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Messages 14971 - 15000 of 15019   Newest  |  < Newer  |  Older >  |  Oldest
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15000
Ooops--I should have mentioned that it requires the Flash 8 plugin, to take advantage of the new BitmapData class (an order of magnitude faster than the older...
Peter Balogh
palexanderba...
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Mar 13, 2006
1:11 am
14999
It doesn't seem to work so well with flashplayer 7 under firefox 1.5.0.1under linux: screenshot: http://davr.org/tile.png -David R...
David Rorex
josath
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Mar 10, 2006
11:35 pm
14998
Hello all, Please help me develop a good open source tile editor that's truly cross-platform, cross-browser, and run-anywhere (well, anywhere with a network...
Peter Balogh
palexanderba...
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Mar 10, 2006
8:05 pm
14997
Check the forums at gbadev.org and download devkitpro from devkitpro.org. There is also HAM which is easy to get up and running, but is a bit slower because...
Jake Johnson
jakejohnson2431
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Feb 27, 2006
11:55 pm
14996
Hi Peter, I'm used a great IDE called Visual HAM (www.console-dev.de) with HAM (www.ngine.de) for compile my projects. Tutorial can be find in homepage...
Cabral
bile_c
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Feb 27, 2006
11:55 pm
14995
Hi all. I am interested in starting to develop software for the GBA (preferably in C). Can someone point me to some good software and maybe a tutorial to...
Peter
hypersonic_12
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Feb 26, 2006
9:21 pm
14994
... Linux (Debian). ... gcc, but I really only use gas and ld from binutils. Link script based on one from devkitadvance, I seem to recall. noweb for literate...
Julian Squires
erovonket
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Feb 25, 2006
10:40 pm
14993
... Being honest most of the emulators aren't really up to running homebrew as yet but they're getting there. There's a version of dsemu which uses fltk for...
Dave Murphy
gameboy_dave
Online Now Send Email
Feb 24, 2006
7:23 pm
14992
Hi! Nice to see there are people out there doing gba/nds development on debian! I'd just like to ask what emulator you use for nds, because I couldn't find any...
Nicolas Wack
wackes
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Feb 23, 2006
7:51 pm
14991
... They're there for stealing :) ... Indeed it does. ... 1. check there are no spaces in the paths - both your project folder and the folder where devkitPro...
Dave Murphy
gameboy_dave
Online Now Send Email
Feb 22, 2006
11:07 pm
14990
... Windows XP ... GCC as installed with an older version of HAM. ;) (Not using HAMlib). ... HAM IDE, Visual Studio ... Photoshop, custom tools, Kaleid ... ...
tursi
tursi1
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Feb 22, 2006
11:07 pm
14989
OS: Mac OS X Compiler:I'm using devkitPro's Mac OS X version, and I've stolen an all-purpose Makefile from the linux examples on sourceforge. The beauty about...
Peter Balogh
palexanderba...
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Feb 22, 2006
8:06 pm
14988
... debian linux ... devkitarm for compiling ... gvim for editing source code ... The Gimp for creation + gfx2gba for conversion ... audacity (though I haven't...
David Rorex
josath
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Feb 22, 2006
8:06 pm
14987
... Windows XP (my computer at work and labtop at home) ... devkitadv (the one where you use gcc.exe)(you can tell how knowledgable I am with my compiler :-P )...
Palamon 3
palamon_3
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Feb 22, 2006
8:06 pm
14986
in the past, I had a linux setup -- Fedora Core 3 at the time, with DevKit Advance (and later DevKit ARM). As for an editor, I just used vim. No special...
Dennis Munsie
bea_dennis
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Feb 22, 2006
8:06 pm
14985
could i get a poll of what people use as their developement platform? There are so many tools out there, it's a little hard for a newbie to understand which...
Richard Terrell
plainkeyman
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Feb 22, 2006
8:44 am
14984
So that's what custom does ! on btw, the path is actually Goto Images > Mode > Indexed color But I've noticed that the gifs2sprites.exe reorders the colors...
Palamon 3
palamon_3
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Feb 22, 2006
8:40 am
14983
Also, Cosmigo's "ProMotion" is worth a look. Basically, DPaint++ - it will do everything you need. www.cosmigo.com Sreve ... -- Steve Wetherill ...
Steve Wetherill
escafeld
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Feb 20, 2006
6:43 pm
14982
Hi Thank you all. I have figured out a way with photoshop to force colours. Try this: Goto Images > Indexed color Check out the forced pull down menu and...
Rajesh G S
gsronline
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Feb 20, 2006
6:42 pm
14981
Hey, I'd recommend GraphicsGale (http://www.humanbalance.net/gale/us/index.html) to anyone who just wants to do simple pixel art without paying for an...
tarsius4
Offline Send Email
Feb 19, 2006
11:45 am
14980
Photoshop rearranges the colors according to it's selection bar, ie from RED to BLUE to GREEN back to RED. So set your BG color to full RED with a hint of BLUE...
Fredrik Olsson
flubbaofward
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Feb 16, 2006
11:33 pm
14979
... If you find a tool that does allow you to rearrange the palette to your liking, tell us all. I couldn't find it, but then again, I didn't look through the...
Palamon 3
palamon_3
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Feb 16, 2006
7:07 pm
14978
... Yes, that's right. ... BG3 should countain "map" of image, let's say (A is first character = 0x00) ABCDE FGHIJ KLMNO for 40x24 pixel graphics (which need...
Ped
ped7g
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Feb 16, 2006
12:21 am
14977
... If I'm reading you right, I'm guessing that you are seeing the first character in your character table repeated across the display? If that's the case,...
Tursi
tursi1
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Feb 14, 2006
8:52 am
14976
Hi, I have been a silent reader of the forum for quite sometime. Even though my question is too basic , comparing to the ones posted by others. However, I am...
Rajesh G S
gsronline
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Feb 13, 2006
9:49 pm
14975
Memory shouldn't be a problem, memory is cheap these days. For example: http://www.sparkfun.com/commerce/product_info.php?products_id=301 4mbit for 3.87 USD...
David Rorex
josath
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Feb 10, 2006
9:29 pm
14974
... Hello, I did not develop for GBA for a long time, but IIRC the multiboot data have to conform to nintendo's multiboot header, which contains not only...
Ped
ped7g
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Feb 10, 2006
6:54 pm
14973
Somewhat OT: I would highly recommend other microcontrollers besides parallax's basic stamp. It is over-priced, and under-powered. I've used Atmel's AVR a...
David Rorex
josath
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Feb 9, 2006
9:10 pm
14972
... Well, an 8x8 bitmap font needs 1k per bit of depth, so he'd need 4k for the font. That eliminates the two starter kits (which have 256 bytes of EEPROM for...
Rob
raindog469
Online Now Send Email
Feb 9, 2006
9:09 pm
14971
Hi Gick2002, Just out of curiosity, how much memory has you basic stamp got? as if your going to program the gba with something to show output in text on GBA,...
Jim Bagley
jimbagley@...
Send Email
Feb 9, 2006
9:05 am
Messages 14971 - 15000 of 15019   Newest  |  < Newer  |  Older >  |  Oldest
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