>
>As for Heroes II, what problem are you having? Is it the CD ROM lockup
>problem? I have a fix for that, I just haven't put it up on my site yet.
>It's very similar to the Heroes 1 fix I have posted though.
HOMM2 under MacOS 9.1 cannot open saved games, and the mulit-player
game (via tcpip) locks up on the guest when the game starts. Anyone
our there using HOMM2 with MacOS 9.1?
> > I figured out the screen resolution issue, I just have to press
>> command-f after HOMM3 hoses my monitor and the monitor
>> switches back. I haven't tried it yet under OSX, but Tech Support
>> said it would not work. Tech support also swore up and down
>> that HOMM Complete was NOT out on the mac, so I don't really
>> think I'll trust them.
>
>Well, Heroes III ran under the OS X public beta just fine. (and resolution
>switching worked as well.) In the future I'll try Heroes III Complete under
>OS X. (which, of course, does exist, regardless of what tech support says. I
>got mine on Dec. 24). 3DO Tech support is misinformed, and they don't appear
>to support the game at all. My tech support message was never responded to.
>
>I don't know why you'd be having monitor problems though, unless you are
>using an old monitor that doesn't support 800x600 very well.
My monitor is only three years old it I can switch to just about any
resolutions you can imagine, so I don't know what resolution HOMM3
switches to, but if it's 800x600, it's odd, since 800x600 is no
problem on my monitor. It has the same problem with 9.1, so it
doesn't seem to be a OSX problem. Since I can just hit command-F,
it's not a big problem for me.
--
Thanks,
Allan Marcus