps and save files will be compatible
across platforms, but Mac-Windows multiplayer will not work because the
original developers chose to use DirectPlay for the networking code.

The estimated release date on 3DO's website is Late November.

I hope that answers everything.

Rocco

rogue@...
http://strategyplanet.com/homm/mac



On 10/20/02 10:22 AM, "Rocco J Carello" <rcarello@...> wrote:

> It's available for pre-order already.
>
> Rocco
>
> rogue@...
> http://strategyplanet.com/homm/mac
>
>
> On 10/19/02 6:25 PM, "Robert Bannister" <robban@...> wrote:
>
>> allan_marcus wrote:
>>
>>>  Anyone know if IV will be released on the mac?
>>>
>>
>> No, I don't. I suppose we should all keep on writing to the companies
>> that do it. Who ported Heroes III Complete? Was it MacSoft?
>>
>> --
>> Rob Bannister
>>
>>
>>
>> To unsubscribe from this group, send an email to:
>> mac-homm-unsubscribe@yahoogroups.com
>>
>>
>>
>> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>>
>>
>>
>
>
>
> To unsubscribe from this group, send an email to:
> mac-homm-unsubscribe@yahoogroups.com
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

#111 From: Rocco J Carello <rcarello@...>
Date: Sun Oct 20, 2002 2:22 pm
Subject: Re: HOMM IV for Mac?
rogue_pirate27
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It's available for pre-order already.

Rocco

rogue@...
http://strategyplanet.com/homm/mac


On 10/19/02 6:25 PM, "Robert Bannister" <robban@...> wrote:

> allan_marcus wrote:
>
>>  Anyone know if IV will be released on the mac?
>>
>
> No, I don't. I suppose we should all keep on writing to the companies
> that do it. Who ported Heroes III Complete? Was it MacSoft?
>
> --
> Rob Bannister
>
>
>
> To unsubscribe from this group, send an email to:
> mac-homm-unsubscribe@yahoogroups.com
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

#110 From: Robert Bannister <robban@...>
Date: Sat Oct 19, 2002 10:25 pm
Subject: Re: HOMM IV for Mac?
rhban
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allan_marcus wrote:

>  Anyone know if IV will be released on the mac?
>

No, I don't. I suppose we should all keep on writing to the companies
that do it. Who ported Heroes III Complete? Was it MacSoft?

--
Rob Bannister

#109 From: "allan_marcus" <allan@...>
Date: Sat Oct 19, 2002 4:48 pm
Subject: HOMM IV for Mac?
allan_marcus
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Anyone know if IV will be released on the mac?

#108 From: "rhban" <robban@...>
Date: Tue Jun 4, 2002 10:17 am
Subject: Shadow: Unholy Alliance
rhban
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Has this group folded? Has everyone started on Heroes IV? I still
haven't finished Heroes III, "Heroes Complete", and I'm stuck again.
Any tips on Shadow: Unholy Alliance would be very welcome.

The Astral Wizard site has closed down, although it's still accessible,
but they never completed the Shadow campaign. The next best site seems
to be Celestial Heaven, but they're totally rapt in Heroes IV.

Help someone - if you're still there.

Rob Bannister
W Australia

#107 From: "lefleau" <lefleau@...>
Date: Thu Apr 4, 2002 4:16 pm
Subject: Re: Shadow: The Birth of a Barbarian
lefleau
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BTW, no messages since before Christmas! Has everyone given up
playing
> Heroes, or is it all too easy?


Too busy to play but I just ordered Heroes 4 for pc. :)) BTW anyone
have news about a possible mac version?

#106 From: "rhban" <robban@...>
Date: Thu Apr 4, 2002 3:15 am
Subject: Re: Shadow: The Birth of a Barbarian
rhban
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--- In mac-homm@y..., "rhban" <robban@i...> wrote:
> Playing Shadow: Barbarian 3: Tough Start. As Quebec Dragons
> says, it's easy, except...
>
> I wiped out Tan months ago. OK, I forgot which seer to go to
> for a while, but finally I entered the cave with the
> Hellfire Sword and Alendra (or whatever his/her name is)
> says he/she wants the Armor of Wonder and the Sandals of the
> Saint.
>
> I have now, as far as I can see, flagged or attacked every
> structure on the board, including shipwrecks, and I still
> can't find them. None of my mage guilds have View Air. My
> best magic user has now got Expert View Earth, but I still
> cannot see where else I can possibly look.

I figured it out for myself in the end: option-point (Windows: right
click) on the sword. Idiot me had been clicking on the padlocks or
(left) clicking on the sword.

BTW, no messages since before Christmas! Has everyone given up playing
Heroes, or is it all too easy?

#105 From: "rhban" <robban@...>
Date: Mon Apr 1, 2002 9:38 am
Subject: Shadow: The Birth of a Barbarian
rhban
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Playing Shadow: Barbarian 3: Tough Start. As Quebec Dragons
says, it's easy, except...

I wiped out Tan months ago. OK, I forgot which seer to go to
for a while, but finally I entered the cave with the
Hellfire Sword and Alendra (or whatever his/her name is)
says he/she wants the Armor of Wonder and the Sandals of the
Saint.

I have now, as far as I can see, flagged or attacked every
structure on the board, including shipwrecks, and I still
can't find them. None of my mage guilds have View Air. My
best magic user has now got Expert View Earth, but I still
cannot see where else I can possibly look.

Anyone got any ideas?

RobB

#104 From: Robert Bannister <robban@...>
Date: Tue Dec 4, 2001 11:55 pm
Subject: Re: Re: Heroes III Complete Patch
rhban
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Rocco J Carello wrote:

>  I haven't had problems with either of these games crashing on me. I
> wonder
> if you might be close to the minimum memory the game wants?
>
> But yeah, the Heroes III and Heroes III Complete games are very stable
>
> compared to a lot of what is out there. The game has crashed on me a
> couple times, but it's not a common thing.
>
>
> >>> It's nice having games
> >>> that don't crash.
> >
> > Well yes, Heroes III is a VERY well-behaved game, except like
> > clockwork it freezes up and you have to reset the computer after
> > you've been playing for about, oh, 4 hours non-stop =)   Which is
> > not uncommon for this game...
> >
> > Haven't had the time to see if this happens on Complete yet..

The message I posted a couple of minutes ago was meant to be in reply to
this one! Netscape had quit on me in the middle and after going through
restart and rebuild the desktop, I forgot who I was replying to.

Rob Bannister.

#103 From: Robert Bannister <robban@...>
Date: Tue Dec 4, 2001 11:53 pm
Subject: Re: Re: Heroes III Complete Patch
rhban
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mpetter@... wrote:

> > > It's nice having games
> > > that don't crash.
>
> Well yes, Heroes III is a VERY well-behaved game, except like
> clockwork it freezes up and you have to reset the computer after
> you've been playing for about, oh, 4 hours non-stop =)   Which is
> not uncommon for this game...
>
> Haven't had the time to see if this happens on Complete yet..

I haven't had this at all - not even on the original Erathia CD. I have
a G4 with 192 MB, so maybe it's a memory thing. Mind you, I'm having big
problems at the moment: yesterday my System Folder became 'unblessed',
ie the computer wouldn't recognise the System File. Took me 2 goes at
reinstalling and I'm still trying to get my email settings right!

RobB

#102 From: Rocco J Carello <rcarello@...>
Date: Tue Dec 4, 2001 3:35 am
Subject: Re: Re: Heroes III Complete Patch
rogue_pirate27
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Hmm... it seems like they're sending it to everybody but me. :)
Fortunately, somebody was kind enough to send it to me. :)

I noticed the mouse movement thing as well, but I figured it was an issue
with the operating system. Either way, it is a minor detail and not
something that bothered me at all. Thanks for posting the fix anyway. It
will probably end up on my website in the future.


> Yes, that's the main reason I got it.  3DO was quite expedient
> about replying too.  I sent the email request on Friday evening,
> and this evening when I got home from work the patch was in my
> Inbox!  I assume they don't work weekends.. =)
>
> And yes the resolution bug is fixed!  Yay!
>
> There is one thing though that they never seemed to address in
> Heroes III or Heroes III Complete...  and that is the issue of the
> mouse movement stopping all animations.  You can see this
> most when you have clicked to move and hero, and while he's
> trying to ride his horse move the mouse around.  This is, of
> course, easily fixed.  Each time you start the Heroes III
> [Complete] application, switch to windowed mode, then back to
> fullscreen.  Mouse movement no longer freezes the animations!
> Yay!

#101 From: Rocco J Carello <rcarello@...>
Date: Tue Dec 4, 2001 3:33 am
Subject: Re: Re: Heroes III Complete Patch
rogue_pirate27
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I haven't had problems with either of these games crashing on me. I wonder
if you might be close to the minimum memory the game wants?

But yeah, the Heroes III and Heroes III Complete games are very stable
compared to a lot of what is out there. The game has crashed on me a
couple times, but it's not a common thing.


>>> It's nice having games
>>> that don't crash.
>
> Well yes, Heroes III is a VERY well-behaved game, except like
> clockwork it freezes up and you have to reset the computer after
> you've been playing for about, oh, 4 hours non-stop =)   Which is
> not uncommon for this game...
>
> Haven't had the time to see if this happens on Complete yet..

#100 From: mpetter@...
Date: Tue Dec 4, 2001 2:30 am
Subject: Re: Heroes III Complete Patch
phlagellum
Online Now Online Now
Send Email Send Email
 
> > It's nice having games
> > that don't crash.

Well yes, Heroes III is a VERY well-behaved game, except like
clockwork it freezes up and you have to reset the computer after
you've been playing for about, oh, 4 hours non-stop =)   Which is
not uncommon for this game...

Haven't had the time to see if this happens on Complete yet..

#99 From: mpetter@...
Date: Tue Dec 4, 2001 2:27 am
Subject: Re: Heroes III Complete Patch
phlagellum
Online Now Online Now
Send Email Send Email
 
Yes, that's the main reason I got it.  3DO was quite expedient
about replying too.  I sent the email request on Friday evening,
and this evening when I got home from work the patch was in my
Inbox!  I assume they don't work weekends.. =)

And yes the resolution bug is fixed!  Yay!

There is one thing though that they never seemed to address in
Heroes III or Heroes III Complete...  and that is the issue of the
mouse movement stopping all animations.  You can see this
most when you have clicked to move and hero, and while he's
trying to ride his horse move the mouse around.  This is, of
course, easily fixed.  Each time you start the Heroes III
[Complete] application, switch to windowed mode, then back to
fullscreen.  Mouse movement no longer freezes the animations!
Yay!

--- In mac-homm@y..., "Holycat" <lefleau@y...> wrote:
> I would like to have the patch just for the resolution message.
It's very
> annoying in multiplayer games when you want to go back to
the desktop.
>

#98 From: Rob Bannister <robban@...>
Date: Sun Dec 2, 2001 10:51 pm
Subject: Re: Re: Heroes III Complete Patch
rhban
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Rocco J Carello wrote:
> --- In mac-homm@y..., "rogue?" <rcarello@n...> wrote:
>> "The 3DO Company and New World Computing
>> Heroes of Might and Magic III Complete
>> Version 4.0.1 Update
>> March 2001
>>
>> Thank you for updating the Heroes of Might and Magic III
>> Complete game. T his update corrects some known issues that
>> should make playing the Heroes III: Complete game even more
>> fun.
>>
>> * Game now correctly runs Spoils of War campaign.
>
> I have kept your message with the url on my machine, but how
> necessary is this patch? At the moment, I'm still stuck on Playing
> With Fire: Burning Of Tatalia, and I can't remember whether I've done
> Spoils of War or not. So far, I haven't experienced any problems at
> all. In fact, Heroes III, even the original Erathia CD, has been one
> of the best behaved games I've ever had.e
 

Well, if you start a new Restoration of Erathia Campaign game and choose
Spoils of War first (that's the fortress/stronghold campaign) the game
will just crash.  There is a workaround for this bug which is to play one
of the other two campaigns (Long Live the Queen or Dungeons and Devils)
and then go on to Spoils of War (since those three can be played in any
order).  So it's not totally necessary.

Thanks for that. I have applied for the patch, but it's a long time since I played the Erathia campaigns and I did play them in the 'correct' order, so that's why I had no problem. I think I must have read something about this at the the astral wizard site:
http://www.astralwizard.com

-- Rob Bannister


#97 From: "Holycat" <lefleau@...>
Date: Sun Dec 2, 2001 6:03 pm
Subject: Re: Heroes III Complete Patch
lefleau
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I would like to have the patch just for the resolution message. It's very
annoying in multiplayer games when you want to go back to the desktop.


--- In mac-homm@y..., Rocco J Carello <rcarello@n...> wrote:
> > --- In mac-homm@y..., "rogue?" <rcarello@n...> wrote:
> >> "The 3DO Company and New World Computing
> >> Heroes of Might and Magic III Complete
> >> Version 4.0.1 Update
> >> March 2001
> >>
> >> Thank you for updating the Heroes of Might and Magic III
> >> Complete game. T his update corrects some known issues that
> >> should make playing the Heroes III: Complete game even more
> >> fun.
> >>
> >> * Game now correctly runs Spoils of War campaign.
> >
> > I have kept your message with the url on my machine, but how
> > necessary is this patch? At the moment, I'm still stuck on Playing
> > With Fire: Burning Of Tatalia, and I can't remember whether I've done
> > Spoils of War or not. So far, I haven't experienced any problems at
> > all. In fact, Heroes III, even the original Erathia CD, has been one
> > of the best behaved games I've ever had.e
>
>
> Well, if you start a new Restoration of Erathia Campaign game and choose
> Spoils of War first (that's the fortress/stronghold campaign) the game
> will just crash.  There is a workaround for this bug which is to play one
> of the other two campaigns (Long Live the Queen or Dungeons and Devils)
> and then go on to Spoils of War (since those three can be played in any
> order).  So it's not totally necessary.
>
> On the other hand, the more people that request, the more likely 3DO is to
> put it on their site so the people who do want it don't have to go through
> this hassle to get it. The resolution bug is really small, as anybody can
> press the Enter key to make the message go away.  The trade with allies
> bug, however, sucks. If you're playing an allied game online and try
> trading with your ally, the game may just crash out on you.
>
> You are right though, Heroes III and Heroes III Complete were very well
> behaved games. I guess that's why the patch fixes such minor issues -
> because there aren't any major issues that need fixing. We can only hope
> 3DO will hire the same programmer to do Heroes IV. It's nice having games
> that don't crash.

#96 From: Rocco J Carello <rcarello@...>
Date: Sun Dec 2, 2001 4:05 pm
Subject: Re: Re: Heroes III Complete Patch
rogue_pirate27
Offline Offline
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> --- In mac-homm@y..., "rogue?" <rcarello@n...> wrote:
>> "The 3DO Company and New World Computing
>> Heroes of Might and Magic III Complete
>> Version 4.0.1 Update
>> March 2001
>>
>> Thank you for updating the Heroes of Might and Magic III
>> Complete game. T his update corrects some known issues that
>> should make playing the Heroes III: Complete game even more
>> fun.
>>
>> * Game now correctly runs Spoils of War campaign.
>
> I have kept your message with the url on my machine, but how
> necessary is this patch? At the moment, I'm still stuck on Playing
> With Fire: Burning Of Tatalia, and I can't remember whether I've done
> Spoils of War or not. So far, I haven't experienced any problems at
> all. In fact, Heroes III, even the original Erathia CD, has been one
> of the best behaved games I've ever had.e


Well, if you start a new Restoration of Erathia Campaign game and choose
Spoils of War first (that's the fortress/stronghold campaign) the game
will just crash.  There is a workaround for this bug which is to play one
of the other two campaigns (Long Live the Queen or Dungeons and Devils)
and then go on to Spoils of War (since those three can be played in any
order).  So it's not totally necessary.

On the other hand, the more people that request, the more likely 3DO is to
put it on their site so the people who do want it don't have to go through
this hassle to get it. The resolution bug is really small, as anybody can
press the Enter key to make the message go away.  The trade with allies
bug, however, sucks. If you're playing an allied game online and try
trading with your ally, the game may just crash out on you.

You are right though, Heroes III and Heroes III Complete were very well
behaved games. I guess that's why the patch fixes such minor issues -
because there aren't any major issues that need fixing. We can only hope
3DO will hire the same programmer to do Heroes IV. It's nice having games
that don't crash.

#95 From: "RobB" <robban@...>
Date: Sat Dec 1, 2001 10:53 pm
Subject: Re: Heroes III Complete Patch
rhban
Offline Offline
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--- In mac-homm@y..., "rogue?" <rcarello@n...> wrote:
> "The 3DO Company and New World Computing
> Heroes of Might and Magic III Complete
> Version 4.0.1 Update
> March 2001
>
> Thank you for updating the Heroes of Might and Magic III
> Complete game. T his update corrects some known issues that
> should make playing the Heroes III: Complete game even more
> fun.
>
> * Game now correctly runs Spoils of War campaign.

I have kept your message with the url on my machine, but how
necessary is this patch? At the moment, I'm still stuck on Playing
With Fire: Burning Of Tatalia, and I can't remember whether I've done
Spoils of War or not. So far, I haven't experienced any problems at
all. In fact, Heroes III, even the original Erathia CD, has been one
of the best behaved games I've ever had.e

#94 From: "rogue?" <rcarello@...>
Date: Sat Dec 1, 2001 5:11 pm
Subject: My Site (Mac Heroes)
rogue_pirate27
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Once again, the site I run will change appearance and name!
This happened around this time last year as well, so perhaps
this will become a tradition.

The new site will not contain "Mac" or anything apple/macintosh
related in the title. The focus of the site will be on strategy. I will
still cover macintosh issues and events, for nobody else has the
knowledge or interest to do so, but I want people to think of it as
a strategy site, not a macintosh site, because that's really what it
has been for the past year.

Other sites announce windows specific patches, mods,
tournaments, etc without their sites being named "Windows
Heroes" so I don't think this site needs to have "Macintosh" in it's
title just because I will talk about Macintosh-specific things at
times.

Please feel free to post any ideas for names, and here's a
couple ideas I had that you can comment on:

The Den of Heroes
Heroes University

And the site's URL:
http://strategyplanet.com/homm/mac

#93 From: "rogue?" <rcarello@...>
Date: Sat Dec 1, 2001 5:09 pm
Subject: Heroes III Complete Patch
rogue_pirate27
Offline Offline
Send Email Send Email
 
"The 3DO Company and New World Computing
Heroes of Might and Magic III Complete
Version 4.0.1 Update
March 2001

Thank you for updating the Heroes of Might and Magic III
Complete game. This update corrects some known issues that
should make playing the Heroes III: Complete game even more
fun.

* Game now correctly runs Spoils of War campaign.

* Trade with Allied Heroes in a multiplayer game no longer
randomly displays any memory errors.

* Inadequate Video Settings dialog no longer appears when
running in Millions of Colors.
This patch has been floating around 3DO's offices since this
spring, but they chose not to release it because they the demand
was (supposedly) low, and it would cause too much trouble if
the patch inadvertently introudced new bugs to the game.
However, they have e-mailed it to some people who asked for it.
If any of these issues bother you, you can fill out their support
form and request it."


So, the update that was completed in March has finally seen the
light of day.  Apparently, if you fill out their support form and
request the patch, they may send it to you. This is according to
one person who recieved it in an e-mail from 3DO.  I filled out the
support form a couple days ago myself, but have yet to recieve a
response.  The form is here for those who would like the patch:

http://www.3do.com/support/mac_support.shtml?PAGE=
mac%2Femail.htm

It is not available for download on their site at the moment. They
said this is due to low demand for the patch.

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