So now that Nintendo has announced the GBA SP, and thus making the rumor of the GBA + come true, what about the CPU upgrade? Haven't seen anything supporting...
Has anyone seen a copy of the Premier Press Programming the Gameboy Advance book yet (http://www.amazon.co.uk/exec/obidos/isbn=1931841780)? Can anyone ...
Happy new year. This is a project I have always want to do, which is a Enhanced MB cable capable of downloading MultiBoot code to GBA without a computer. This...
i've been looking at various gba.h files and have a question about setting up memory locations. I've notived 3 main ways people are doing this.... #define...
Hello group, i have a question. Will the GBA display controler display the change of HOFS of a background layer while he is already in HWRITE? For example, the...
Hello, Just thought I would start off the new year with a mail about a newly opened gba development forum. Its located at http://forum.gbadev.org and covers ...
Hey all. I am making a Crono Trigger "clone" for GBA, i call it "(rono Trigger" to avoid the trademark. Right now i am in a seriuos problem: I need graphic...
I've got an AI class. It is a public member variable of of a console class: When I do this: class Console{ public: AI ai; //more members } everything compiles...
Is there anyone using the Xport here? I am having trouble getting the output working (p18&19?).. Since I cant get devkitadvance to compile these projects I...
Hi alls, I'm starting a "just for fun" GBA game. The game is fully open sources and open datas, and I searching some people to help me. So if some of you want...
I have a really strange error. I wrote a HBLANK IRQ handler and it works very well. After finishing it i started writing some kind of memory manager. The...
hi all i'm developing a software to read the contents the cartridge inserted in GBA. can anyone suggest me how GBA reads(detects)the inserted cartridge? I mean...
Dear Sirs/Madams I just wanna know that what all registers are set when a cartridge is inserted into the GBA. Or In other words How do I make sure whether the...
I'm using pure ASM code, I have some interupts, I have a an image in rom space, 0x08000000. I have some data in WRAM (variables), and that leaves 31k of data,...
Here's a wonderful bug that I've been tearing out quite a bit of hair over, and I wonder if someone could help me on this. Im trying to do an effect in my game...
Hiya, I've this *annoying* small problem: Suppose this is the code: ***** typedef struct { int a; } test; const test testA = { 10 }; const test testB = { 20 };...
As a Christmas surprise for all HAM user, I released v2.6 tonight. Here is an excerpt of what's new: - Easy Alphablending and darken/lighten functions! - Many...
Hi, I do not know much about save game data. I've read from CowBite that it can sit in 0x0E000000 but apart from that, after looking at the flash2advance...
Hello, I'm diving into the world on ARM assy but am running into some problems I'm hoping someone can help me with. I've been doing a few simple things with...
Hi, I am having trouble getting my flash2advance linkerset to work. I have a flashcard of 128mbit inserted and it is waiting in slavemode (start + select...
Hey. I hope I'm not doing something wrong by sending this here. I've read a lot of the available online documentation, including Jeff's FAQ, and I've looked ...
Guys, I am building a new hardware (almost done) that allows the GBA to access files stored on a MultiMedia Card (MMC). I want to get the feedback from you...
Hi Jason, hi all, I think the idea of setting up a Wiki is great, but frankly if I had sth to add, I wouldn't know where to put it... Maybe should you create a...
Hi all, Three people from the gbadev mailing list, and also myself, have reported getting a virus email with my name on it with one of the following email...
Hello gbadev-ers. I'm curious how people are setting up their makefiles for their projects and thoughts on why they feel a certain implementation is ...