Hi, I have a couple of questions about the latest incarnation of devkitadv. On our project, we're still using devkitadv 3(i think? gcc 3.0.2), and it has...
The crt0.S and link script are intimately related and you should not use one without the other. If you are porting a project which uses its own crt0.S, then...
Jason Wilkins
fenix@...
Sep 3, 2003 7:46 pm
14512
Hi Jason, I have been trying to use the custom linkscript and crt0 from the project - they are Jeff Frohweins ones I think there is a makefile issue - i have...
... Yup, I've confirmed that your update fixes the crashing problems. This also improved my success with some of the other problematic test files, however...
Hi Pete, ... You'll be glad to know I've now added support for the following effects: + 6: Vibrato + Volume Slide + B: Position Jump + E6: Set/Jump to Loop +...
... I don't know, but having a 1-bit output could be useful for clocking purposes. For instance, a game with rhythmic background effects could use it to time...
Hi Damian, ... Ok, although of course that's not what "Set Filter" is supposed to be used for. In fact, used like that, it would be possible to send one of ...
Hi all, The new version of AAS I mentioned before has now been released. You can download it here: http://www.apex-designs.net/tools_aas.html The changes in...
Hi, Galaxy Invader 1000 was a c1979 handheld game, and a while ago I wrote an emulation of it on the GBA (complete with sampled sound effects and authentic...
... out[i] = (in[i] + in[i-1])/2 processed when clipping the mixing buffer surprisingly fast (and optional anyway) might be more difficult to implement if you...
Hi Greg, ... I see. Neat! ... Well, not having an intermediate mixing buffer is certainly part of it, but if I told you more I'd have to kill you. :) -- ...
Hello This is my first post here, so I'll give a brief introduction. My name is Christian, and I've been developping games basement-style for 10+ years. I've...
... The primary differences between DevKit Advance and HAM, as I understand it, include the following: * HAM includes a bundled HAMlib, which adds a thin...
Hi everyone, I am currently looking for schematics or diagram of GBA internals. The ideal document would present the pinouts and wiring of every chips (ARM,...
Have a look at this : http://mapage.noos.fr/gbongba then follow the picture link on the left side....
mael
mael@...
Sep 16, 2003 9:05 pm
14529
hi im in bad need for a c/c++ implementation that can *save* .png the code should not rely on external libraries. the more compact, the better. pls reply by...
Why cant it rely on external libraries - you can always build libPNG into your application - so it isn't a library since you can get the sourcecode. ... From:...
There is an easy way to import graphic files in all format you want and export them in all format you want : you should try Gdiplus. Gdi plus is a library for...
Christian Votava
cvotava@...
Sep 22, 2003 11:35 am
14532
ehm, prolly i should have started the message with: it's for j2me project :) but this is where i will stop since this aint j2me forum. ... and...
Greetings, forum patrons. I posted some time ago regarding need for an e-Reader dissection. All the leads that turned up as a result of my post went nowhere, ...
I too have been interested in the e-Reader, but alas I have don't have any information on it. For what it's worth, even if you do manage to come up with the ...
... There are scanner/printer combos now that do 4800DPI (or claim to), and if you give them expensive enough glossy paper the print might be clean enough to...
If print quality is a problem then write a program to generate the output to a tiff file. The file can then be taken a professional graphic arts shop and they...
Daniel
webmaster@...
Oct 3, 2003 1:31 pm
14537
(just few personal opinion notes on e-reader, no facts) ... The e-reader itself can't have too much DPI IMHO, it has to be cheap? Or not? ... Why on the fly?...
... I was thinking more along the lines of cheap inkjets not producing enough contrast at the edge of the dots. I actually have no idea how 2-dimensional...
Here's how to e-reader works for the most part. After plugging the E-Reader into the GBA as if it were a cartridge, turn on your GBA. Then you'll go into some...