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Messages 14926 - 14955 of 15019   Oldest  |  < Older  |  Newer >  |  Newest
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14926
Hello, my name Rony I'm a final grade electrical engineering student of Satya Wacana Christian University, Salatiga, Indonesia, and i'm just new in GBA Dev....
son goku
my_name_rony
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Jun 6, 2005
11:36 am
14927
try www.devrs.com Pete son goku <my_name_rony@...> wrote: Hello, my name Rony I'm a final grade electrical engineering student of Satya Wacana Christian...
Pete Hunt
pete_retep
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Jun 8, 2005
7:39 pm
14928
i need an ez flash kit with 256mb cart for my gba flash writer project. i have xg flash 2005 turbo with 512mb cart which i would trade for it. if interested,...
Peter Moraliyski
moraliyski
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Jun 8, 2005
10:14 pm
14929
Hi I am tying to get the game engine to compile but when I execute the make.bat I just get error messages. I am using devkitadv as the author instructs. I...
bmnb1234
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Jun 14, 2005
8:47 pm
14930
Sometime ago there was a discussion about FAT library portable source code to use as the filesystem layer above a SD/MMC/CompactFlash driver. Unfortunately...
Hari Nair
harinnair
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Jun 15, 2005
5:44 pm
14931
On 16 Jun 2005 09:32:00 -0000, gbadev@yahoogroups.com ... On a related note, someone has developed a GBA MoviePlayer CF FAT16 file driver here: ...
David Rorex
josath
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Jun 17, 2005
6:56 pm
14932
I am working a yeti3d pronged when I was able to get it to compiler using VisualHAM with default map with no problems. But when I replaced with my map...
bmnb1234
Offline Send Email
Jun 24, 2005
12:05 am
14933
Looks like you forgot to close your function.... yeti_load_map(yeti, &warehouse; Should be yeti_load_map(yeti, &warehouse);...
Mike "BigRedPimp" Parks
biggierp
Online Now Send Email
Jun 24, 2005
10:54 am
14934
Hi I fixed it but I am getting the same error. I even created a map e1m1.c using Yeti3D Editor and replaced it with the exact same name the original e1m1.c...
bmnb1234
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Jun 26, 2005
11:46 pm
14935
I have found a source for these cables if you are interested Pete ... advance serial ... converted from ... buy such...
pete_retep
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Jun 27, 2005
12:28 am
14936
Hi Pete, Yes, I am still interested! Best regards, Sipke ... Van: gbadev@yahoogroups.com [mailto:gbadev@yahoogroups.com]Namens pete_retep Verzonden: maandag 27...
Sipke de Leeuw
nospam538
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Jun 27, 2005
7:56 am
14937
I'm going to assume it's due to the fact that the compiled 'e1m1' object isn't being linked in. It's either that or some bad VisualHAM mojo. Try compiling it...
Mike "BigRedPimp" Parks
biggierp
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Jun 28, 2005
8:30 pm
14938
We are working on a Nintendo DS project and are in need of an additional contract programmer for the next two months. Work can be performed remotely but does...
dsprogrammer
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Jul 8, 2005
12:09 am
14939
Here is the link to the web site http://www.koolgsm.co.uk/product_info-148_48_38+1084.html Pete Sipke de Leeuw <s.de.leeuw@...> wrote: Hi Pete, Yes, I...
Pete Hunt
pete_retep
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Jul 8, 2005
12:24 am
14940
devkitARM release 14 is now available ndstool updated to v1.21 ds_arm9 crt0 removed iwram, made 0x02400000 - 0x02800000 non cacheable ds_arm9 linkscript...
Dave Murphy
gameboy_dave
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Jul 12, 2005
7:12 pm
14941
Hello, I am working on a personal project that may or may not become commercial, so I am trying to spend as little money as possible on it. I am using the...
Vital
vitalhb
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Jul 14, 2005
7:32 pm
14942
Hi guys, I would like to know how I can build a gba project. Yesterday I did try to do that but I didn't build anything, at first because the KDevelop didn't...
salvodif
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Jul 19, 2005
12:02 pm
14943
Hi guys, I'm looking for a good docs that explain how to install devkitadv (any version) in a Linux desktop. tnx...
salvodif
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Jul 20, 2005
11:03 am
14944
http://devkitpro.sf.net/ might be a better way to go. devkitAdv is a bit out of date....
Mike "BigRedPimp" Parks
biggierp
Online Now Send Email
Jul 20, 2005
7:03 pm
14945
... bit ... Ah! And where can I find a good tutorial to install devkitproARM in a Linux Desktop?...
salvodif
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Jul 21, 2005
11:11 am
14946
Tile Quantizer converts 24 bit images in to 8 bit (256 colour) images that contain 16 colour tiles (16 palettes of 16 colours each). This resulting 256 colour...
Jamie
cosmic4z
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Jul 21, 2005
1:45 pm
14947
... It's very very easy to install: 1. Download devkitarm 2. Decompress somewhere (mine is in /home/davidr/devkitarm/ ) 3. add devkitarm/bin to your path ...
David Rorex
josath
Online Now Send Email
Jul 22, 2005
7:57 pm
14948
The devkitPro team are proud to announce the addition of candidate releases of all three toolchains using gcc 4.0.1. Details may be found at...
Dave Murphy
gameboy_dave
Online Now Send Email
Jul 24, 2005
2:51 pm
14949
http://devkitpro.sourceforge.net/ * gcc updated to 4.0.1 * ndstool updated to v1.22 * base_rules bin2o now uses bin2s * bin2s updated to exclude file path from...
Dave Murphy
gameboy_dave
Online Now Send Email
Aug 5, 2005
12:11 am
14950
Hello, I found an old message in this list asking for the source code of the Xboo program, but the link mentioned in the answer is no longer active. Does...
Vital
vitalhb
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Oct 23, 2005
12:10 pm
14951
I am not the author of Xboo, but I did reverse-engineer it with the help of a disassembler (more than 2 years ago !), and for a time I dabbled with the...
Jonathan Perret
jonathan.perret@...
Send Email
Oct 25, 2005
12:07 pm
14952
Hello, Does anybody know a free multi-tasking kernel for the GBA? It can be either preemptive or collaborative but must be light weight and fast. thanks in...
Vital
vitalhb
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Nov 23, 2005
6:29 pm
14953
Hello, I don't know if that will suit your needs (it's not exactly a kernel) but you may find it useful: http://www.sics.se/~adam/pt/ It's basically very...
Nicolas Wack
wackes
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Nov 24, 2005
8:25 pm
14954
Has any one tried to make a intenet browser for the gba...
yodskywlkr
Offline Send Email
Nov 25, 2005
8:16 pm
14955
How do you intend to connect to the internet? ... __________________________________ Yahoo! Mail - PC Magazine Editors' Choice 2005 http://mail.yahoo.com...
Palamon 3
palamon_3
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Nov 25, 2005
10:40 pm
Messages 14926 - 14955 of 15019   Oldest  |  < Older  |  Newer >  |  Newest
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