I'm about to get back into GBA development... My PC is 100% Linux... DevKit Advance sounds good for a compiler set, but I can't seem to find a nice open source...
I'm trying to figure out the correct way to write a make for MSVC, but I keep getting the following: undefined reference to `__gccmain' undefined reference to...
"Even giving your fillrate (four cycles per pixel) may inspire somebody to deduce your method." Just the fact that people now know that it is possible to write...
Hi Damian, ... I would imagine that having the actual binary would make it considerably easier to find out how it works - you could just disassemble it. ... ...
Damian, ... I never implied there was :) The implication made was that it's harder for people to get an idea of how things are done from static screenshots,...
Francis Lillie
francis_lillie@...
Sep 30, 2002 11:42 pm
12827
Hi Hawken, ... I agree, although I'm slightly concerned about the bandwidth usage when posting a video clip. However, I am planning to send various GBA news ...
... There's no difference between picking up techniques from video footage from a pre-release demo and picking up techniques from video footage produced with a...
Yeah, it would be nice to see video footage of it running, but this is not always possible. There are enough intelligent people out there to pick up ideas and...
Francis Lillie
francis_lillie@...
Sep 30, 2002 3:06 pm
12824
... maybe because a disassembled rom will look a lot like gnokii or some other gnuish mobile driver compiled for arm ;) I've been tinkering a bit with siemens...
CK
x@...
Sep 30, 2002 3:01 pm
12823
Hiya James Looks interesting, although you might want to consider posting some video downloads of the game in action, so people can see the frame rate etc of ...
Hi everyone, Sorry for the blatent self-promotion, but I thought some list members might be interested in my latest project for the GBA. It's a fully 3D ...
... Why not both? I'm also new to GBA dev and the only logical choice I could see was install and play with both of them. The devkitadv install is complete ...
Matt Greer
matthew-greer@...
Sep 29, 2002 8:00 pm
12820
Hello Peter, PM> book? hmm. im wondering how Tomcat is doing with Freax btw. :) yeah me too... that one might be the first book of its kind thats not trsi...
I'm very interested in reverse engineering the E-Reader but unfortunately do not have the time at this point, and it would be my first attempt at reverse...
I'm trying to link CodeWaves .mod player to my project; could someone help steer me here: The included makefile for their sample project for GCCArm includes: ...
I'm a newbie in GBA dev and I wanna choose the right tool for me. Ham, that is simple and full-of-macros or the Devkit, that is not so simple and without any...
Lawrence Oluyede
l.oluyede@...
Sep 27, 2002 7:04 pm
12815
Hello tharo, Friday, September 27, 2002, 4:33:33 PM, you wrote: tsd> Bringing out Demo Addons like "Every week until release a new level to tsd> Preview" and...
Bringing out Demo Addons like "Every week until release a new level to Preview" and so an makes folks happy. Ok? hm? ok u dont belive me ^^ It can be that its...
Hello tharo, tsd> Its like the other guys talk: With this Code were able to bring out tsd> downloadtable Game Addons like smal Levels or new Player Carakters...
... Its like the other guys talk: With this Code were able to bring out downloadtable Game Addons like smal Levels or new Player Carakters and so on. I think...
Thanks to David Welch, I got the divx codec, Well, and what exactly impressed you so much ? not knocking it if it works, but why keep it so secret, I'm sure...
Mike Wynn
mike.wynn@...
Sep 27, 2002 1:47 am
12810
hah! it worked for me. windows played avi (because I easily found divx5 at divx.com :P) and I'm impressed. Although there is a little chance that this device...
Sorry, I'm not impressed by AVI's (especially ones windows refuses to play) your link to www.divx.org does not link to the place where I can get the dixv5.0.3...
Mike Wynn
mike.wynn@...
Sep 26, 2002 6:49 pm
12807
greetings! i wrote a tic-tac-toe to demonstrate the capabilities of Aurora engine - namly controlling the game with the mobile phone's key pad and using SMS...
I believe I just experienced the same problem you're having. Using devkit 2.9X, Jeff's ctr0 and lnkscript, here is what worked for me: in BG.h class BG{ ... ...
Hi everybody, i'm about to compute my first gba demos in c++ but i have problems to compile a program using classes, OOP in general; Since that, i was...