Several GBA Dev FAQs updates are now online including: ... This won't work. All versions of the NeoGeo Pocket use an 8 bit non-multiplexed data bus where as...
Well, I've written my first piece of code for the GBA yesterday. It's very basic, it computes a rainbow and sets the dma to change the background color each...
Hello All, I am having a problem with OAM. I get a random 8*8 sprite in the top left of the display. Anyone have any experience of this or better, got a...
Hi all, I was on the web site of ARM and it seems that the only book on the subject is : The ARM RISC Chip, A Programmer's Guide A. van Someron & C. Atack ...
Arm or GCC ? thanks ... From: Luke-Jr To: gbadev@yahoogroups.com Sent: Monday, April 02, 2001 2:15 AM Subject: Re: [gbadev] new here Err... This is a developer...
hi i'm new here ! I started joining this list yesterday, and i read the last e-mails, and don't understand!! Are you doing a emulator to gba?????? If so, this...
Hi! I am looking for any source code witch implement a HBL or VBL software interuption example. I have some problems saving the registers on SP_irq stack :( ....
hi, ive searched for a EMU with sound emulation without any luck. so is anybody working on a GBA EMU with soundemulation? and if so, will it be released for...
Anyway, what's everyone doing working on a bleeding Sunday....look it's spring out there, no time to be stuck indoors staring at tiny screens! Or is it that E3...
Hi all, I got my GBA yesterday. I'm sure there's no need to tell you the games I've seen so far look superb :) Anyway, while testing my homebrew games (for...
Hi all! Some weeks ago I posted on my site the last version of the HalfLife Gba demo. It is open-sourced and it compiles under GCC. It however suffered from...
I have been lurking on this list for a few months now, and have a question for those that are here. Since I assume that many here are working with and/or...
Okay, $7000 for an AGB kit. I get man-handled by Nintendo AND whoever would publish my game. I have no team, and I've just started learning ARM and now...
Actually, SN used to be 'The Assembly Line', Andy Beverage, Martin Day, and Adrian Stephens (who is now in LA running 'Luxoflux' www.luxoflux.com). Their GBA...
I just received some information from SN Systems regarding their ProDG development kit. They were also at GDC this year which I was unfortunately unable to...
Has anyone got a pointer to a fast divide routine? I've just got the ARM reference manual so I've wrote a fast 16.16 multiply routine and just need the divide...
Does anyone have any idea how the Mario Kart/F-Zero style ground is created? (Forgive me if this is a FAQ.) I thought this was a built in feature of the GBA...
When I'm working with page-flipping modes (4 and 5): 1) when I set the correct bit of the correct register fot setting which of the two framebuffer is visible,...
Hello, I know there are pro developers out there :) I would like to list all GBA dev teams all over the world (be they independant or tied to, say, EA or...
I want to develop games for GBA. I have the C skills to do such. I know people who I can teach C to help me develop a game. But I do not know ASM. I do not...
uhm.... i've tried to do what you said, but don't work........ i've declared global var (not unitialized) and them i've tried to use...well: those variables...
Hello, do you people out there think it would be easy to make a device that : - has RAM (maybe "normal" volatile RAM) - can be plugged into a GBA and emulate a...
hey all, I just started with GBA coding and am looking for some sort of GBA ROM burner and a flash cart for it. All i found so far was the homebrew one at...
Hi everybody I'm a beginner in GBA programming and I would like to know what I need to implement to be able to make *.bin files, and so on. I master both C and...
Hello, maybe I'm wrong but I think I've once seen photograph showing a kid playing a GBC game (it must have been Pokemon !) in front of a CRT and with a pad in...