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Messages 9125 - 9154 of 15019   Oldest  |  < Older  |  Newer >  |  Newest
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9125
hi all, just a quick heads up, i released HAM 1.4sr1 today, it mainly fixes the Win9x/ME support, and a few other quirks from the initial release. For those...
Emanuel Schleussinger
ratbert.geo
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Jan 1, 2002
11:02 pm
9126
For the game I'm currently writing, I want to have an uninitialized 80k array in EWRAM. The problem I'm having is that if I just declare an 80k array, it's...
Ben Smith
bsmith2@...
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Jan 2, 2002
4:09 am
9127
Hi Ben, ... Yes, this is an inherent limitation with GCC: http://www.devrs.com/gba/files/gbadevfaqs.php#VarSections ... Yes, you could do that. Before...
Jeff Frohwein
jfrohwei
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Jan 2, 2002
6:00 pm
9128
I'm trying to load 2 different 16 colour palettes for 2 different sprites in mode 0. I'm using 16 colour mode for the sprites but when I DMA the sprites and...
kinetic_creationz
kinetic_crea...
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Jan 2, 2002
8:18 pm
9129
Sorry, this post I'm replying to is old ... and long ... John Q. Pretentious wrote: ... completely ... Are you saying that the data is sent into the FIFO...
Eddie Edwards
eddie@...
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Jan 2, 2002
8:18 pm
9130
Has anyone thought about a GBA Gateway or Tunnel? Like the two that exist for XBOX (http://www.xboxgw.com/ and Gamespy's). There are GBA<->PC cables,...
brieder
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Jan 2, 2002
9:24 pm
9131
... Code "bloat" could be a problem if you are very tight on ROM space, but your images and other data will have a much bigger impact than code. The reason I...
Ben Nason
totalnubee
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Jan 3, 2002
1:58 am
9132
Hello, its legal use rom call to gba in my project? thanks Pablo Testa email: drakssen@... ...
Pablo Testa
drakssen@...
Send Email
Jan 3, 2002
10:33 am
9133
If by "rom call" you mean a bios call, then yes its legal as long as you don't do anything stupid and distribute any copyright material such as the bios with...
Roger Cattermole
cyrus64uk
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Jan 3, 2002
11:48 am
9134
... assign ... From the cowbite spec (http://www.gbadev.org/files/CowBiteSpec_dec29.zip) You set the palette number by setting the top 4 bits of attribute 2. ...
owaincole
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Jan 3, 2002
6:04 pm
9135
... the ... Yes, but if you call it instead of ld then it automatically includes the crt0.o file from inside your include directory structure depending on what...
owaincole
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Jan 3, 2002
6:04 pm
9136
Hello kinetic_creationz, ... You do activate your palettes, but do you also set their indices in OAM entries? The highest 4 bits of "attribute 2" [bytes 5/6]...
Maciej Sinilo
yarpen2002
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Jan 3, 2002
6:05 pm
9137
Hi, Over the past few days I've been trying to get some C++ code to compile and were able to do so. The code runs fine on the Mappy emulator but when...
gbatag
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Jan 3, 2002
6:05 pm
9138
I had problems doing multiboot with gcc, its ugly but it worked, see the dhrygccmb.zip file at http://www.dwelch.com/gba/dhry.htm for the makefile Here is the...
gba@...
Send Email
Jan 3, 2002
6:34 pm
9139
I am writing mixer, using stereo DMA1/2 transfer, drived by timer0. I am using double buffering that means my buffer have samples for two VBLANK periods (DMA...
tristanrybak
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Jan 4, 2002
1:33 am
9140
Jeff F. suggested that I should use the linker's -Map command-line option to generate a map file. From that I was able to figure out that the code ended up at...
gbatag
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Jan 4, 2002
3:03 am
9141
If you are performing DMA's *anywhere* in your code, while the sound is playing, you risk pre-empting the CPU's interrupt handler from being able to feed more...
rogermilne100
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Jan 4, 2002
9:33 am
9142
I think, that's not the problem. I isolated my code so there is no other DMA transfer then that feeding SOUND FIFO's. And I don't use DMA interrupt when sound...
Tristan Rybak
tristanrybak
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Jan 4, 2002
11:44 am
9143
It was a while ago, so I am not exactly sure what happened. I was using gcc 3.0. I was trying to create the arm-thumb-elf compiler. (I used ./configure...
bobscar.geo
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Jan 4, 2002
1:26 pm
9144
... Before I start getting credit for stuff I didn't do I'd like to say it wasn't me who wrote this example. For now I'm sticking to C only. I don't know who...
Jaap Suter
s9801758
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Jan 4, 2002
3:42 pm
9145
I had similar problems with sound, but after reading http://belogic.com/gba/, I came up with a solution. Instead of trying to mix sounds once per frame, just...
dekutree65
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Jan 4, 2002
6:36 pm
9146
You may want to try enabling the timer interrupt, and put your countdown-til-buffer-swap in the timer interrupt handler, that way you don't have to worry about...
agd_developer
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Jan 5, 2002
1:14 am
9147
Any help on this problem would be greatly appreciated. I have a gba binary file (of my own making), compiled with GCC. Burned onto a real cart using Visoly's...
Gimbel Baxter
gimbelbaxter
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Jan 5, 2002
1:15 am
9148
... I have removed the "const" from the suggestions in crt0.S and lnkscript in the crtls.zip on my site. I added that to save RAM space but obviously it causes...
Jeff Frohwein
jfrohwei
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Jan 5, 2002
1:16 am
9149
... [snip] ... (I'm using OpenBSD, but the differences should be minimal) I started with http://www.io.com/~fenix/devkitadv/ I used the patches etc from...
andrew_dalgleish
andrew_dalgl...
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Jan 5, 2002
1:16 am
9150
Well, I had exactly the same problem. In my case it was the ONLY place in my project that a sprite was being displayed a co-ordinate from a ROM table, not a...
Francis Lillie
francis_lillie@...
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Jan 5, 2002
4:45 pm
9151
Maybe you could check your prefetch settings. On official cartridges, you have to set them to 3-1-1. Codac/Apex http://hferradj.nerim.net ... De : Gimbel...
Poet007 - Da BondGirl...
hferradj@...
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Jan 5, 2002
4:46 pm
9152
Xbox is a network enabled console - GBA is not. Its not like there's really any point in doing a tunnel for GBA, since it would require people have both...
Thomas Nielsen [Lifto...
thomasn@...
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Jan 5, 2002
4:46 pm
9153
It seems to me that emulators would be the perfect tool for detecting this type of problem. Does anyone know of an emulator that can detect ROM writes? I had a...
Gimbel Baxter
gimbelbaxter
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Jan 5, 2002
7:14 pm
9154
GBA could be if someone wrote a TCP (or UDP) stack that could just be #included to a project and then the project could possibly just call TCPConnect or...
Luke-Jr
Luke7Jr
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Jan 5, 2002
7:14 pm
Messages 9125 - 9154 of 15019   Oldest  |  < Older  |  Newer >  |  Newest
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