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Topics   (List as Individual Messages) Messages Latest Post

grrrr I dont understand what to do with this warning: Warrning: Failed to find real start of function: xyz running under cygwin: GNU assembler version 2.13...
3 Nov 6, 2002
3:26 pm

Mike Wynn
mike.wynn@...
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I'm wondering if this is another Nintendo lawsuit happening. Why else would they leave their site like this?...
3 Nov 6, 2002
9:35 am

Scott Purcival
kasparzdomain@...
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Hi, I installed VBA on Redhat and I get: VisualBoyAdvance-SDL version 1.1 Linux version Searching for configuration file at: /home/joey/gbadev/temp Reading...
2 Nov 5, 2002
10:40 pm

mael
mael@...
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Hi. I have an application where I have music source data that is converted to DirectSound samples on the fly (i.e. the entire tune is too big to be...
2 Nov 5, 2002
9:29 am

yerricde
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Hi, We've been experiencing short lock-ups in VBA since the latest update... after a few seconds the emulator freezes and a second (maybe 2) later is continues...
1 Nov 4, 2002
9:34 am

Collin van Ginkel
fleppes2001
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Hi guys, whit the help of SlasherX and dovoto I find the problem of devkitadv. This's a test: I create a file main.c and put into int main() { return 0; } then...
6 Nov 4, 2002
9:12 am

nanchaku
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Has anyone here tried one of the USB versions of the Flash Advance Linkers? If so, what are the speeds like? And most importantly... Does it work on Linux? It...
1 Nov 3, 2002
2:45 pm

Luke-Jr
Luke7Jr
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I ordered a pre-modded afterburner GBA from Lan Kwei in mid-July and have been patiently waiting for it ever since. As long as Fai Fai at Lan Kwei was...
1 Nov 2, 2002
2:05 pm

Graham Toal
graham_toal
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I saw this on another Asian dealer's site. They call it the Afterburner 2, but I have not seen this advertised on the net anywhere else. ...
2 Nov 1, 2002
5:03 pm

Andreas Derr
cupid2002de
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Hi, Sorry to bother you all with what I'm sure is a pretty noddy query; I'm trying to put together a trivial interrupt example before I begin to use them...
5 Oct 31, 2002
11:30 pm

airadam13
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It was suggested to me that for calling functions in the codewave's library (the code is to be placed in iwram) that the declarations be made like this: ...
3 Oct 31, 2002
10:05 pm

lists@...
yah_kriss
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I have been trying to time some code by using *((vu16*)0x0400010E)= 0x0082; *((vu16*)0x400010C) = 0x0000; .... do some stuff I want to time i =...
3 Oct 31, 2002
1:35 pm

Mike Wynn
mike.wynn@...
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I know that many people have asked about how to make a cart. My site has most of what you need inorder to make a working flash cart; as far as what I consider...
2 Oct 30, 2002
6:39 pm

alex_stante
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Anyone got any fast whizz bang Triangle/Sphere intersection techniques that are not heavily reliant on FPU , I've written one that works fine on systems with...
1 Oct 30, 2002
4:05 pm

marcus lynn
mlynngba
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Has anyone used, and documented Hblank synced DMA ? I have some code that works (on hardware only) but I'm conserned about side effects. extern void...
1 Oct 28, 2002
4:36 pm

Mike Wynn
mike.wynn@...
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Would there be any possible way to use these two items to create some sort of gba to pc link? http://www.lik-sang.com/info.php?category=45&products_id=1576& ...
13 Oct 26, 2002
3:00 pm

Daniel
webmaster@...
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Hey all, I've been working all weekend on this one damn bug. :| Here is my problem. Basically, I have a class called Monster, and a derived class called...
20 Oct 25, 2002
12:13 am

Dale Freya
dale_freya
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I spoke to a couple of people out there on this that had good suggestions, but none have solved my problem so far. Most generally, if a lib file is included in...
5 Oct 24, 2002
8:24 am

John Seghers
johnse98072
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I've been using Devkitadv for a while for a C++ project, and for the most part not had any problems. Recently I had to disassemble the output to try to get a...
7 Oct 22, 2002
1:05 pm

Eddie Edwards
eddie@...
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I just wanted to see if anyone has actually been using the Xport to do any gba game coding? I've been waiting to here some reviews from people before I...
1 Oct 21, 2002
10:46 pm

Wendy
gadget2032
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I was under the impression that the Visoly carts can access the separate SRAM banks through software, that is, from gba code... Does anyone know how to do...
1 Oct 21, 2002
9:05 pm

Ben Smith
bsmith2@...
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I got a good idea! see the attached picture. _________________________________________________________________ Unlimited Internet access -- and 2 months...
1 Oct 20, 2002
6:52 pm

Lord Graga
lordgraga1
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I want to make 2 or more roms into 1 rom,so I can select a game from a menu(like the POCKETNES have done). I have see that some hardwares can make it. But I...
4 Oct 20, 2002
12:13 pm

yerricde
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Any one know where I can get a whole bunch of 8x8 or 16x16 fonts? thanks!...
8 Oct 20, 2002
12:12 pm

yerricde
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I just realized another idea for a Rube Goldberg style GBA to PC link: a GB Bridge, an N64 Transfer Pak, and an Adaptoid. Yes, the Adaptoid has full Controller...
1 Oct 19, 2002
3:02 pm

yerricde
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Lik-Sang is back up http://www.lik-sang.com/news.php?artc=2707 However, all that remains in the gbadev section is the MBV2 cable. ...
29 Oct 18, 2002
8:39 pm

groepaz@...
groepaz2000
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Hi everybody, I have a little problem and I'm hoping someone could help me... A little info first... I have 3 sprites rotating around a 4th one on the Z axis....
3 Oct 16, 2002
2:25 am

Otaku
otaku@...
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I have noticed that the 64 mbit Flash2Advance has two empty rom chip slots, and i was wondering if it was possible to buy them loose - that would make it...
1 Oct 15, 2002
5:04 pm

Lord Graga
lordgraga1
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I am using devkitadvance, and have not found a simple way of converting a numeric value to a string. Any help would be appreciated. Thanks! - WB...
17 Oct 15, 2002
1:44 pm

Dave Murphy
gameboy_dave
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Hey all, Sorry. If this has already come up, please just direct me to the correct thread. I searched but didn't find the answers. Here's my problem: I am...
15 Oct 14, 2002
11:23 pm

Dave Murphy
gameboy_dave
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