Many languages supported by GCC aren't included in the main source distribution. You can download them from the Front Ends section on the GCC website though....
I know I kept saying it was going to be out soon, so this is probably redundant, but not its official. DevKit Advance Release 5 Beta for Windows is available...
Jason Wilkins
fenix@...
Mar 24, 2003 5:16 pm
13828
VHDL is a hardware description language, and is probably not appropriate for programming the GBA. Its used more for designing processors. Toby Jones Software...
I forgot about Objective C and pascal. It seems that these could work as well. I do not see VHDL anywhere in my sources. Is it new? It looks like the...
Jason Wilkins
fenix@...
Mar 24, 2003 12:52 pm
13826
I meant kind of in a general way. GCC does have other languages than just C/C++, Java, and Fortran though. To name a few: Ada, Objective C, Pascal, and VHDL....
The only other language that seems useful would be Java (who wants to use Fortran???) I have not tried to create a Java compiler, although I think it would be ...
Jason Wilkins
fenix@...
Mar 24, 2003 2:02 am
13824
Just wondering, but does DevKit Advance work for the other languages supported by GCC or just C/C++?...
... No mud stirring, the water is clear now. I determined everything you said from the evidence, I just needed someone to confirm it all. Thanks. Working on...
Jason Wilkins
fenix@...
Mar 23, 2003 12:58 am
13822
The stack system the ARM7 uses only require 4 opcodes, LDR, STR, LDM and STM, which can also be used to load and store data from memory, which can get...
Benjamin White
bw3043@...
Mar 21, 2003 9:10 pm
13821
No, the stacks grow downwards. In systems where there is only one stack, that is ususally set to the high end of (a typically monolithic) memory area and the...
How does the stack on the Gameboy Advance work? Jeff's crt0.S sets the user and irq stack pointers high in IWRAM (160 and 92 bytes respectively). This implies...
Jason Wilkins
fenix@...
Mar 21, 2003 5:36 pm
13819
For gba <-> pc communications using MBV2 get http://www.devrs.com/gba/files/mbdebug.zip It has example code to download SRAM. You can just change the address...
Hi All, I intend to transfer data from GBA link port to PC serial port(I don't want to burn the image but i want to transfer the data of GBA cartridge). Is it...
Are you doing optimizations? Have you tried various optimizations? I have found thumb problems with -O3, and sometimes -O2 going down to -O1 might fix...
I'd like to recompile my binary in thumb rather than arm. When I compile like this: CFLAGS = -I $(INCDIR2) -I $(INCDIR) -I $(PRJDIR) -mthumb-interwork - ...
... You can keep track of how much the stack pointer has extended downwards to guage how much space you're using for local variables and such. You should be...
Pete
dooby@...
Mar 13, 2003 12:06 pm
13814
Depends entirely on what method you are using to allocate RAM in the first place. The GBA itself has no concept of "allocated" memory. You didn't even say if...
Jonathan Perret
jonathan.perret@...
Mar 13, 2003 11:42 am
13813
Is there anyway of keeping track of how much memory is being currently used on the GBA? Most of my data resides in ROM and i'm trying no to allocate anything...
you forgot the conditions press right (having been going left) so captin.activeFrame > 11 ... From: "JC Matthews" <kreedskulls@...> To:...
Mike Wynn
mike.wynn@...
Mar 12, 2003 9:25 am
13811
... I have spotted one of the problems, at least. Lets say you initially press the 'right' key. At the end of the frame, captin.activeFrame is somewhere ...
Mat Scales
mscales@...
Mar 12, 2003 9:25 am
13810
Hello, Don't know quite what you were trying to do but I hope this helps some. // frames 0-11 = walk RIGHT // frames 12-23 = walk LEFT if (RIGHT key pressed) {...
Hello I am looping 24 sprite animations and for some reason they are not looping right. It is a sprtie of captin America Walking, the first 12 are him...
I has been very quiet on this reflector is anyone still out there? Has anyone played around with gcc optimizations? Instead of my normal dhrystone runs I took...
... http://www.suddenpresence.com/sgade or to be more specific http://www.suddenpresence.com/sgade/documentation/group__SoMultiPlayer.html HTH x -- ...
CK
x@...
Mar 9, 2003 12:40 pm
13806
hi I've a query regarding GBA. I'm working on an application which requires to read the contents of the data coming onto the link port of GBA. Can u suggest me...
... As far as I'm aware redundant code is not present in the final binary with optimisation >0. Certainly unreferenced data is removed and on the odd occasion...
I did some tests and HAS_INIT_SECTION doesnt seem to make a difference so it is a waste of time, I wont bother doing that anymore... configuring gcc...
... Having access to official developers who tell him when he's found something undocumented? In any case whether or not Martin has access to official docs has...
... From: <d_yerrick@...> ... My point was not about how much those specific functions impacted the final product. My point was more about granularity...
... http://www.work.de/nocash/gbatek.htm "002h - Undocumented - Green Swap (R/W)" "The current GBA BIOS addresses only the upper eight bits of this register...