Yep, it wont stop the copying , but then if a machine has to read something (Cd / Rom / Dvd) , then anyone who can program can remove protection , just by...
Chris White
kisyfier@...
Jun 1, 2002 11:36 am
11617
Hello Chris, Friday, May 31, 2002, 11:17:29 PM, you wrote: CW> Okay heres my 2p (maybe go for 5p) worth of opinion CW> The Id key mentioned @ beginning...
... I agree completely. Besides being easy to work around, protection mechanisms like this bug me because they penalize the honest consumer that wants to move...
Okay heres my 2p (maybe go for 5p) worth of opinion The Id key mentioned @ beginning of thread I think was intended for the PROGRAMMER , and only his Burner...
Chris White
kisyfier@...
May 31, 2002 10:54 pm
11614
How about a petition to Visoly to show them how interested we are in this product? Right now it's still in the air whether they will start production or not....
Amen to that... the Big N has gotten away with a lot of twisting the laws and actually puts up wrong information on it's page about how it is illegal to own...
I dont think the copy protection will work, I hate to say it but I think its a big waste of time. Most everyone in this forum can or should be able to hack...
... Nope, the official libs dont even do that. They just act as a communication layer between your program and the hardware. That way Nintendo can be sure the...
James Boulton
jim@...
May 31, 2002 8:44 pm
11610
... I can't see how any Nintendo library would anticipate independent multicarts. ... I am not a licensed developer, but if Nintendo developers think the same...
Nintendo doesn't make laws, and there are no laws that say you must be licensed to sell games for any system. Look at the Game Genie... it was never licensed!...
... Perhaps we could contact the compo winners about licensing their games for distribution on CD with the retail flash kit. I'd certainly be happy to pitch in...
I am having a problem understanding saving 'games'. In my Book Reader program I have been saving the reading position, and bookmarks by writing them to SRAM...
... you ... A slightly different angle on the bleakness of it all :) Personally I don't think theres any point worrying or even considering piracy as an issue...
... The primary protection on GBA carts lies in two measures: * electrical interface uses a multiplexed address and data bus * first 192 or so bytes of ROM...
... Take a look at GBFS, an archive format designed to store game assets such as images and sounds. The GBA-side library, written in C, is under the MIT...
Hello ninge, Friday, May 31, 2002, 6:36:29 PM, you wrote: n> sorry - I guess I should have added: [Please Note: heavy use of sarcasm] to n> my last email.. n>...
sorry - I guess I should have added: [Please Note: heavy use of sarcasm] to my last email.. what I ment was its all well and good them saying they are going to...
Hello psx_nemesis, Friday, May 31, 2002, 6:12:55 PM, you wrote: p> He all, p> I scanned through the archives, and I couldn't find anything on p> this topic,...
He all, I scanned through the archives, and I couldn't find anything on this topic, so I thought I would ask here... I am using HAM GCC to compile my code. ...
Hello ninge, Friday, May 31, 2002, 5:05:32 PM, you wrote: n> yeah - and im sure the same people that make flash carts capable of pirating n> commercial...
With Visoly cart there's already piracy problem.You can find on the www many and many original rom downloaded from the original carts.So the question is quite...
Giuseppe Crugliano
g.crugliano@...
May 31, 2002 3:37 pm
11595
yeah - and im sure the same people that make flash carts capable of pirating commercial software will think twice before making ones capable of pirating ...
[snip] ... Even if the emu coder takes care of this anti-piracy check a cracker may modify the emu to ignore the code check... or more simply can modify the...
I like the idea of games compiled to order so to speak. How about if the game title has a number of continuous security- checking mechanisms built in. See the...
that is correct im afraid.. honestly on a system like the gba having a managed "stack" of memory is pretty over the top - my memory manager consists of a...
As a side note... I would not use -O3 with GCC. I have come across several verified compiler bugs to do with function argument passing and inline problems. I...
That sounds cool although there is one thing that springs IMMEDIATELY to mind. I presume that the UID is to stop piracy, yeah? Well, it would take the average...
... MappyVM is pretty cool when it comes to debugging, but I wouldn't say it emulates the hardware very accurately. I've seen many projects (including our...