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Messages 12804 - 12833 of 15019   Newest  |  < Newer  |  Older >  |  Oldest
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12833
try adding -lstdc++...
Stuart McVicar
semcvicar
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Oct 1, 2002
11:46 am
12832
I'm about to get back into GBA development... My PC is 100% Linux... DevKit Advance sounds good for a compiler set, but I can't seem to find a nice open source...
Luke-Jr
Luke7Jr
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Oct 1, 2002
3:13 am
12831
I'm trying to figure out the correct way to write a make for MSVC, but I keep getting the following: undefined reference to `__gccmain' undefined reference to...
j_north2002
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Oct 1, 2002
3:12 am
12830
"Even giving your fillrate (four cycles per pixel) may inspire somebody to deduce your method." Just the fact that people now know that it is possible to write...
Chris Hayton
you_oughta_b...
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Oct 1, 2002
1:38 am
12829
Hi Damian, ... I would imagine that having the actual binary would make it considerably easier to find out how it works - you could just disassemble it. ... ...
James Daniels
j_r_daniels
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Oct 1, 2002
12:31 am
12828
Damian, ... I never implied there was :) The implication made was that it's harder for people to get an idea of how things are done from static screenshots,...
Francis Lillie
francis_lillie@...
Send Email
Sep 30, 2002
11:42 pm
12827
Hi Hawken, ... I agree, although I'm slightly concerned about the bandwidth usage when posting a video clip. However, I am planning to send various GBA news ...
James Daniels
j_r_daniels
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Sep 30, 2002
5:57 pm
12826
... There's no difference between picking up techniques from video footage from a pre-release demo and picking up techniques from video footage produced with a...
yerricde
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Sep 30, 2002
5:57 pm
12825
Yeah, it would be nice to see video footage of it running, but this is not always possible. There are enough intelligent people out there to pick up ideas and...
Francis Lillie
francis_lillie@...
Send Email
Sep 30, 2002
3:06 pm
12824
... maybe because a disassembled rom will look a lot like gnokii or some other gnuish mobile driver compiled for arm ;) I've been tinkering a bit with siemens...
CK
x@...
Send Email
Sep 30, 2002
3:01 pm
12823
Hiya James Looks interesting, although you might want to consider posting some video downloads of the game in action, so people can see the frame rate etc of ...
terminal24
gtp_t24
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Sep 30, 2002
2:27 pm
12822
Hi everyone, Sorry for the blatent self-promotion, but I thought some list members might be interested in my latest project for the GBA. It's a fully 3D ...
James Daniels
j_r_daniels
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Sep 30, 2002
8:25 am
12821
... Why not both? I'm also new to GBA dev and the only logical choice I could see was install and play with both of them. The devkitadv install is complete ...
Matt Greer
matthew-greer@...
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Sep 29, 2002
8:00 pm
12820
Hello Peter, PM> book? hmm. im wondering how Tomcat is doing with Freax btw. :) yeah me too... that one might be the first book of its kind thats not trsi...
groepaz
groepaz2000
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Sep 27, 2002
7:42 pm
12819
I'm very interested in reverse engineering the E-Reader but unfortunately do not have the time at this point, and it would be my first attempt at reverse...
Weezerman
nutzipper
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Sep 27, 2002
7:41 pm
12818
I'm trying to link CodeWaves .mod player to my project; could someone help steer me here: The included makefile for their sample project for GCCArm includes: ...
j_north2002
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Sep 27, 2002
7:36 pm
12817
... book? hmm. im wondering how Tomcat is doing with Freax btw. :) ... "small steps, Spark, small steps..." /ph0x...
Peter Moraliyski
moraliyski
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Sep 27, 2002
7:04 pm
12816
I'm a newbie in GBA dev and I wanna choose the right tool for me. Ham, that is simple and full-of-macros or the Devkit, that is not so simple and without any...
Lawrence Oluyede
l.oluyede@...
Send Email
Sep 27, 2002
7:04 pm
12815
Hello tharo, Friday, September 27, 2002, 4:33:33 PM, you wrote: tsd> Bringing out Demo Addons like "Every week until release a new level to tsd> Preview" and...
groepaz
groepaz2000
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Sep 27, 2002
3:13 pm
12814
Bringing out Demo Addons like "Every week until release a new level to Preview" and so an makes folks happy. Ok? hm? ok u dont belive me ^^ It can be that its...
tharo@...
belial_nox
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Sep 27, 2002
2:36 pm
12813
Hello tharo, tsd> Its like the other guys talk: With this Code were able to bring out tsd> downloadtable Game Addons like smal Levels or new Player Carakters...
groepaz
groepaz2000
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Sep 27, 2002
11:32 am
12812
... Its like the other guys talk: With this Code were able to bring out downloadtable Game Addons like smal Levels or new Player Carakters and so on. I think...
tharo@...
belial_nox
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Sep 27, 2002
8:59 am
12811
Thanks to David Welch, I got the divx codec, Well, and what exactly impressed you so much ? not knocking it if it works, but why keep it so secret, I'm sure...
Mike Wynn
mike.wynn@...
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Sep 27, 2002
1:47 am
12810
hah! it worked for me. windows played avi (because I easily found divx5 at divx.com :P) and I'm impressed. Although there is a little chance that this device...
porneL
pornelkurna
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Sep 26, 2002
11:08 pm
12809
I clicked on his link and an avi played, no problem......
David Welch
dwelchgba
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Sep 26, 2002
11:08 pm
12808
Sorry, I'm not impressed by AVI's (especially ones windows refuses to play) your link to www.divx.org does not link to the place where I can get the dixv5.0.3...
Mike Wynn
mike.wynn@...
Send Email
Sep 26, 2002
6:49 pm
12807
greetings! i wrote a tic-tac-toe to demonstrate the capabilities of Aurora engine - namly controlling the game with the mobile phone's key pad and using SMS...
Peter Moraliyski
moraliyski
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Sep 26, 2002
5:43 pm
12806
I believe I just experienced the same problem you're having. Using devkit 2.9X, Jeff's ctr0 and lnkscript, here is what worked for me: in BG.h class BG{ ... ...
Johnny_north
j_north2002
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Sep 26, 2002
2:08 pm
12805
void LZ77UnCompVRAM(u16* inBuffer, u16* outBuffer) { asm volatile(" mov r0, %0 mov r1, %1 swi 0x12 ": /* No output */ : "r" (inBuffer) , "r" (outBuffer) : ...
José Manuel Bento
pepoff2002
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Sep 26, 2002
12:58 pm
12804
Hi everybody, i'm about to compute my first gba demos in c++ but i have problems to compile a program using classes, OOP in general; Since that, i was...
micamuse51
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Sep 26, 2002
11:15 am
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