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I did search the archive before posting... please forgive me if I missed the answer =) 512x512 pixel tile maps in text-mode bgs.... what good are they? ...
33 Jul 24, 2003
10:59 pm

James Daniels
j_r_daniels
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I would like to get an example in order to use crt0.s and enable Timer0 interrupt. I use DevKitAdvance and I have never properly enabled the TIMER0 interrupt....
3 Jul 21, 2003
12:12 am

spyhabs
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Does anyone know how what CPU % Nintendo's player that come with the dev kit uses? My company's budget is extremely small, so for our first project we have to...
2 Jul 17, 2003
12:54 am

Jan-Lieuwe Koopmans
jan-lieuwe@...
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I am trying to get the details of how to talk (ie: read) the real- time clock on the EZFA cart. I am assuming it is going to require bit-banging on a gpio pin...
1 Jul 16, 2003
1:24 am

DanWalkowski
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On the newlib side of things... I'm not familiar with newlib, so some if this may be off the wall, but if it sparks some ideas, I'll be happy :) There was...
4 Jul 13, 2003
9:07 pm

Jesse Paakkari
jessepjpaakkari
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Hello gbadev, I am using DevKitAdv r5 beta3. There is a problem with stream output from make files. If I run the following command from console then it works...
7 Jul 10, 2003
11:40 am

Jason Wilkins
fenix@...
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I've written a little game and want to add a save state to it. By writing to memory from 0xE000000 onwards a byte at a time I can see the values being written...
2 Jul 7, 2003
11:10 am

gb_feedback
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Here is what I have . official Nintendo eprom carts for GBA (yes also SP) . official Nintendo eprom carts for GBC They *DO REQUIRE* official Nintendo...
9 Jul 1, 2003
6:40 pm

Groepaz
groepaz2000
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Hi all, I want to implement either a Multiboot image or ROM (or preferably, an easy switch between the two) which handles one or more of the 'magic' SWIs which...
4 Jun 30, 2003
7:38 am

nal@...
lordBosh
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Hi I'm planning on buying a 64Mb flash2advance bundle pack with a USB linker from success compu. I want to develop code using goldroad and load it into the...
2 Jun 30, 2003
3:52 am

Damian Yerrick
yerricde
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hi, i cannot get the a flash2adanvce card working using linux. as i use the fl programm from devrs.com together with the parport cable which cam with the...
7 Jun 30, 2003
12:55 am

Steven Fuller
relnev@...
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Hi all, I know it's been done before but it's been ages since I released anything, so here's a snapshot of something I'm working on. It's a rotating ...
1 Jun 26, 2003
12:25 am

Pete
dooby@...
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Hi, I just came accross that news about the case opposing Nintendo to LikSang. I thought it might be of interest... So I guess people have to rush to FLinker ...
4 Jun 21, 2003
2:35 pm

Lik-Sang
simongba
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Will the multiboot cable still be available? Luckly for the hard core home brew person there are already plans for flash carts for the agb. As long as the...
1 Jun 20, 2003
9:23 pm

Daniel
webmaster@...
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2 Questions: 1) What registers are affected by using " bl" ? 2)How many times can I nest "BL" before I have problems? i.e. code bl there ;brach to sub...
5 Jun 18, 2003
11:47 pm

James Daniels
j_r_daniels
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Just a quick query; are there any USB linkers which have Mac OS X compatible software? If so, which? Does anybody have any recommendations? Also, does anybody...
2 Jun 16, 2003
6:02 pm

TJ
treyjazz2k2
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In DKA5 beta 3, if you load a .elf file and try to step through the startup code using the disassembler, VisualBoy Advance crashes. There appears to be an...
1 Jun 16, 2003
8:22 am

Jason Wilkins
fenix@...
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hiya quick question: is it safe to call a swi in interrupt handler (that is - swi within a swi :) or this can lead to crash/locking condition? ph0x...
1 Jun 14, 2003
9:01 pm

Peter Moraliyski
moraliyski
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I have seen several other posts along these lines, but no answers. I just got a Flash2Advance USB linker, and a F2A 256M cart. Testing seems to reveal that...
5 Jun 14, 2003
8:32 am

Damian Yerrick
yerricde
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?= Date: Fri, 13 Jun 2003 21:47:51 +0100 User-Agent: KMail/1.5.9 References: <ba39s4+ba34@eGroups.com> <1055469667.8630.12.camel@tower>...
1 Jun 14, 2003
12:40 am

Tom Badran
tb100badran
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I've been looking into the specifications for the GBA BIOS Sound Driver and realize that it would suffice for the bulding of any sort of .MOD/.S3M player atop...
3 Jun 13, 2003
8:21 am

Damian Yerrick
yerricde
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Hi Guys, I have had an XPORT linker for ages and have just started trying to set it up. I have downloaded all the stuff from www.charmedlabs.com, but the...
2 Jun 12, 2003
1:09 pm

jmiller171
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http://www.computerandvideogames.com/news/news_story.php?id=92361...
2 Jun 12, 2003
11:21 am

Collin van Ginkel
fleppes2001
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Hi guys, I've just upgraded to DevKitAdv R5 Beta 3 today from the old R4 version that I've been using. I downloaded the files from SourceForge and unzipped...
2 Jun 11, 2003
9:52 pm

Jason Wilkins
fenix@...
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I've been trying to use the GBA hardware's special effects to adjust the brightness of selected sprites. I've got a demo that works exactly as I'd hoped on...
3 Jun 10, 2003
6:56 pm

Dennis Munsie
bea_dennis
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Hey, Im new to the world of gba development (so please, try to tolerate my newbeeness), got intrested reccently when I got a free Net GameDownloader with an...
1 Jun 10, 2003
3:42 pm

chilled_weed
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Yes is it happend. After a half year devGBA.de is now online again (url now - http://devgba.snowcristals.net). Including 2 new german Tutorials. First one is...
1 Jun 7, 2003
11:59 pm

tharo@...
belial_nox
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So there aren't any logic analyzer traces of the cart interface, does any one know the specifics of the timing? Access speeds for RAM and ROM, setup times,...
1 Jun 7, 2003
11:59 pm

Mike McCormack
nbxmike
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This is a bit off-topic, but I'd like to let folks know about a possible opportunity here in Seattle. I'm working for a company that is working on games for...
1 Jun 5, 2003
8:17 am

John Seghers
johnse98072
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Hello, I was just wondering if it is possible to have the GBA create image files that could be put with a saved game. I am a true beginner ;_; My Idea is ...
3 Jun 3, 2003
5:49 pm

TJ
treyjazz2k2
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