Search the web
Sign In
New User? Sign Up
gbadev
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Real people. Real stories. See how Yahoo! Groups impacts members worldwide.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 14685 - 14714 of 15019   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
14685
I just released a bit of e-reader information too, including a dotcode printing tool (some ppl already have it), more to follow soon... ...
Tim Schuerewegen
firefly0072001
Offline Send Email
Jan 1, 2004
11:06 am
14686
... have ... That will hold only if your data is uncompressed and that you are doing a DMA transfer, I suppose ... Interesting, by implementing this kind of...
ronald_chenu
Offline Send Email
Jan 1, 2004
11:07 am
14687
"they"? "code"? "data"? ... From: Daniel [mailto:webmaster@...] Sent: woensdag 31 december 2003 16:30 To: gbadev@yahoogroups.com Subject: Re:...
Tim Schuerewegen
firefly0072001
Offline Send Email
Jan 1, 2004
11:07 am
14688
more e-reader info at http://www.alpha-ii.com/caitsith2/ereader the released bin/raw data of the e-reader cards might cause controversy, but at the same time,...
Damien Good
caitsith6502
Offline Send Email
Jan 1, 2004
1:24 pm
14689
One important thing that people ought to know is that the RAW data is not 100% error free. If you would scan/dump the same dotcode over and over again, you...
Tim Schuerewegen
firefly0072001
Offline Send Email
Jan 1, 2004
1:51 pm
14690
although, if the reed solomon encoding/decoding process gets figured out, then I am sure a 100% error free raw file can be made from the error free bin file. ...
Damien Good
caitsith6502
Offline Send Email
Jan 1, 2004
10:18 pm
14691
That might not be entirely true because the BIN data contains less header information than the RAW data. There are 48 bytes of header data in the RAW data...
Tim Schuerewegen
firefly0072001
Offline Send Email
Jan 1, 2004
11:08 pm
14692
Someone posted the source for a LZ77UnCompWram() compatible compression routine a while back, but it is unavailable now - any chance of it getting posted...
jonas_minnberg
Offline Send Email
Jan 3, 2004
2:39 pm
14693
Heres the TWO emails that I have in archives with ref to lz77 ... From: Alex Ganea [mailto:alex_toresh@...] Sent: 22 February 2002 16:10 To:...
Chris White
kisyfier@...
Send Email
Jan 6, 2004
5:46 pm
14694
... Part of "Tetanus On Drugs" Milestone 3: http://www.pineight.com/gba/#tod I haven't yet had the chance to look into making it compatible with...
Damian Yerrick
yerricde
Offline Send Email
Jan 6, 2004
5:47 pm
14695
Yes I found those too but as I guess you also noticed you can't access the attachments (I guess they're not saved). Anyway, I got the source now. -- Jonas...
jonas_minnberg
Offline Send Email
Jan 6, 2004
9:25 pm
14696
I'm in the process of figuring out how this works, but it would be much easier if I could find some real documentation. Has anyone opened up either Pokemon or...
jonas_minnberg
Offline Send Email
Jan 10, 2004
11:19 am
14697
There seems to be way too long between posting and moderating in this group - which brings down the pace incredibly and makes this group almost unusuable for...
jonas_minnberg
Offline Send Email
Jan 10, 2004
11:20 am
14698
I believe that most people who used to post here went to http://forum.gbadev.org when that started. The format works a lot better than here IMO. Also I'm sure...
gb_feedback
Offline Send Email
Jan 10, 2004
12:30 pm
14699
... I used the source from VBA ( http://sourceforge.net/projects/vba/ ) as a starting point, but it didn't work on hardware, so I got someone to test it on a...
Fredrik Olsson
flubbaofward
Offline Send Email
Jan 11, 2004
12:26 am
14700
I did the same, looked at VBA and got it workin in the emu - but on hardware (XG2 Turbo) the date of month and hours are wrong like this: When date is 16 or...
jonas_minnberg
Offline Send Email
Jan 11, 2004
12:16 pm
14701
j> There seems to be way too long between posting and moderating in this j> group - which brings down the pace incredibly and makes this group j> almost...
pornel
pornelkurna
Offline Send Email
Jan 11, 2004
4:05 pm
14702
I tried a copy of ARM's RVCT (RealView Compiler Tools) v2.0.1 The numbers and some updated code that builds on RVCT and ADS are posted at...
David Welch
dwelchgba
Offline Send Email
Jan 14, 2004
5:59 pm
14703
hi i'm coding using devkit_v4 and C I am having trouble using FRAS with my project. When calling a fras-function somewhere in the code, the linker includes...
schoebey
Offline Send Email
Jan 18, 2004
9:46 am
14704
I'm trying to mix 2 sound samples on the GBA. When I play them individually, they sound great. When I mix them together, a sound is produced, but it's not ...
Josh DeBonis
joshdebonis
Offline Send Email
Jan 26, 2004
9:09 pm
14705
Your samples are clipping, that's what you're hearing. What you have to do is to add the two of them and then create the average. destSample = ( sample1 +...
Guido Henkel
guidohenkel
Offline Send Email
Jan 26, 2004
10:12 pm
14706
Are you limiting the output (by adding in 16 bit and then limiting)?: if (sampleL > 127) sampleL = 127; if (sampleL < -127) sampleL = -127;...
gb_feedback
Offline Send Email
Jan 27, 2004
9:18 am
14707
... uuuwww... no, please dont, this is a common misconception. while this will prevent the clipping, it is still not what you want. what you need to do is a)...
Groepaz
groepaz2000
Offline Send Email
Jan 27, 2004
9:46 am
14708
I was going to start this off by arguing that you should use 32 bit not 16 bit as it should be more efficient on the ARM. If you start off with signed 8 bit...
David Welch
dwelchgba
Offline Send Email
Jan 27, 2004
7:01 pm
14709
my mingw based gcc for arm has been updated with gcc 3.3.3 http://homepage.ntlworld.com/wintermute2002/ any problems give me a shout :) Dave...
Dave Murphy
gameboy_dave
Online Now Send Email
Feb 20, 2004
7:49 pm
14710
Hello Dave. Did you apply the GCC-3.3.3 thumb patch to build the MinGW version? Regards....
Pablo Bleyer Kocik
pablobleyer
Offline Send Email
Feb 20, 2004
8:50 pm
14711
um, yeah. It's kind of required to build it at all :)...
Dave Murphy
gameboy_dave
Online Now Send Email
Feb 20, 2004
8:57 pm
14712
hello list, I would like to ask you for testing support on the uCON64 ( http://ucon64.sourceforge.net/) tool which has newly added support for the...
David Voswinkel
optixx2002
Offline Send Email
Feb 23, 2004
11:40 am
14713
Hello gbadev community, I'm Javier Otaegui from Buenos Aires, and I've been an asiduous follower of this list for about two years now. I have almost completed...
Javier F. Otaegui
despotismo2
Offline Send Email
Feb 23, 2004
6:16 pm
14714
Mr Otaegui, I may be able to help you. As a former THQ employee, I still have contacts within that company. Contact me via e-mail (which is...
Joseph Macaulay
dsbaha
Offline Send Email
Feb 23, 2004
8:47 pm
Messages 14685 - 14714 of 15019   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help