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Messages 9096 - 9125 of 15019   Newest  |  < Newer  |  Older >  |  Oldest
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9125
hi all, just a quick heads up, i released HAM 1.4sr1 today, it mainly fixes the Win9x/ME support, and a few other quirks from the initial release. For those...
Emanuel Schleussinger
ratbert.geo
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Jan 1, 2002
11:02 pm
9124
... That's because the interrupt entry point must be in ARM (not Thumb) mode: http://www.devrs.com/gba/files/gbadevfaqs.php#IntRegs So you need some ARM code,...
Jeff Frohwein
jfrohwei
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Dec 31, 2001
11:17 pm
9123
Hi. I'm pretty sure that's a very simple thing and that I'm just screwing over some stupid detail, but I'm still completly confused... Basically, I noticed...
apsod
superrobertg
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Dec 31, 2001
9:44 pm
9122
... only ... multiboot ... ALL ... More on Martin's XBOO.COM: The two modes I mentioned before are both used by his "burst mode bios", ie you have to install...
andrew_dalgleish
andrew_dalgl...
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Dec 31, 2001
3:31 pm
9121
... only ... multiboot ... ALL ... I have not tried making a cable yet, but I have reversed most of his code. His "1x" routine sends data on SI, clocking one...
andrew_dalgleish
andrew_dalgl...
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Dec 31, 2001
3:31 pm
9120
... The cable works as diagrammed, I've built one using the first 4 lines as described in the TXT file and it works perfectly in DOS and a Win95 DOS box. I had...
Duo Dreamer
duodreamer
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Dec 31, 2001
12:21 am
9119
... On most link cables that I've come across you can disassemble the GBA connector plug to solder in an extra wire, so don't consign it to the junk pile just...
dave
elevenstronguk
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Dec 30, 2001
4:03 pm
9118
... Thanks, this is what I thought too, so I'll try to find a GBA dedicated link cable, SD must really be present on those. ... Yep, the fact the Nintendo logo...
credo@...
credosuccess
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Dec 30, 2001
12:32 am
9117
... You are correct. This bug is now fixed in v1.72 software. Thanks for catching this problem. Jeff...
Jeff Frohwein
jfrohwei
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Dec 29, 2001
7:54 pm
9116
... got ... version ... I'm having this same problem with win xp. Did you or anyone ever solve it? Thanks in advance. ~hyperdev...
hyperdev2000
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Dec 29, 2001
3:34 pm
9115
Hello, I've just noticed this strange thing when using DevKit Advance. I generated .map file of my project and examined it -- there were this (anonymous...
Maciej Sinilo
yarpen2002
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Dec 29, 2001
3:33 pm
9114
... I read Martin's notes and the fact that he mentioned that SD is only needed for "double speed" made no sense to me. It is required for multiboot as well...
Jeff Frohwein
jfrohwei
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Dec 29, 2001
3:33 pm
9113
... Gcc's STL sucks arse. If you've used STL elsewhere you'll find the GNU version very limited. In my professional experience we've always avoided using STL,...
Toby Hutton
vjfaq5yxe12s001@...
Send Email
Dec 29, 2001
1:40 am
9112
... What kinda cable do you guys have? I used a Blaze GBC cable with only 4 wires (no SD) without luck. According to this ...
credo@...
credosuccess
Offline Send Email
Dec 29, 2001
1:39 am
9111
... Hrmm, I don't recall having a problem with it for FreeBSD. OS X *is* based on FreeBSD 3.2... All I did was use the patches from devkitadv (the most...
Toby Hutton
vjfaq5yxe12s001@...
Send Email
Dec 29, 2001
1:38 am
9110
Hello Ben, ... Aren't you afraid of code bloat? Using STL tends to result in very big code being generated (of course it depends which parts do you use, I ...
Maciej Sinilo
yarpen2002
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Dec 28, 2001
7:12 pm
9109
It's a FAQ Question: http://www.devrs.com/gba/files/gbadevfaqs.php#UndefEHFB I am so shame to ask this question @_@ Thank you for the suggestion....
lanmachiu
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Dec 28, 2001
3:57 pm
9108
I'm using MBV2 for debugging: under w2k I've noticed that fgetc() subroutine does not function properly on file that contain 0x1b data, they are translated...
Claudio Bizzarri
redfox7691
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Dec 28, 2001
3:57 pm
9107
Hi groepaz! g> sure it doesnt still link in constructor/destructor tables and a bunch g> of other crap? mapfile: .ctors 0x0804b310 0x4 ...
Vitaly Vidmirov
pieceofgold2001
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Dec 28, 2001
2:11 am
9106
I have no idea of where I should be posting this, since all of the sites I normally visit seem to be gone or a severe lack of updates. But anyway... I put...
munsied@...
bea_dennis
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Dec 28, 2001
2:11 am
9105
At 14.00 20/12/2001 -0700, you wrote: >Hi guys, >You know, Martin Korth designed a parallel cable to upload multiboot >programs which doesn't require any...
Foca
focaskater
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Dec 27, 2001
10:30 pm
9104
... The problem must be with DevKitAdv: we use the STL (and Boost) extensively in our project with the gcc compiler from Nintendo (for registered developers)...
Ben Nason
totalnubee
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Dec 27, 2001
10:12 pm
9103
Hello Vitaly, Thursday, December 27, 2001, 6:59:57 AM, you wrote: VV> Hi groepaz! g>> its AgbMain() and NOT main() coz in the latter case gcc would g>>...
groepaz
groepaz2000
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Dec 27, 2001
10:07 pm
9102
Hi groepaz! g> its AgbMain() and NOT main() coz in the latter case gcc would g> automagically link in a bunch of stuff that isnt needed for g> plain ansi-c...
Vitaly Vidmirov
pieceofgold2001
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Dec 27, 2001
5:24 pm
9101
Hi lanmachiu! l> /cygdrive/f/Work/GBA/Project/TestCpp/testcpp.cc:2: undefined l> reference to `__gccmain' __gccmain isn't defined because libgcc.a doesn't get...
Vitaly Vidmirov
pieceofgold2001
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Dec 27, 2001
5:24 pm
9100
I don't know if anybody else got their hands on one of those but I got mine today and proceeded to rip my agb open to give it a try. It's very easy to install,...
Didier Malenfant
le_dids
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Dec 27, 2001
5:24 pm
9099
I would be interested in knowing how you compiled the devkit on BSD. I was trying to get it to work on Mac OS X - a little BSD heritage somewhere in there. I...
bobscar.geo
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Dec 27, 2001
12:52 am
9098
About 30 minutes ago I got a GameTech TV de Advance in the mail from Lik Sang. (Unfortunately for European customers, it currently only comes in NTSC output): ...
Jeff Frohwein
jfrohwei
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Dec 26, 2001
5:13 pm
9097
Hi Folks, Has anyone tried using the C++ Standard Template Library with the DevKitAdv or other gcc-based setup? If so, did you have any luck getting it to...
ternarybrian
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Dec 26, 2001
2:34 pm
9096
... Yes, on the GBC-compatible sound hardware, there is in fact 2 banks of wave ram. It's accessible from GBA mode only, IIRC, and NOT GBC mode. I don't know...
Duo Dreamer
duodreamer
Online Now Send Email
Dec 25, 2001
10:14 pm
Messages 9096 - 9125 of 15019   Newest  |  < Newer  |  Older >  |  Oldest
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