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Hi, i have some questions Were I can find 1. Docs, soft, SDK for GBA? 2. Updated WWW GBA sites? 3. Big N's engeeners, that make GBA like (_|_) ... And also,...
4 Aug 11, 2000
6:03 pm

Stephen Stair
stairsg@...
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In case anyone missed them, there are two sets of GBA game screenshots up at pocket.ign.com- so for those who have yet to see its graphical prowess in action,...
2 Aug 10, 2000
10:25 pm

Mike K
mike@...
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... More info is coming very soon. As the official dev docs ARE copyrighted and protected and all that stuff of Nintendo, It would be awfully foolhardy to ...
2 Aug 10, 2000
6:51 am

Otaku
otaku@...
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Could someone please share with us the following information about GBA. At the very least I would really like to know the top 3. Thanks. 1. How much Ram the...
10 Aug 10, 2000
2:03 am

Mike K
mike@...
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Well, I thing they are ok, but they are still playing around with the hardware, so the one I have will not be the final version ... Von: Joshua Meeds...
1 Aug 7, 2000
8:34 am

Chris Schmitz
Chris.Schmitz@...
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Anyone out there who has had some time to play with the AGB dev kits, are you happy with them, or do they leave something to be desired?...
1 Aug 6, 2000
11:37 pm

Joshua Meeds
dreamer@...
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Hi, Sorry to be OT (On-Topic) but I just want to confirm my calculations with people. I have calculated that H-Blank takes 272 cycles and V-Blank takes 83799...
7 Aug 5, 2000
2:04 pm

Web Dreamer
rownik@...
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... The connector IS definately the same 32-pin one found in the GBC. Though to access the 32MB (read BYTES) or cart space, it multiplexes the address and ...
1 Aug 5, 2000
2:02 pm

Web Dreamer
rownik@...
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... just a addition to your statement: the GBA use same cartridge connector as the GB/GBC. but with some anti-piracy chip that mirrors the memory banks or...
1 Aug 5, 2000
1:47 pm

anarko
lindhe-martin@...
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Hi, Do any of you have TS2 boards yet? Can you confirm whether the new 256K external WRAM has a 8-bit or 16-bit bus connection? Cheers! Matt J. Davies ...
1 Aug 1, 2000
11:51 am

Matthew Davies
MDavies@...
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Hi, Thinking about it, DMA must run in parallel because of the DmaWait() and DmaStop() macros that are defined in AgbMacros.h. But that still doesn't change...
1 Aug 1, 2000
9:56 am

Matthew Davies
MDavies@...
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Not really. You mean the old DMA of the B/W gameboy. On the GBC it stops the CPU for sure. Chris Gameboy Lead Programmer Software2000 ... Von: Giovanni Bajo...
2 Aug 1, 2000
9:32 am

Giovanni Bajo
bagio@...
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Hi, I cannot figure it out. Does DMA transfers run asynchronously with the CPU or not? I mean, when a DMA transfer is intiated does the CPU wait until its ...
6 Aug 1, 2000
9:26 am

Dennis Ranke
exoticorn@...
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Hi, I want to do this: ldr r0,#address This line is in a routine that gets relocated into WRAM so I cannot use the usual method of: ldr r0,=address which, as...
3 Jul 31, 2000
7:10 am

Rafael Vuijk
darkfader@...
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Do any of you guys have an ICQ # ? Mine is 78711743. Feel free to say hello! It be good for developers to be in contact so we can help each other. Matt J....
6 Jul 28, 2000
5:25 pm

Bob Koon
bob@...
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Hi, Please take a look at this code and tell why the following code doesn't clear 1792 bytes (or 448 words) at _IRQTable. What happens is that it copies from...
1 Jul 28, 2000
4:06 pm

Matthew Davies
MDavies@...
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Hi, Does anyone know how this is done? It would be more convenient for looping labels. Matt J. Davies Programmer Acclaim Studios Ltd....
1 Jul 27, 2000
7:49 pm

Matthew Davies
MDavies@...
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Hmmm.... I've seen this behaviour before with GBDK for GB(C).... Dark Fader ... Van: Matthew Davies [mailto:MDavies@...] Verzonden: Tuesday,...
1 Jul 25, 2000
3:01 pm

Rafael Vuijk
darkfader@...
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Hi, Something you guys should look out for. On a default linker script (i.e. you don't create one yourself), the code (for example): u16 g_pltt =...
1 Jul 25, 2000
2:45 pm

Matthew Davies
MDavies@...
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The gnu devkit stuff should have those in \include & \lib as does the Yoshi demo ... From: Matthew Davies [mailto:MDavies@...] Sent: Tuesday,...
2 Jul 25, 2000
1:16 pm

Matthew Davies
MDavies@...
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Tell me when you know it.... ... Von: Matthew Davies [mailto:MDavies@...] Gesendet: Dienstag, 25. Juli 2000 12:08 An: AGB list (E-mail) ...
1 Jul 25, 2000
10:05 am

Chris Schmitz
Chris.Schmitz@...
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Hi, Where can I get them? They are nowhere on www.warioworld.com <http://www.warioworld.com> . The simple game demo that you can dowload uses constant values...
1 Jul 25, 2000
10:00 am

Matthew Davies
MDavies@...
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Hi, Has anyone managed to install the IS-CGB-EMULATOR drivers on Windows 2000? I keep getting a messagebox saying: The specified location does not contain...
2 Jul 24, 2000
4:23 pm

Dave Murphy
davem@...
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Hey, does anyone know if there is a specification on the rom registration area in an AGB cart? WD ...
1 Jul 24, 2000
11:37 am

Web Dreamer
rownik@...
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Same questions here ... from a GBA emu/dbg point of view :) For the moment I'm doing the DMA transfer directly after setting bit 31 of the DM3CNT register ... ...
3 Jul 24, 2000
9:05 am

Dennis Ranke
exoticorn@...
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Hi evry1! I just took a look at the dma code in both the simple.bin and the isagbcad.com files. There, i have found that simple.bin writes three words to the...
1 Jul 23, 2000
12:42 pm

Dennis Ranke
exoticorn@...
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Perhaps you can try to disassemble the ROM? if you success, I am very intersting by your results :) ... De : Matthew Davies...
6 Jul 21, 2000
3:37 pm

Votava Christian
cvotava@...
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Hi, To calculate what the rotation registers should contain, you need to find the cosine and sine of the angle of rotation. Infact, this is exactly what ...
1 Jul 21, 2000
3:08 pm

Matthew Davies
MDavies@...
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You have 3 choices: 1) 16 colours from 16 palettes 2) 256 colours from 1 palette 3) 15-bit graphics (5 bits for red, green and blue) Matt....
1 Jul 21, 2000
1:31 pm

Matthew Davies
MDavies@...
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Both. There are 3 character modes and 3 bitmapped modes. There is 96K of VRAM. Matt....
2 Jul 21, 2000
11:59 am

Bob Koon
bob@...
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