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Topics   (List as Individual Messages) Messages Latest Post

Hi, I have a question about the use of GBC cartridges inside a GBA unit. I know that manyof them work without any problem and I wonder if that is a general...
7 Feb 3, 2005
11:49 pm

Yosuf
ytaraki
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Hello, I am designing a cartridge for the GBA and would like to add a small sized flash card to it, to use as mass storage. I have tried to get the...
1 Feb 3, 2005
1:31 am

Vital
vitalhb
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...does anybody know where I can get it? Thanks, - c5....
1 Jan 28, 2005
12:43 am

Jay Gibb
circuitfive
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Update: I have found the solution myself. I had an org 2000000h instruction in the header of my program. Removing that line solved all my problems - I have now...
1 Jan 28, 2005
12:42 am

miklos_tomka
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Hello all, I have a question about memory structure in the GBA. I have the following code (taken from a GBA assembler tutorial). The code should display a...
1 Jan 28, 2005
12:41 am

miklos_tomka
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Hello all, I started to explore assmbler on the GBA. I have found various tutorials about assembler programming, but none which would use no$GBA and its built...
4 Jan 27, 2005
8:01 pm

TJ
treyjazz2k2
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I drew and scanned 2 characters with simple moving. I don't know how to write the event code that control these characters that the one to go the meet and talk...
1 Jan 27, 2005
6:34 pm

Ngo Dat Tri
dattringo
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I can't seem to find nedcmake.exe and nedcenc.exe anywhere, and the online dotcode generator link now leads to a porn site. Is there some place I can download...
1 Jan 26, 2005
12:58 pm

themetafox
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Hello all, I have paid over 2 weeks ago for no$GBA via Paypal - after discussing a couple of questions with the developer Martin Korth by email. However since...
4 Jan 18, 2005
9:23 pm

miklos_tomka
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Hi, I'm new to this forum - i've been interested in developing hw/sw applications for the GBA more as a novelty, but am now wondering whether it is...
2 Jan 8, 2005
1:21 pm

Farhad Abdolian
ny_farhad
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How would i go about creating a program for the e-reader and compiling/testing it? I can figure out how to create the dot-codes from the files, but creating...
5 Dec 7, 2004
3:01 pm

Damien Good
caitsith6502
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Remember N-Scene? Well we're back and our forums are live and accepting subscribers... Please visit: http://www.gci.net.tc/ Our website is being worked on and...
1 Dec 7, 2004
12:41 am

Dave (N-Scene Adminis...
ngcfs
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I read in the Devrs FAQ that the little pot in the original GBA controls the voltage to the LCD. Is this the same as the one in the SP's battery compartment?...
1 Dec 4, 2004
4:46 am

Joe McKenzie
joemck2004
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Hi all, Just want to inform you that our company Two Tribes, a Dutch gamedeveloper, is looking for talented people to join our development team, both ...
1 Nov 17, 2004
8:12 pm

Martijn Reuvers
martijntwotr...
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I think I am getting the hang of the basics of assembly, reading Pete Cockerell's "ARM Assembly Language Programming", but to assemble the programs for testing...
4 Nov 14, 2004
12:54 am

Bill DeWitt
williamjames...
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When you are using 256 color Paletted tiles for your background in say Mode 0, I know each background,0 - 3, can have it's own set of tiles, but can each...
1 Nov 11, 2004
1:14 am

Palamon 3
palamon_3
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Can I use my flash device to overwrite old games with my own programs? I don't want to waste a cartridge on experiments, even though I might never play the...
2 Nov 10, 2004
1:48 pm

Rob
raindog469
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I was looking at the memory map of the GBA (as in page two of http://www.ziegler.desaign.de/GBA/gameboy_advance_for_nongaming_applications.pdf) and I guess I...
3 Nov 9, 2004
8:50 pm

Bill DeWitt
williamjames...
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Hi, My name is Bill and my son just got his first GBA. I have been doing some programming both in C and some game programming in DarkBasic, but I am not a...
13 Nov 9, 2004
1:17 am

Ben
ben_o_murray
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Hi everyone, I'm doing a research work on the GBA platform for an Entertainment Hardware course. I've found plenty of informations for the GBA memory maps,...
2 Oct 31, 2004
12:35 am

BRETT JACKSON
imbrettjackson
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Hi guys - is anyone interested in working with me on a port of the old arcade classic vector game "Tailgunner" to the GBA? - I've read all the posts in the...
4 Oct 23, 2004
1:22 am

James Daniels
j_r_daniels
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Hi, all!. I may be new to this group and to development of S/W for the Game Boy platform, But I am not new to writing code for micros. My experience extends...
1 Oct 16, 2004
10:41 pm

Bill Greenwald
wag4803055
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Hello Question, has anybody used Noctural Ent's Catapult ROM builder? I dl'ed the free version, which seems kinda fine, say it contains macros and stuff to...
1 Oct 15, 2004
1:12 pm

K Rose Ragnarok
ragnarokrose
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Hi, I've been trying to figure out a good way to detect if two objects touch each other in an action game like mario brothers. The first game I am making, I...
5 Oct 8, 2004
12:33 am

Jesse McClusky
the_real_tho...
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I've been trying to learn how to incorporate music and sound effects into my game. I've figured out how to play Direct Sounds thanks to various websites and...
2 Sep 29, 2004
10:53 am

Win Schutten
daikath
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I am trying to connect my GBA to a Magellan 310 GPS, similar to gpsboy, but multi map. The GPS outputs @ 2400baud. Based on what I have been able to find out I...
1 Sep 20, 2004
10:02 am

Mark Hutchison
cyborginoz
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Does anybody have any hints on programming the gba wireless adapter. What is the serial protocol used ? What is the API ?...
1 Sep 14, 2004
8:55 pm

cdubreuilfr
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Just wanted to drop gbadev a line to let you all know that I've started a new Yahoo group for developing for the new Aruze AP-3, a Linux-based arcade platform....
1 Aug 14, 2004
4:55 am

huntybunz
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the following link... http://bmf.wz.cz/index.php?search=GB list few bitmap fonts that were used in several Gameboy Advance games/demos/progs. njoy!...
1 Jul 21, 2004
2:14 am

hidalgo944
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Just a short post to announce that the largest Nintendo related game save sharing community N-Scene is back in business!!! It's been a very difficult past few...
1 Jul 9, 2004
3:00 pm

Dave (N-Scene Adminis...
ngcfs
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