Well.. Of course it isn't coming any time soon but who fancies a little light hearted speculation after the Nintendo = Facist Bastards wrangling (my take - you...
Has anyone on this list started developing with gcc on Windows? I just need to get one example to work. A few people's code I have gotten to actually compile...
Hey, I've been looking at the various tutorials on how to get started with the compiler, sources etc. I downloaded and installed gcc on my machine (windows...
Hi I am thinking of upgrading my flash cart from 64MB to 128MB. I have seen in a previous posting this site: http://202.60.224.104/store.asp?swfprod_id=61 I...
Please disregard my earlier post! I actually received my linker in the mail TODAY, just after I sent my previous email. I think that the mail to the US ...
I also ordered from these guys and it has been almost a month, still no sign of it. I email them and they said it was because of customs and the increased...
Datel in the UK produced and sold several unlicensed games for the GBC and I think they are making some for the GBA as well, so you might be able to get a deal...
For those who are interested, i havbe put up a proper site for the linux version of devkitadv at www.doc.ic.ac.uk/~tb100 including a pre-compiled version of...
... well you should devlop a pc version(simultaneously) and show that. and making an "subtle-remark" about the thing running on a gba when you have a meeting...
Which compiler is the best out of these 3: Borland Turbo C++, Borland C++, Microsoft Visual C++ Im learning C/C++. Which one is most newbie compatible for...
Hi, I am using windowsXP and GCC - devkitadvanve r4 (with r5 core for xp). I have compiled / assembled my project source files into object files ok, but am...
I dont know what went wrong. It was running things fine, then i tried the Cruisnvelocity ROM, just to check it out and see if it worked. It said File Size...
Howdy! I've been lurking here for a while and want to thank everyone for the great information. It's been invaluable to me. I have a question I hope someone...
I would love to test demos and games on hardware for people if you can't. Send me an email and where I can get the game/demo from, or send it to me and I'll...
Hi there... Is there anything to debug a *.gba|*.bin and utilize the C++ source?!? What debuggers are there out there? and are they all asm? any C ones? I know...
We're looking for a good sound system (music + effects, low CPU usage) for a commercial GBA project. We are looking at Nintendo's own system and a few others,...
I have updated DevKit Advance to work with Windows XP. See the website http://www.io.com/~fenix/devkitadv for more information. -- The Phoenix - NekoCo - The...
I've spent the last few days building some tools for developing on the gameboy advance using a "dumb" serial cable -- mostly to make developing unix-based host...
Hi all, I'm developing a GBA IO card. My IO card may needs some time to initialize internally. So, my question is how many msec is available while From power...
Guys and Gals, Well straight to it, here's what I need to do. I need to set up basically a clip rectangle in the cnetre of the screen, where I'm going to be...
Hi there I have a small problem with VC5 and setting up the GBA (devkitadv) GCC stuff... basically there are a few tutorials out there that kinda tell you what...
If you are going to the trouble of writing a sprite multiplexer, and I know you'll be able to use the sprite multiplexer for other projects I'm sure, just so...
As someone pointed out earlier, most keyboards require 5 volts but a GBA link port only supplies 3 volts when the GBA is running in non-GBC mode. IR might be a...
Hi ! So I have setup My soundA to use Timer1 .. and set Timer2 to countUp filled with the number of sample I want to play ... So here is my code : [...] ...
I find nothing particularly funny about typing in hundreds of lines of code listings in HEX format strings only to be presented with a childish introduction...