Hi guys, I would like to know how I can build a gba project. Yesterday I did try to do that but I didn't build anything, at first because the KDevelop didn't...
Hello, I am working on a personal project that may or may not become commercial, so I am trying to spend as little money as possible on it. I am using the...
devkitARM release 14 is now available ndstool updated to v1.21 ds_arm9 crt0 removed iwram, made 0x02400000 - 0x02800000 non cacheable ds_arm9 linkscript...
Here is the link to the web site http://www.koolgsm.co.uk/product_info-148_48_38+1084.html Pete Sipke de Leeuw <s.de.leeuw@...> wrote: Hi Pete, Yes, I...
We are working on a Nintendo DS project and are in need of an additional contract programmer for the next two months. Work can be performed remotely but does...
I'm going to assume it's due to the fact that the compiled 'e1m1' object isn't being linked in. It's either that or some bad VisualHAM mojo. Try compiling it...
Hi Pete, Yes, I am still interested! Best regards, Sipke ... Van: gbadev@yahoogroups.com [mailto:gbadev@yahoogroups.com]Namens pete_retep Verzonden: maandag 27...
Hi I fixed it but I am getting the same error. I even created a map e1m1.c using Yeti3D Editor and replaced it with the exact same name the original e1m1.c...
I am working a yeti3d pronged when I was able to get it to compiler using VisualHAM with default map with no problems. But when I replaced with my map...
Sometime ago there was a discussion about FAT library portable source code to use as the filesystem layer above a SD/MMC/CompactFlash driver. Unfortunately...
Hi I am tying to get the game engine to compile but when I execute the make.bat I just get error messages. I am using devkitadv as the author instructs. I...
i need an ez flash kit with 256mb cart for my gba flash writer project. i have xg flash 2005 turbo with 512mb cart which i would trade for it. if interested,...
try www.devrs.com Pete son goku <my_name_rony@...> wrote: Hello, my name Rony I'm a final grade electrical engineering student of Satya Wacana Christian...
Hello, my name Rony I'm a final grade electrical engineering student of Satya Wacana Christian University, Salatiga, Indonesia, and i'm just new in GBA Dev....
devkitARM release 12 is available updated to gcc 3.4.4 updated to newlib 1.13.0 added nds crtls improved gba crtls added makefile fragments for gba/gp32/nds ...
Yosuf, Yes, I am very interested! I have created an outline for the pcb, but I have never had a GBA board in my hands, so I am not sure if it will work. I do...
If you are interested, I can send the physical gerber layer for a board I developed to run on a GBC, but later modified for GBA. The board is 0.1 inch thick...
Hi! I did mean thinner. Admittedly we were using a 6 layer board as I recall (4 signal, 2 power/gnd) -- so it had to be thinner than what we use for our other...
How do I put in the files section? ... From: gbadev@yahoogroups.com [mailto:gbadev@yahoogroups.com]On Behalf Of tarsius4 Sent: Friday, 13 May 2005 1:44 AM To:...
What about the cartridge shell? If you open a real cartridge, you'll find the board is thinner than most blank PCBs. (At least the two-sided ones I get at...
Hey Justin, could you link that PCB or drop it in the files section? It wasn't included in the email digest I got. Steve ... parts. Let ... important....
Kurt, You meant "thinner" or "thicker"? I did a test using a generic board (1.8mm thick) and I had to put two business cards behind it to have it correctly...
When you go to fab your board remember the board "thickness" is important. As I recall the GBA Cart board (at least for the connector) is thinner than what you...
Hello, Could anybody send me a template for the GBA cartridge PCB? A Protel 99 pcb template would be great, but even a mechanical drawing will help a lot. ...
Hello all, I wonder if there exists a kind of GUI toolkit ofr gameboy. With this toolkit I mean something a la GTK, QT or even TCL/TK. I already found WinS or...