... Hrrm, I posted that message from a website... sorry for the lack of wrapping. Cool, ok there seems to be some interest in both a FreeBSD flash client and...
Toby Hutton
vjfaq5yxe12s001@...
Dec 1, 2001 11:20 am
8665
... Only if gamers are into shiny things (which the early non-gamma- corrected titles can't easily provide). I've seen some good stuff crammed into 8 megabits...
You are of course throwing resolution away if you use the 7-bit or 6-bit modes. The low bit(s) are just gone. In 9-bit mode the extra bit is just "invented"...
Eddie Edwards
eddie@...
Dec 1, 2001 11:24 pm
8667
A GBA emulator in Java. Hehe. Kinda funny, if you ask me. One machine emulates another, which is in turn emulating another machine with advanced hardware...
Daniel Papenburg
papenbd@...
Dec 2, 2001 2:13 am
8668
... _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com...
Hi guys, Yet another release of FontMapper, hopefully the last for awhile. This release addresses a major issue about the font widths (they were all 0) and ...
Arrgh!!! Could anybody tell me what is the fraggin' problem with the sound channel 3??? I've wasted a full day trying to make it work and all i get is silence!...
Howdy amigos, I wrote a library a while back that creates bitmap fonts for the following languages (from TTF fonts): Arabic Hebrew Latin (Western European) ...
... Very interesting, so it push the height of people awareness of NonWindows/GBADevving. I also wish to see a *BSD port of Boycott Advance (and a native *nix...
Inglima Modica Davide...
st970743@...
Dec 3, 2001 9:45 am
8675
Even Better:) NOw how do I do that with a c++ function? -dovoto ... From: "Dima" <dmitri.dev@...> To: <gbadev@yahoogroups.com> Sent: Wednesday, November...
just the same way :) class foo { public: void fun(u32 a, u32 b) __attribute__((section(".iwram"),long_call)); }; void foo::fun(u32 a, u32 b) { // impl }...
nevermind...Just a stupid error on my part. -dovoto ... From: "Dima" <dmitri.dev@...> To: <gbadev@yahoogroups.com> Sent: Monday, December 03, 2001 9:16 AM ...
... right, i could be more precise... ;) i was assuming that people are using devkitadvance gcc port whith jeff's linkscript and crt0.s and was too lazy to...
Hi all, I've read the recent messages about the window modes on the GBA from John Q and NetSlut, which gave me a great idea on what window modes can do and...
I'm not speaking from experience, but don't you use -mthumb for thumb code? And, here's the part that I'm not sure of, but would it be -marm for ARM, or does...
hi dave! i don't have the headers here at home but from what i can see i'd guess you are setting up win0 flags _but_ you turn on win1 in the SetMode() ...
Markus
markus@...
Dec 3, 2001 8:52 pm
8684
... If you haven't already realized it before reading this message (or didn't copy/paste your code and made a typo), you're setting the coords for WIN0 and...
... no i think it's not possible, but this would be really nice. afaik at the moment u can only change the cpu target on per-file basis. put yr arm code in a...
maybe someone should press a bit further into this lack of source/patch availability with Nintendo... probally someone with a good lawyer ... From: Dima...
... Hash: SHA1 ... If this is the case, stallman would have already been after them pretty heavily. Are we sure that what they supply is a modified version of...
... this someone would lose. check GPL before starting this kind of talk. they ONLY have to make the sources available to their CUSTOMERS. you didn't pay for...
Markus
markus@...
Dec 3, 2001 9:55 pm
8689
... well, i am using gcc3 beta from SNSys and for me the produced code is faster than the old 2.9x from them ... and no, they are not violating the GPL. they...
Markus
markus@...
Dec 3, 2001 9:55 pm
8690
... yes, the SNSys stuff is based on GCC and yes, the source is available to their customers on request. 100% GPL legal and waterproof....
Markus
markus@...
Dec 3, 2001 10:07 pm
8691
Well, then, it's also completely within the scope of the GPL for their customers to make available the source code to anyone else. The point of the GPL is to...
Hi. We're looking for interested coders to join us in creating a game. We have 2 pixel artists formerly of the demo scene and we are serious about making a ...